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    posted a message on FIVE NIGHTS AT FREDDYS MOD! (Freddy, Foxy, Chica) - Realistic Models
    Quote from michaelaudish»
    Add in Shadow Freddy, Shadow Bonnie and the Purple Man please :)




    Make Shadow Freddy and Shadow Bonnie Bosses

    I'd rather we get the rest of the crew (Namely Golden Freddy and the other toy animatronics.) before we get the Easter Eggs. As for Golden Bonnie or whatever that thing coming in the third game is, I'd rather they hold off on adding it until the third game's been out for awhile. I think it's best we find out its behavior, before throwing it into a FNAF mod. I'd also like to see variance in behaviors and how they approach you, namely Foxy being quicker than the others, a reference to how he runs to get you in FNAF1 or Mangle seemingly floating at times (if viewed via a "camera" that is), like on the ceiling.
    Posted in: Minecraft Mods
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    posted a message on FIVE NIGHTS AT FREDDYS MOD! (Freddy, Foxy, Chica) - Realistic Models
    i'm not sure if it's planned already or not, but incase it's the latter, i suggest you add the fnaf 3 animatronic

    If they add it, I hope they hold off on this one until after FNAF 3 comes out.
    Posted in: Minecraft Mods
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    posted a message on FIVE NIGHTS AT FREDDYS MOD! (Freddy, Foxy, Chica) - Realistic Models
    I like this mod's idea. Not only do the models look better, but they actually do something other than try to touch you to death or kill you by running into you. Granted, that's okay to, but I'd prefer something more likely this for the FazCrew. However, Foxy is the runner in the game, so I'd imagine his AI would be different than the rest in the sense he would probably try run up to the doorway and get you if there's a way to you and a wall keeps you from seeing him. In other words, is there going to be specific traits added to make them more like the FNAF or FNAF2 selves eventually?
    Posted in: Minecraft Mods
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    posted a message on AoA--25 New Dimensions• 330 Mobs• 27 Bosses• Skills• Quests• 600+Items [LARGE Bugfix Update, May 2018]
    I doubt it. However, three of them are mentioned a few posts back. (the contest winners)

    Also, while I thought Doctor's was worthy to win, you got to admit the ones that won were possibly a bit more worthy, especially the one artwork for one of the members of the Primordial Five. (I'm guessing that what it is. The clothing matches their design.) The first one was probably the best one made ingame, so I'm glad that was a winner. I just wish more people would of been able to come up with some other good ones. I couldn't make one as good as some of the not so good ones, but I figured there would of been a few more real good ones.
    Posted in: Minecraft Mods
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    posted a message on Small Suggestions
    Better swamp trees. The current ones are okay, but why not add something like Twilight Forest mod's Mangrove to the swamp? Basically, what I'm asking for is a different and unique looking tree for the swamp, with new planks. For some reason, I just feel the oak trees in the swamp feel a bit out of place. I mean, the biome shading does change their look a bit, but I think a new tree type would complement this biome better.
    Posted in: Suggestions
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    posted a message on AoA--25 New Dimensions• 330 Mobs• 27 Bosses• Skills• Quests• 600+Items [LARGE Bugfix Update, May 2018]
    Wow, that's a good one. However, if I remember correctly, I think Shadowlord could of been replaced by one of the new bosses. I think Lunalus or whatever it's called boss even has a title of observer or watcher.

    Edit: It's Visualent and his title is The Observer. He has more eyes than Shadowlord to.
    Posted in: Minecraft Mods
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    posted a message on AoA--25 New Dimensions• 330 Mobs• 27 Bosses• Skills• Quests• 600+Items [LARGE Bugfix Update, May 2018]
    Easy to make these changes or not, some of these things in sense of design are just plain ugly. I really don't want just about every block of my house's floor to have torches or glowstone. I do sometimes add glowstone to either rooms' floors or roofs, like my enchanting rooms occasionally, but I'd rather not do this all the time. While I often aim for more utilitarian houses, I'd still like it to look at least a little pleasing to the eye.

    Is it just me or does the the Hunter (Greckon mob) or part of it vaguely remind me of the ship from this Scooby Doo episode?

    Posted in: Minecraft Mods
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    posted a message on AoA--25 New Dimensions• 330 Mobs• 27 Bosses• Skills• Quests• 600+Items [LARGE Bugfix Update, May 2018]
    Do torches have to be three or four blocks a part with this mod? I can generally place them 6-7 blocks in my mining tunnels on vanilla and with my current mods and often, no mobs will spawn. The main reason they tend to spawn is if I place one a block or two too far by accident. I'd like to know what lightning levels do the mobs on here spawn, because Divine RPG seemed to have that issue. My fairly well-lit tunnel at diamond level would still have cyclops, an occasional dark dramcyx, and roto-somethings in it. I got tired of this crap and rage-quit the mod pack (got it on the technic/ tekkit launcher). I mean, seriously, the only new mob that didn't hit like truck, armor or not, seemed to be the undead miners and I didn't want to place torches every two blocks.
    Posted in: Minecraft Mods
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    posted a message on Small Suggestions
    My guess is they were asking about Alex and misspelled the name badly. If that's who they meant, Alex has 3-pixel arms, unlike Steve's 4-pixel arms because it's an alternate skin style. However, this is off-topic, so yeah.

    For on-topic.. buyable written books from villagers? (I got a mod that adds them that way and as rare-ish drops from various mods, but I'd rather the written lore books be a rare purchase from librarian villagers only.)
    Posted in: Suggestions
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    posted a message on Mods that should be in Vanilla MC
    I couldn't really think of all of the mods I'd want to add beyond those three, but Rei's minimap definitely is one that needs to be added. They can always leave out the entities radar and stuff that can make it op. If they were to add it, I think they need to make the entry fee expensive (material-wise), so maps don't become utterly useless too fast. Diamond/ diamond blocks possibly needed to make this special minimap of awesome, which has to be in your inv at all times (or in a new slot on your inventory) or you won't have it. If you die in lava or die and can not get it back in time, you'd need to make another one.
    Posted in: Discussion
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