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    posted a message on Modded Server Not Starting

    The first two mod I ran it with gave it the same crash, but when I ran it without those two mods the same thing happened. I'm gonna start looking for RAM errors


    Edit: Found an error indicating it was likely a corrupted chunk and deleted my world save, it's running now. Gonna continue testing.

    Posted in: Server Support and Administration
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    posted a message on Modded Server Not Starting

    Upon removing certain mods, I got it to begin launching the world. The first time when I was using a new world save, it got to 'preparing spawn area 4%' before stopping for a while (long enough to autosave the world) before getting an exception, causing it to crash. The crash report lists it as, again, an exception in server tick loop. I attempted to run it on a previous, vanilla-generated backup world, and it did the same thing. I'm beggining to think my server doesn't have enough RAM, but I'm running one world, no plugins, a handful of mods, and obviously no players. Any ideas?

    Posted in: Server Support and Administration
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    posted a message on Modded Server Not Starting

    Post has been edited accordingly. The crash report marks it down as an "Exception in server tick loop." I've researched this and found that it's supposedly due to a corrupted json file, deleted all of my json files, and still have the same error. New crash reports also display the same error.

    Posted in: Server Support and Administration
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    posted a message on Modded Server Not Starting

    So, I recently swapped my server over to modded. Backed up the world save, removed it from the FTP files, and did the full process to swap it over to custom forge. I've been having problems launching it, and so far have gotten it to this point, removing a couple of error-causing problems but only really extending the length of time before the process restarts.

    Mod List:

    Better Builder's Wands
    Portablejim
    BetterBuildersWands-1.12-0.11.1.245+69d0d70.jar


    BiblioCraft
    JDSinclair
    BiblioCraft[v2.4.5][MC1.12.2].jar


    Chisel
    tterrag1098
    Chisel-MC1.12.2-0.2.1.35.jar


    ConnectedTexturesMod
    tterrag1098
    CTM-MC1.12.2-0.3.3.22.jar


    Decocraft2
    RazzleberryFox
    Decocraft-2.6.2_1.12.2.jar


    Extra Utilities
    RWTema
    extrautils2-1.12-1.9.9.jar


    Ice and Fire: Dragons in a whole new light!
    alex1the1666
    iceandfire-1.7.1-1.12.2.jar


    Immersive Engineering
    BluSunrize
    ImmersiveEngineering-0.12-89.jar


    Just Enough Items (JEI)
    mezz
    jei_1.12.2-4.15.0.268.jar


    LLibrary
    iLexiconn
    llibrary-1.7.19-1.12.2.jar


    MalisisCore
    Ordinastie
    malisiscore-1.12.2-6.5.1.jar


    MalisisDoors
    Ordinastie
    malisisdoors-1.12.2-7.3.0.jar


    OpenBlocks
    OpenMods
    OpenBlocks-1.12.2-1.8.1.jar


    OpenModsLib
    OpenMods
    OpenModsLib-1.12.2-0.12.2.jar


    PTRLib
    RazzleberryFox
    PTRLib-1.0.4.jar


    Rustic
    mangoose3039
    rustic-1.1.0.jar


    The first several pages of the console script is just prefix warnings, so here's the relevant stuff:
    https://paste.ubuntu.com/p/MBrctFVV8K/


    The crash report lists it as an "Exception is server tick loop." Here it is if needed:
    https://paste.ubuntu.com/p/tybYyXHrh7/
    I've researched this error and removed all .json files, but it doesn't effect it. New crash reports point to the same reason.

    Anyways, the server reaches this point and stops, restarting the process. Any help?

    Posted in: Server Support and Administration
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