• 1

    posted a message on SnowSong, the EPIC Sound Pack / Sound Resource Pack for ALL versions of Minecraft

    It does, though the sounds for the guardians haven't been added yet.

    Posted in: Resource Packs
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    posted a message on AoA--25 New Dimensions• 330 Mobs• 27 Bosses• Skills• Quests• 600+Items [LARGE Bugfix Update, May 2018]

    Although the wiki says that Cane Bugs require level 55 hunter, you can actually damage them normally after level 5 (and they drop a ton of hunter experience). Which one is correct?


    Also I feel that some of the harder mobs should drop more vanilla XP, since after all it is harder to kill (the Blaze, for example, drops 10 xp, twice that of most mobs).


    In the meantime I will go check out DRPG and see how it's changed since 1.4.7 (hopefully Frosts don't burn down forests anymore :P ).

    Posted in: Minecraft Mods
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    posted a message on The Farlanders - [v1.2b] Bug fixes!

    Vanilla Endermen still spawn; also you can adjust the Classic Enderman's spawn rate in the config.

    Posted in: Minecraft Mods
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    posted a message on Threads randomly being taken down!

    It may have been taken down by the spam filter, you could try placing a fix request here:


    http://www.minecraftforum.net/forums/forums/forum-discussion-info/2195940-posts-threads-deleted-because-of-spam-filter-place

    Posted in: Forum Discussion & Info
  • 2

    posted a message on Rails of war in vanilla minecraft!
    As much as I love the mod, it doesn't really fit into vanilla minecraft. The mod deviates too much from the actual game; it changes the time period from medieval-like to late 19th/early 20th century, changes the theme from an open sandbox (with mining, combat, agriculture, adventure, building) into a train-centered game, etc. WolfenVic explained it pretty well:



    Quote from WolfenVicjump
    Actually the only mods that would fit in tend to be ones Mojang modified themselves then added. Horses an a few other animals were inspired by MoCreatures, Pistons were a mod, heck even the upcoming Seasons that Mojang's been playing with was an idea turned into a mod, though whom came first is something I don't know. Rails of War on the other hand do one thing all the other mods didn't... It changes the time period. Mojang has gone on record claiming vanilla Minecraft is in a medieval time period an thus why cars, trains, planes, etc will never exist. They even tried to figure out a way to make pistons fit in with it that theme.

    For them to attempt to make this vanilla would be for them to ruin their own theming an changing the game thus making other vehicles like cars an planes possible. An while this might make some people happy, I'm personally of the opinion that we should let Mojang do their own thing instead of trying to impose on them what we think should be vanilla, because most of the time, the consumer is in fact, wrong.


    After all, the entire point of modding is to allow people to modify the game and extend it in ways that may not necessarily fit into Vanilla (for example, take Buildcraft and IndustrialCraft, which change the game into an industrialized era; and Eternal Isles, which is a huge mod that adds several new dimensions and mobs/bosses that make the vanilla mobs/weapons seem puny).

    However, what you could do is support and hope that the official Modding API will come out (which should make modding much easier than using Forge); progress has been somewhat slow but steps have definitely been taken (1.6's resource packs, 1.7 name ids (as opposed to numerical ids, which leads to id conflicts between mods), the new json block rendering in 1.8, etc.)
    Posted in: Requests / Ideas For Mods
  • 1

    posted a message on Bacteria Mod v2.4
    Quote from PureBlack»
    Can you make it say in the instructions that it works with 1.7.10 please? It could spare a lot of peoples time.

    I agree with this, I actually didn't know it worked with 1.7.10 until I read this page (which, as you can see by the comments above other people don't do).
    Posted in: Minecraft Mods
  • 1

    posted a message on Minecraft Real Life Mod - Realistic Survival, Furniture & Vehicles - Realistic Life in Minecraft [NEW RELEASES 1.12+ COMING!!! ]
    Guys when posting error reports remember to post them into a spoiler:

     [spoiler] -ERROR LOG HERE- [/spoiler] 

    which turns into:

    -ERROR LOG HERE-
    Posted in: Minecraft Mods
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    posted a message on Ruby ore in the nether! Laser guns!
    In general, when posting suggestions try to get to the point quickly instead of posting a ton of background information first (or put it in a spoiler).

    ruby ore will be the next rarest ore in the entire game and can only be found in ore singularities like emeralds, except rubies in the nether are much more rare then emeralds in the extreme hills. They will be 10x more rare then emeralds! They can only be mined with diamond pick-axe. It takes just as long to mine the ore as obsidian. Can be smelted into ruby and can be crafted into ruby block (for decoration) Each ruby ore has a detection radius of about 75 blocks. (more or less) So if any zombie pigman are in that radius, IN A SENSE- zombie pigman will know the scent of the ruby and will know if you mined it, or if you are possessing it, and they will become hostile to you including all the ones in the vicinity.

    The laser gun: Fires a red laser similar to a red laser gun in star wars. It will have a sight and leave a block of fire wherever it hits! The laser gun is 1 round burst with 100% range and accuracy (except when hip firing, and laser disappears within your loaded chunks) and every shot can only be fired every .5 seconds and has a durability of 100 shots. Once out of durability, it will become a "empty laser gun" This can be simply repaired in a anvil. I already know your thinking, "that's way too OP!" that's why its only going to do 1/10 the damage of an arrow. Can be crafted with the following: glass plane on the right, ruby in the middle, redstone torch on the left, stick on bottom-left, and iron ingot on top (for a sight).


    By trying to not make this overpowered, you made it so extremely under powered that it's practically useless. The rarest mineral in the game, so rare that zombie pigmen will even fight you over it --- for a ranged punch?! An arrow does at most 4.5-5 hearts of damage, divide by 10 and you get .5 hearts, which is the same damage as a punch. Think about it - sticks, string, flint and feathers (components of bow and arrows) do 10 times more damage than rubies, redstone, glass, and iron. Even though this doesn't consume ammo and can be repaired, it's simply not worth it. And this is not even including the issues with adding futuristic lasers to Minecraft.
    Posted in: Suggestions
  • 2

    posted a message on Gamerule to disable End credits
    Personally I don't see how this would be needed, as you can simply skip the credits by pressing Esc.
    Posted in: Suggestions
  • 1

    posted a message on Thin Walls
    Quote from Cerroz»

    What kind of shovel did you use to dig this thread from its 2011 grave?

    *2013. Somebody else necro'd it in 2013 from 2011, and now it's been necro'd again to 2015.
    Posted in: Suggestions
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