• 0

    posted a message on [REQ] A plugin that creates floating islands on command!
    I would like to know if anyone can code/has coded a plugin that allows the player to generate a floating island by raising the a certain radius of land around the player when he types a command. Sort of like the Fate rune in the multiplayer plugin Runecraft, but more control.

    Thanks.
    Posted in: Mods Discussion
  • 0

    posted a message on QUESTION: .item language?
    viewtopic.php?f=25&t=164002&hilit=Item+Code
    This only applies to makeMyItem though.
    Posted in: Mods Discussion
  • 0

    posted a message on [Creating Mods] makeMyItem Tutorials [2/2/11]
    could you tell me how to make a tool destroy bedrock [and make it collectable]? thanks.
    Posted in: Tutorials
  • 0

    posted a message on [Req] Dispenser/canon mod
    Quote from msmit71 »
    Please read the link before posting a retarted comment. It makes the dispenser fire lit tnt just like a cannon!

    What a retard.

    Anyways, I'd also like this, and I'll be willing to reward the creator with free website hosting.
    Posted in: Mods Discussion
  • 0

    posted a message on [1.8.1] Builders 0.64B [MOB]
    Quote from Tanuki_Shiro »
    Quote from SkullTraill »
    Do they only spawn near the player? Or do they spawn everywhere? In other words, I have a map with precious buildings, but can I go to some far away island and get them to build a town?
    Also, can I give them commands individually?


    Q:Do they only spawn near the player? Or do they spawn everywhere?
    A:They most likely spawn everywhere, cause I can see structures far away from me.

    Q:I have a map with precious buildings, but can I go to some far away island and get them to build a town?
    A:Your "precious buildings" wouldn't be so precious once they start to build...A town? Maybe. In that random-building
    ai, there is a chance they'll build lots of towns.(And most possibly, ruins)

    Q:can I give them commands individually?
    A:By commands, you mean, right-click them with your empty hands to follow you, right-click again to stop following
    you. Once you make them stop following, they start to look for a place to build what they build. Read the first
    post for more info.

    Thank you, sir.
    Posted in: WIP Mods
  • 0

    posted a message on [1.8.1] Builders 0.64B [MOB]
    Quote from SkullTraill »
    Do they only spawn near the player? Or do they spawn everywhere? In other words, I have a map with precious buildings, but can I go to some far away island and get them to build a town?
    Also, can I give them commands individually?
    Posted in: WIP Mods
  • 0

    posted a message on [1.8.1] Builders 0.64B [MOB]
    Do they only spawn near the player? Or do they spawn everywhere? In other words, I have a map with precious buildings, but can I go to some far away island and get them to build a town?
    Also, can I give them commands individually?
    Posted in: WIP Mods
  • 0

    posted a message on [IDEA] My Sexy Idea - Reinforced Tools.
    I guess someone ripped me off :'(
    95 views no replies :SSSS:
    Posted in: Mods Discussion
  • 0

    posted a message on [MAP]LeVentNoir's Schematics. NEW: Dark Tower
    Quote from MrBaCoNZz »
    This is kinda unhelpful, seeing as we need oodles of mods which crash Minecraft. Good thing I made backups :happy.gif:. Any chance of uploading some non mod schematics?

    Yea man, please include a schematic without the mods?
    Posted in: Maps
  • 0

    posted a message on [IDEA] My Sexy Idea - Reinforced Tools.
    Well, I just got this idea while eating some fried chicken :biggrin.gif:
    Basically, what should happen is, you can stack the ingredients of tools in order to make them either stronger, or more durable, or both.
    Lets take a diamond pickaxe for example. Normally its like
    :Diamond: :Diamond: :Diamond:
    [] :|: []
    [] :|: []

    So to make a reinforced diamond pickaxe, one would have 2 diamonds stacked in each place, rather than just 1.

    So basically, stacking 2 diamonds would double the durability as well as the strength/mining speed, -optional- while stacking the sticks would only double the durability. -/optional-

    I would like any developer who under takes this mod to give a little credit to me if possible :wink.gif:
    Posted in: Mods Discussion
  • 0

    posted a message on [MAP]LeVentNoir's Schematics. NEW: Dark Tower
    Oh crap I don't have a single one of those mods. You think it'd be possible for you to make a regular schematic of this castle... I mean without those mods?
    Posted in: Maps
  • 0

    posted a message on [MAP]LeVentNoir's Schematics. NEW: Dark Tower
    Mate, whenever I import the castle schematic with MC edit, and load the map, it crashes.
    Posted in: Maps
  • 0

    posted a message on [V1.2] King's Mods - Neutral Creepers, Nether Tools![V8.10]
    Can't wait!!
    Posted in: Mods Discussion
  • 0

    posted a message on MineEdit All-In-One Editor (Last Updated 11/21/2010)
    Quote from NoiGren »
    Quote from SkullTraill »
    Somebody please make an inventory editor comatible with linux!
    I'm on ubuntu and whenever I use mono on this, I get:
    ** (MineEdit.exe:4829): WARNING **: The following assembly referenced from /home/skulltraill/Desktop/shiat/MINEEDIT/MineEdit.exe could not be loaded:
         Assembly:   System.Windows.Forms    (assemblyref_index=1)
         Version:    2.0.0.0
         Public Key: b77a5c561934e089
    The assembly was not found in the Global Assembly Cache, a path listed in the MONO_PATH environment variable, or in the location of the executing assembly (/home/skulltraill/Desktop/shiat/MINEEDIT/).
    
    
    ** (MineEdit.exe:4829): WARNING **: Could not load file or assembly 'System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' or one of its dependencies.
    
    Unhandled Exception: System.IO.FileNotFoundException: Could not load file or assembly 'System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' or one of its dependencies.
    File name: 'System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089'


    I am in linux too and it works perfectly, are you sure you got libmono-winforms2.0-cil installed?


    Ahh! I guess that was the problem! Installing it now...
    I'll edit this post when Im done.

    EDIT: IT WORKS MAN! Thanksss!!!
    Posted in: Minecraft Tools
  • 0

    posted a message on MineEdit All-In-One Editor (Last Updated 11/21/2010)
    Somebody please make an inventory editor comatible with linux!
    I'm on ubuntu and whenever I use mono on this, I get:
    ** (MineEdit.exe:4829): WARNING **: The following assembly referenced from /home/skulltraill/Desktop/shiat/MINEEDIT/MineEdit.exe could not be loaded:
         Assembly:   System.Windows.Forms    (assemblyref_index=1)
         Version:    2.0.0.0
         Public Key: b77a5c561934e089
    The assembly was not found in the Global Assembly Cache, a path listed in the MONO_PATH environment variable, or in the location of the executing assembly (/home/skulltraill/Desktop/shiat/MINEEDIT/).
    
    
    ** (MineEdit.exe:4829): WARNING **: Could not load file or assembly 'System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' or one of its dependencies.
    
    Unhandled Exception: System.IO.FileNotFoundException: Could not load file or assembly 'System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' or one of its dependencies.
    File name: 'System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089'
    Posted in: Minecraft Tools
  • To post a comment, please .