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    posted a message on Irrelevant Modpack - COMING SOON

    DO NOT ADD OreSpawn like others suggested.

    If you want more dimensions and monsters with COOL weapons download Nevermine 2/Advent of Asencion (I think I misspelled that)

    Posted in: Mod Packs
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    posted a message on One Log = Two Planks [Minetweaker Script][Mod Support][For Modpacks]
    :log: 1 Log = 2 Planks script :log:
    :log: Current Version: [1.2] :log:

    I know that most of the modpack creators created this script in minetweaker. I am sure they spent like 5-10 mins or even if they did it in like 3 mins they probably didn't add all the plank supports that were in their modpack, but I took the time to make my whole modpack mods, for example:

    Redwood from ExtrabiomesXL or even Ars Magica 2's Witchwood gives 2 planks instead of 4.


    *This is time saver for lot of modpack creators that use Minetweaker/Modtweaker.


    **It also is an Open Source so you can edit it and upload it by yourself BUT you have to add some more interactions with mods.

    ***You can tell me which support should I add for what mod and if you made script yourself I will be happy to put it in this project with your Username so people know you created this


    Changelog:


    Added Support:

    1. EnhancedBiomes - Find It Here
    2. CandyCraft - Find It Here
    3. Forestry - Find It Here

    For Future:

    1. Forestry Addon - Extra Trees -- Find It Here and Here
    2. Still trying to find more mods that add more log types

    Thanks for following :D


    Release Build

    Supports:

    1. MFR
    2. HarvestCraft
    3. BiomesOPlenty
    4. Natura
    5. ExtraBiomesXL
    6. Mariculture
    7. Ars Magica 2
    8. Witchery
    9. Thaumcraft
    10. Forbidden Magic
    11. Magnanimous Tools

    Thanks for following :D


    Downloads

    Posted in: Mod Packs
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    posted a message on How do I make a modpack's spawn point be in a dimension instead of the overworld.
    Quote from Zethnos»

    Hey guys, so I am planning on making a modpack. There is a particular mod that I am really wanting to use for it. It creates another dimension that you can access via a portal. I am wanting to make it to where when you open the world, it starts you inside of the dimension. I am making the modpack using Curse and I was wondering if it would be something I would have to change via the mod settings or where should I look to change something like that?


    dont listen to anyone and check out this mod CustomWorldStart I havent tested it fully but it should work
    Posted in: Mod Packs
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    posted a message on Irrelevant Modpack - COMING SOON
    Quote from dAtsheepd0e»

    excited to announce the coming of a new modpack!

    i was planning on updating my first (http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/mod-packs/2480697-standard-issue-modpack-tinkers-construct-cave) but then it occurred to me how terrible that modpack is, SOO

    im going to be creating another, new and improved, ill keep this thread updated for anyone who cares c;


    edit: planning to keep it in 1.7.10 or 1.8ish

    because 1.9+ makes me wana cry


    yes 1.9 isnt the best but if you want exploration and tech based modpack go with 1.8 and also if little magic Thaumcraft 5 is there
    Posted in: Mod Packs
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    posted a message on Installing Modpacks Manually?

    Hello there. I downloaded Foolcraft from the mods.curse website but I don't know how to install it and get it working. Is there a way to install it without the curse launcher and if not can you provide me a link to download the curse launcher and also provide some instructions? Thanks.


    I dont use curse because it is laggy so Download MultiMC. (All links at the end)
    So first download Curse launcher,
    Install (You must have premium minecraft account)
    Choose a modpack and download
    go to that modpack profile
    at top right corner there will be three dot button click it, then click open folder.
    then you will see a folder with mods, configs, saves and etc.
    You copy all of them (not like .curseclient, manifest, modpackinstance, perms.txt/modlist.html)
    then you open MultiMC
    right-click on empty space
    create instance
    name the instance
    choose a version (IF THE MODPACK IS 1.10.2 OR ABOVE then you hve to do following because it wont load minecraft files)
    if 1.10.2 :::
    when you create an instance on far left there will be bar with play, edit instance etc.
    click edit instance
    then at left there are sections and at bottom there is install forge.
    install latest forge for that version of minecraft
    then click Minecraft == Version1.10.2 for example
    then at left click Customize and then click Edit
    it will bring up text document
    search "minimumLauncherVersion": and delete whole line of that text.
    then click save and close notepad
    then click out of Settings
    click on your instane and at left, click "instance folder"
    then go to minecraft folder and paste what you copied from other Curse folder and there you go...


    IF YOU WANT MORE SPACE ALOCATED IN THAT INSTANCE YOU DO THE FOLLOWING:
    click instance settings
    check memory tab and make sure the box is checked
    and then edit Minimum memory alocated to 1024 MB and Maximum to half of your RAM (if you have 4 GB RAM then maximum should be 2048 MB)
    then click out and done :D
    Play and enjoy

    ITS A LOT OF STEPS ISNT IT
    NOW LINKS:
    Curse Launcher download - FROM HERE
    RIP CURSE CLIENT ;-; ITS NOW TWITCH BUT I STILL HAVE CURSE ONE
    MultiMC - FROM HERE
    Posted in: Mod Packs
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    posted a message on Mystical Crops

    you should just grab Textures from old magical crops dude... like Mark already finished modding and continuing magical crops also you have someone that is creating Magical Agriculture ;-;

    I WANT MAGICAL CROPS TO BE MAGICAL CROPS

    you should just grab Textures from old magical crops dude... like Mark already finished modding and continuing magical crops also you have someone that is creating Magical Agriculture ;-;

    I WANT MAGICAL CROPS TO BE MAGICAL CROPS

    Posted in: Minecraft Mods
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    posted a message on Looking for a Mod!
    Quote from epsi889»

    Ah thats ok! haha, i found MCA to be one of the most important mods i wanted to find in a modpack anyways xD

    https://www.modpackindex.com/modpack/finder?version=1-7-10&mods=494

    Modpacks for 1.7.10 with Minecraft Comes Alive in it
    Posted in: Mod Packs
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    posted a message on Looking for a youtube friend to record Modpacks with

    Discord yes :D @Solarkoid#8729

    Posted in: Mod Packs
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    posted a message on Looking for a youtube friend to record Modpacks with
    Quote from DarkClaw1001»

    Ok, cool


    I dont actually need to play. I am happy when someone is using my modpack :P I am in development for my modpack which is quite big and with school i ddont actually have time to play on servers. I just will make a balanced modpack around farming/magic, with very little tweaks so it will be harder from my modpack.

    Modpack will potentially contain mods:
    Agricraft, AE2, Tinkers, Ender IO (For Automation and farming), Magical Crops, Thaumcraft, BloodMagic, Witchery, Forbidden Magic

    also Lycanites mobs (It is quite scary ;-; )

    Dimensional mods: Twilight Forest, RFTools/Mystcraft (One is magic one is tech. Both Laggy but really nice)

    THOSE are the main mods and I will add some of mods you guys want and try to make a server file but if someone helps me on making the server files which I dont know how to create really well it will be all set :P so I will get started tomorrow and finish tomorrow too i think :D




    ALSO Roxservers are down for reason unknown.

    Posted in: Mod Packs
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    posted a message on Looking for a youtube friend to record Modpacks with

    Then I could start a free server where you can all play but I cant :/ though I think it will lag idk SHOULD I make lighter pack and more about magic and farm and not that much tech? Bcs Tech is in EVERY modpack but I will still keep Thermal, AE2 and Ender IO cause AUTOMATION

    Posted in: Mod Packs
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    posted a message on Looking for a youtube friend to record Modpacks with

    You can do both :D


    BUT Where and HOW will you create a Server.

    Posted in: Mod Packs
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    posted a message on ClothingCraft - Customizable, Dynamic, Realistic, Clothing! No More Silly Dyed Leather Armor!

    Someone help ;-; I need this mod but cant download....


    Dropbox link isnt working

    Posted in: Minecraft Mods
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    posted a message on Looking for a youtube friend to record Modpacks with

    Mystical Survival is good pack too :D


    MultiMC is minecraft instance creator

    Good for creating modpacks, launching them and having them at one place to access them.


    Here is the Link: MultiMC

    Posted in: Mod Packs
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    posted a message on Looking for a youtube friend to record Modpacks with
    Quote from DarkClaw1001»

    Modlist?


    Looks awesome! Just saying, there is a way to still play it through Curse. Make a Custom Modpack, click on the ... in the top right hand corner, Export profile, save it somewhere on your computer, and then upload it to Mediafire and give us the link. Then we can play it through a Custom Modpack. But It's okay if it has to be on Technic!


    Myself honestly I would recommend MultiMC :/ If you have premium IT IS AWSOME plus I have cracked one so I can play.

    Curse is laggy and this modpack WILL DEFINETLY LAG ON CURSE
    Posted in: Mod Packs
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    posted a message on Looking for a youtube friend to record Modpacks with

    Sorry. I dont have license for curse so I uploaded it to Technic.



    Here is the modpack


    It contains around 120 so mods :D and it is HORRIFYING

    Posted in: Mod Packs
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