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    posted a message on [MCPE Modpack][Any Version] Borealis Contains PE || The modpack that CHANGED the world! || Over 10+ Mods! || Works on 0.14

    Every time I load any .is it says the textures don't exist. And when I load the texture pack it says it isnt 0.14 compatible. I redownloaded everything and overwrote everything and still didn't work

    Posted in: MCPE: Mods / Tools
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    posted a message on [MCPE Modpack][Any Version] Borealis Contains PE || The modpack that CHANGED the world! || Over 10+ Mods! || Works on 0.14
    Quote from nico156XD»

    From what mod is the Jetpacks?


    Yes! What version is this for !?
    Posted in: MCPE: Mods / Tools
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    posted a message on [Forge] Father Toast's Server Mods - Lost Books, Deadly World, Mob Properties, and More!

    Okay, its been months...I'll ask again, does anyone know where to find that book addon for Lost Books that someone made called Grimms Tales or something like that ? I'd really like to have some more books to collect and put on my bibliocraft bookshelves ! =(

    Posted in: Minecraft Mods
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    posted a message on Reasonable Realism - It's a pack, its a mod, it makes things hard! Updated for 1.11 and 1.12!

    How and why did I end up with 6 stacks of unstable stone just from walking into a cave ? I saw them bouncing around in item form. Stackie may be involved but still, 6 stacks ? really ??? what have I done !?

    Posted in: Minecraft Mods
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    posted a message on [Forge] Father Toast's Server Mods - Lost Books, Deadly World, Mob Properties, and More!

    I used to have an "addon" for Lost Books called Grimm's Tales or something of the sort, does anyone know where to find it, or any and all other collections that may be around, I love having some reading material filling up my Bibliocraft shelves, and piecing together a zombies backstory was an awesome concept to me, anything else like that would be really cool...

    Posted in: Minecraft Mods
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    posted a message on Iguanas Tinker Tweaks

    Can someone plz tell me if I am doing something wrong ? I want to make stone tools unusable, and only be crated for cast purposes, I changed the config option:


    # Stone Tools can only be used to create casts, but no tools [default: true]
    B:disableStoneTools=true


    Before I recall a tooltip saying it was only usable for casts or something to that effect, but now I can make tools out of stone and use them like normal even with above config. Why ? Also, in the restrictions file, I have wood tools set up only to be able to make rods and crossbars, but they too can make any parts/tools and use like normal. Its becoming quite frustrating, this was one of my absolute favorite mods in the past, and its an absolute must to preserve balance and progression for me with TiCon... *sigh* Any help here is appreciated...

    Posted in: Minecraft Mods
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    posted a message on Iguanas Tinker Tweaks
    Quote from grimmeral»
    -snip-



    I dont know ia mod like that mod exists, but I would like the same thing for better progression, I use Minetweaker to achieve same results though, and disabled all ore from being smelted in the regular furnace. I would really like to have a campfire made of wood just to cook food, then a mid level "kiln" that could cook food and make clay products including bricks, then alas and actual "furnace" thats made with stone and bricks to finally smelt ores...


    Anyways, if you haven't found a mod that can do what you speak of, PM me if you'd like to set up Minetweaker to do it, if on the other hand you HAVE found a mod like that, please PM me with the name/link, I'd like to check it out...But since you said you were just thinking of this mods other features I assume you haven't looked for a dif mod that does that...

    Posted in: Minecraft Mods
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    posted a message on Client crash upon searching for Ender Tank in NEI

    Fixed how ?

    Posted in: Java Edition Support
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    posted a message on [0.4b]Better Breeds Mod! Hungry Pregnant Pigs!
    Quote from Fir3will»

    Really? That isn't supposed to be true. Do you have any other mod installed? I'll check again, but that really shouldn't be possible. I don't even mess with the animal's drops at all!


    Yes I have waaaay too many mods, I will try to track down the problem...


    But on the subject of drops, maybe you should add options so that higher "quality" animals can be bred into existence and the higher the "quality" the more drops they give, I'm not fond of murdering animals unless my gf isn't around so a machine that can somehow attain leather or something would be cool and of course shearing sheep and plucking chickens is ok, otherwise just making pigs and cows drop more meat is good. Perhaps a butcher tool, a cleaver (?) that automatically has a Looting enchantment but somehow only works on animals ? or maybe it does low damage so it isn't a viable weapon so much as it is a tool ? just some random ideas...

    Posted in: WIP Mods
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    posted a message on The Seasons Mod - Minecraft 1.7.10 & 1.8.9, release version '3.0-alpha2' (updated 19th of July, 2017)

    Wow, this is exciting, I can't wait for a good stable 1.7.10 version. I'm wanting some hardcore features like TFC farming where crops only harvest in certain seasons, forcing you to really plan things out. I'd like to also see some powerful configs, maybe some stuff like the B3M mod, alterable timescale, variable sun declination based on the date, custom week, months years, or at least a decent default one...Just watching the seasons change througout playthrough is awesome as is though...Perhaps winter would force us into hunting because we didnt plant enough crops that year ? lol idk...I'm babbling in excitement...

    Posted in: Minecraft Mods
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    posted a message on TimeTraveler: Real Time Travel Inside of Minecraft! Go to Your Past!

    Dude, this is an amazing concept, can't believe I haven't seen this more...

    Posted in: Minecraft Mods
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    posted a message on Plunder Rummage [Forge 10.13.4.1448][Treasure Hunting][Scripting!]

    Is there a way to control the weight of the drops ? I seem to have a new map almost everytime I kill something, I'd like them to be somewhat rarer, as of right now I have about 30+ in a chest that I just havent had the time to hunt. My pack most would consider "hardcore" and when I first start out I only have 4 hearts, monsters spawn during the daytime and there's no health regen without items, so venturing into the wilderness isnt always a great idea several times a day, lol. Plus I'd like some of the powerful stuff to be much more rare for now...

    Posted in: Minecraft Mods
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    posted a message on [0.4b]Better Breeds Mod! Hungry Pregnant Pigs!

    Do the new animals not have their normal drops ? I can't get leather steak pork or wool etc

    Posted in: WIP Mods
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    posted a message on Lunatrius' mods
    Quote from Lunatrius»
    -snip-


    Thank you so very much. I'm sure enough trial and error I could figure out some stuff, but having some pre-made stuff to tweak makes it so much faster/easier and will likely allow less code-centric minds to use this to its true capability and as far as some of the more advanced stuff I likely would have never figured it out on my own, but just lookin through the tags and variables etc I know some cool stuff can be concocted, can't wait to see some good submissions. Again thank you so much !

    Um...what on earth did the forums do to my post ? Is THIS why you hate the editor ? lol fixed it...I hope...

    Posted in: Minecraft Mods
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    posted a message on [1.5.2] 2.6 Fantasy of Minecraft (Update to 1.7.10 in work - searching for tester) [RPG-Mod]
    Quote from KurodaAkira»
    No it's not dead. just delayed. I'm very busy with work and studying so I don't have the time right now.

    But I will definitly not let this mod die.

    Oh thank god. By all mean my friend take your time, take all the time you need, I understand, life can be pretty busy, just glad to hear its still alive at all :D Good luck !

    Posted in: Minecraft Mods
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