Sorry to hear that. I haven't gone after the ender dragon legitimately yet, but I've fallen into the void before with awesome stuff on (some joker on a survival server I was on broke holes through the bedrock)
The fact that I get people on my server who grief not because they're cruel or malicious, but because they think that's how survival servers work. I've had several people who started out stealing from others, and when I told them that was against the rules (I did it in a way where they didn't know I was watching), they turned around, put the stuff back, and carried on as a "normal" player.
I suppose that basically what bothers me is the idea that a lot of survival servers either are or are perceived as PvP/griefing servers. I just don't see Minecraft that way.
EDIT: (Oh, and as Atheism - as I assume the term is being used here - is marked by the absence of religion, then trying to do an "Atheist Religious Run" would be like trying to do a "No Stone" challenge where you can use stone freely)
I don't merely define home as a place where I'm living for the night, but as a place I would enjoy continuing to live in. That said, my first shelters - holes dug into the sides of hills - are merely places where I hide while waiting for night to pass.
My first homes typically take the shape of log cabins in various designs, simply because wood is often the most abundant material I have available. After that, my next home can be darn near anything. I've built flying islands, underground temples, castles, airships, wizard towers, floating ocean platforms, and probably some other stuff I don't recall.
I think at that point, you're going to want to program a whole mod. The redstone circuit required for that level of calculation would likely be so complex that the delay (assuming you could get it to work) would prevent any strategy from being implemented faster than the player could act.
That was a nice grave digging, fellas. The topic is 18 months old.
What did you expect from a dinosaur?
Anyways, since I've come this far, I might as well get my thoughts out, necro thread or not. Who knows? Maybe another cave-aphobe will come along. I'll note that most of the solutions presented don't really allieviate the fear; They simply remove the cause for it. Or, if they don't do that that, they tell the OP the best way to allieviate their fear is to stop being afraid. This is why you don't come to gaming forums for therapy.
The only thing that removes fear (asside from certain types of brain injury) is experience. I recommend heading into caves regularlly. Be your own judge of how far to go in, and how long to stay. Of course, bring torches, armor, and weapons as suggested, and your odds of survival should improve.
But even if they don't, over time you should just get used to it. You may still hate caving (as I do), but you won't be afraid anymore. Heck, you might even grow to enjoy the adventure.
On my Hardmode SMP, The zombies don't appear to be breaking the doors down. We generally react to them pretty quickly, but the usual cracks aren't appearing. I would have tested it out, but I didn't really think about this until just now, and I'm not at home.
Has anyone else noticed this? Are they failing to break the doors down, or is their a texture glitch not showing the cracks? Or, perhaps, is something else at play here?
(I'm certain the server is on hard mode. Aside from double checking the configuration, other hard mode effects are in play)
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(What? I like flowers, okay?)
The mesas are beautiful, mind you, but I wouldn't want to live there. Not a fan for places that lack green unless they have snow.
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I suppose that basically what bothers me is the idea that a lot of survival servers either are or are perceived as PvP/griefing servers. I just don't see Minecraft that way.
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I'm currently doing the City Construction Challenge*. I'm really enjoying it, and have been recommending it to everyone.
* http://www.minecraftforum.net/topic/607484-the-city-construction-challenge/
EDIT: (Oh, and as Atheism - as I assume the term is being used here - is marked by the absence of religion, then trying to do an "Atheist Religious Run" would be like trying to do a "No Stone" challenge where you can use stone freely)
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Stay crafty my friends.
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My first homes typically take the shape of log cabins in various designs, simply because wood is often the most abundant material I have available. After that, my next home can be darn near anything. I've built flying islands, underground temples, castles, airships, wizard towers, floating ocean platforms, and probably some other stuff I don't recall.
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What did you expect from a dinosaur?
Anyways, since I've come this far, I might as well get my thoughts out, necro thread or not. Who knows? Maybe another cave-aphobe will come along. I'll note that most of the solutions presented don't really allieviate the fear; They simply remove the cause for it. Or, if they don't do that that, they tell the OP the best way to allieviate their fear is to stop being afraid. This is why you don't come to gaming forums for therapy.
The only thing that removes fear (asside from certain types of brain injury) is experience. I recommend heading into caves regularlly. Be your own judge of how far to go in, and how long to stay. Of course, bring torches, armor, and weapons as suggested, and your odds of survival should improve.
But even if they don't, over time you should just get used to it. You may still hate caving (as I do), but you won't be afraid anymore. Heck, you might even grow to enjoy the adventure.
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Has anyone else noticed this? Are they failing to break the doors down, or is their a texture glitch not showing the cracks? Or, perhaps, is something else at play here?
(I'm certain the server is on hard mode. Aside from double checking the configuration, other hard mode effects are in play)
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Insane mode. Go.
Edit: (I'm doing it on snow plains)
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*Dies*