• 0

    posted a message on Developing a custom modpack, want to change recipes but am stuck with certain recipes

    Done:

    :D all the things I figured out will help me too so thanks :D


    what you do is:

    in minetweaker (with modtweaker)

    to make Value you need we get resonant machine for example


    val ValueNameYouUseInRecipeForShort = <ModID:Item/BlockID:Metadata:>.withTag({tag:value});

    so that means

    val Resonant = <ThermalExpansion:Machine:9>.withTab({Level:3});

    val Reinforced = <ThermalExpansion:Machine:9>.withTag({Level:2});

    val Hardened = <ThermalExpansion:Machine:9>.withTag({Level:1});

    val Basic = <ThermalExpansion:Machine:9>.withTag({Level:0});


    also if you want to know full tag of the machine do this command

    /mt tooltips and hover over a machine but with GUI scale of small so you can see full tag...


    Glad I helped and this will help in my modpack too :D


    Also lemme tell you why they use NBT for tiers and not metadata.

    Machines already use Metadata and mod doesnt need like Machine_NameOfMachine....

    That would be messy and NBT data is used for extra info about item/block so its really great they use these :D

    Posted in: Mod Packs
  • 0

    posted a message on Developing a custom modpack, want to change recipes but am stuck with certain recipes

    Just wait. Ill try to figure it out :|

    Posted in: Mod Packs
  • 0

    posted a message on Developing a custom modpack, want to change recipes but am stuck with certain recipes
    Quote from Chthonian»

    Ok I added that mod to my pack and checked out the recipe editor. This looks amazing and fairly easy to use, my only question now is any changes I make to recipes will stay that way for good? So like if I package up the modpack and others download it, they will have the recipe changes too? Also this mod is really neat in itself, I think its going to replace my current backpack mod I'm using


    Okay I don't have experience in that mod but I can imagine it saving changed recipes in configuration files. So if you have that problem you should complain to mod creator...

    Also, about the minetweaker/modtweaker I think you need imports(like agricraft mutation imports), I am not sure :(. BUT what I don't get it is: WHY THE HELL DO YOU NEED SPECIFIC TIER MACHINES? (Sorry for caps, this doesn't mean angry, ok?) I think that machine tiers only up: Speed, Power Usage and Augments you can put into it... Like :| I don't understand, Blood Magic tiers I understand but Thermal Expansion? :|
    Posted in: Mod Packs
  • 0

    posted a message on New modpack every few months server. Suggestions?

    You can use Progressions mod to force stuff. like not going in Tech/Tinkers until you finished magic section :D

    OR just use HQM to control it :D that would be nice :D

    Posted in: Mod Packs
  • 0

    posted a message on TreeOres 1.12.2 - Finally Back? Version 0.1 | 1.11.2 - 1.1 [236000+ Overall Downloads], 13.09.18. [Please see poll]
    Quote from redkillerking»

    Planing To add compatibilites of other mods (such as TConstruct mfr...) but before that I need ideas to make this mod better. Any ideas? maybe machines.. more trees.


    Look, mods concept: Trees Grow Ores.
    You can add few machines BUT like only one that processes those kind of Logs but other machines/crafting cant.
    You cant make custom ores because of the concept. it would be dumb.
    You cant make plants of again concept.
    Sooooo yeah :P that is it.
    Posted in: Minecraft Mods
  • 0

    posted a message on I need the Diamond Dimensions mods in one pack
    Quote from Sailing94»

    Just use the official modpack folks.


    Sadly it is taken down :( DanTDM doesnt care at all
    Posted in: Mod Packs
  • 0

    posted a message on I need the Diamond Dimensions mods in one pack

    ;-; for some reason when i try to launch it it says that and unexpected error has occurred and i am using the right forge version soooooooooooo yeah:(

    as i said he just said to put all mods in one and i did it. I just didn't put ANYTHING ELSE just mods. :( sorry but you have to work your way out and delete what mods you don't want. though i might release Diamond Dimensions modpack myself :P
    Posted in: Mod Packs
  • 0

    posted a message on I need the Diamond Dimensions mods in one pack


    for some reason my browser is refusing to open the page :mellow: :(


    Download (Google Drive)

    I am dumb ;-; sorry
    Posted in: Mod Packs
  • 0

    posted a message on TreeOres 1.12.2 - Finally Back? Version 0.1 | 1.11.2 - 1.1 [236000+ Overall Downloads], 13.09.18. [Please see poll]

    Hi, I wanted to suggest something that would be cool for this mod, as this mod is like Magical Crops but tree version ITS MAGICAL.

    Magical Crops has few compatabilities which are as followed:

    Tinkers Construct (Mainly), MFR :D and THAT IS ALL I REMEMEBER :D


    so I think you should add like Tinkers Ores support: Copper, Tin, Aluminium, Ardite, Cobalt :D I would be happy if you at least tried.

    I would like to make separate mod which does this and all credits go to you but I am new to modding ;-;


    This is my request!

    Posted in: Minecraft Mods
  • 0

    posted a message on Magical Crops help!!! need to create a mod.

    I'll just tell you my idea

    First of all lets say I am just getting in modding, I want to create add-on for Magical Crops kind of...


    So first it should be 1.7.10, second I want to add Accio Seeds and no I wont add my accio essence and still don't know how to make dependencies between mods :(


    So I want one modder to help me out with just 1 crop and I can do the rest :D


    I have textures but I already added crops by Agricraft custom crops system but Magical Crops renders their crop on cropsticks differently if you noticed, like two textures in one but side to side and but smaller.

    Posted in: Modification Development
  • 0

    posted a message on Magical Crops help!!! need to create a mod.

    Hi, I have been developing my modpack and I am interested to change magical crops HEAVILY.

    One thing I want to do is add my own Special Crops NOT WITH AGRICRAFT AND DON'T YOU EVEN SUGGEST THAT.


    So if anyone knows how to create custom seeds for Magical crops like MFR Rubber Seeds and TiC Ardite and Cobalt seeds ;-;


    I need it really, thank you. Also you should've already guessed that I am going to do that in 1.7.10 :/

    thanks to whoever helped me :D

    Posted in: Modification Development
  • 0

    posted a message on Chance Cubes - A Game of Chance and Skill - A Lucky Block Alternative Mod
    Quote from AuraBird»

    That is why you never open chance cubes near your base unless you go out 500 blocks :P


    Also, not all mods are meant to be fun *coughgregtechcough* idk where you got that memo from :/


    He won't just remove the destruction things just for you, make backups or look into the mod next time.



    On a side note to the mod maker, why did you change the texture of the cubes from dice to pumpkins or an I an idiot?


    IDK why you do that in first place.
    I have to tell everyone that some modpacks are mean and they want your bases to get destroyed *cough* Kappamode *cough* and yes GregTech isnt fun :P THANK GOD I HAVENT PLAYED THAT YET...

    Also build 3x3x3 Chance Cube in 1)Aromas Mining World 2)ANY OTHER Dimension and have fun :D and die also :D
    Posted in: Minecraft Mods
  • 0

    posted a message on Modpack Request: Joey Graceffa's Crafting Dead

    yeah thanks for telling me that... I was scared when I watched him l-l

    Posted in: Mod Packs
  • 0

    posted a message on Modpack Request: Joey Graceffa's Crafting Dead

    That is just 1 active mod (Crafting Dead mod) [That is as far as I can see oh and also texture pack]

    and few server plugins which I cant guess..


    and why does Joey sound like gay... like srsly?

    https://www.technicpack.net/modpack/official-crafting-dead-mod.41792

    also might be using

    https://mods.curse.com/mc-mods/minecraft/243788-vics-modern-warfare-mod

    Posted in: Mod Packs
  • 0

    posted a message on Help with modpack not working.

    First of you should know that you cant download FTB launcher from FTB Website. Maybe try Twitch for official FTB releases?


    Try and if it works just play on that. no FTB needed and most of packs are ported to Twitch (Curse)


    From the Log this is what bothers me :/

    [17:03:21] [INFO] MCLauncher.setMemory:271: Setting MinMemory to 256

    [17:03:21] [INFO] MCLauncher.setMemory:273: Setting MaxMemory to 12288


    Do you really have 16GB Ram PC?



    Also from second response, try uninstalling Java 7. It should still work on 1.5 packs (But what do you like in those pack collections?)

    Posted in: Mod Packs
  • To post a comment, please or register a new account.