• 0

    posted a message on Sonic Ether's Unbelievable Shaders [compatible with Minecraft 1.12.2 via OptiFine]

    With all shaders in general I get this error:


    [17:51:27] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.FMLTweaker
    [17:51:27] [main/INFO] [LaunchWrapper]: Using primary tweak class name net.minecraftforge.fml.common.launcher.FMLTweaker
    [17:51:27] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLTweaker
    [17:51:28] [main/INFO] [FML]: Forge Mod Loader version 8.0.42.1339 for Minecraft 1.8 loading
    [17:51:28] [main/INFO] [FML]: Java is Java HotSpot(TM) 64-Bit Server VM, version 1.8.0_25, running on Windows 8.1:amd64:6.3, installed at C:\Users\Shane\Desktop\Minecraft\runtime\jre-x64\1.8.0_25
    [17:51:28] [main/INFO] [FML]: Loading tweaker shadersmod.launch.SMCTweaker from ShadersMod-v2.4.11mc1.8.jar
    [17:51:28] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.FMLInjectionAndSortingTweaker
    [17:51:28] [main/INFO] [LaunchWrapper]: Loading tweak class name shadersmod.launch.SMCTweaker
    [17:51:28] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.FMLDeobfTweaker
    [17:51:28] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLInjectionAndSortingTweaker
    [17:51:28] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLInjectionAndSortingTweaker
    [17:51:28] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
    [17:51:41] [main/INFO] [FML]: Found valid fingerprint for Minecraft Forge. Certificate fingerprint e3c3d50c7c986df74c645c0ac54639741c90a557
    [17:51:41] [main/INFO] [FML]: Found valid fingerprint for Minecraft. Certificate fingerprint cd99959656f753dc28d863b46769f7f8fbaefcfc
    [17:51:41] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
    [17:51:41] [main/INFO] [LaunchWrapper]: Calling tweak class shadersmod.launch.SMCTweaker
    [SMC INF]ShadersMod 2.4.11
    [17:51:41] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLDeobfTweaker
    [17:51:46] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.TerminalTweaker
    [17:51:46] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.TerminalTweaker
    [17:51:46] [main/INFO] [LaunchWrapper]: Launching wrapped minecraft {net.minecraft.client.main.Main}
    [SMC FNE]transforming bsu net.minecraft.client.Minecraft
    [SMC FNE]transforming cui net.minecraft.client.renderer.texture.ITextureObject
    [17:51:52] [Client thread/INFO]: Setting user: ShaneTRS
    [SMC FNE]transforming atr net.minecraft.block.Block
    [SMC INF] blockAoLight
    [SMC FNE]transforming aju net.minecraft.item.ItemBlock
    [17:52:20] [Client thread/INFO]: LWJGL Version: 2.9.1
    [SMC FNE]transforming dax net.minecraft.client.renderer.OpenGlHelper
    [SMC FNT] set activeTexUnit
    [SMC FNE]transforming ctp net.minecraft.client.renderer.texture.DynamicTexture
    [SMC FNE]transforming cto net.minecraft.client.renderer.texture.AbstractTexture
    [SMC FNE]transforming cua net.minecraft.client.renderer.texture.TextureMap
    [SMC FNT] loadRes
    [SMC FNT] loadRes
    [SMC FNT] allocateTextureMap
    [SMC FNT] setSprite setIconName
    [SMC FNT] uploadTexSubForLoadAtlas
    [17:52:26] [Client thread/INFO] [MinecraftForge]: Attempting early MinecraftForge initialization
    [17:52:26] [Client thread/INFO] [FML]: MinecraftForge v11.14.1.1339 Initialized
    [17:52:27] [Client thread/INFO] [FML]: Replaced 204 ore recipies
    [17:52:27] [Client thread/INFO] [MinecraftForge]: Completed early MinecraftForge initialization
    [17:52:29] [Client thread/INFO] [FML]: Searching C:\Users\Shane\AppData\Roaming\.minecraft\mods for mods
    [17:52:36] [Client thread/INFO] [FML]: Forge Mod Loader has identified 3 mods to load
    [17:52:38] [Client thread/INFO] [FML]: Attempting connection with missing mods [mcp, FML, Forge] at CLIENT
    [17:52:38] [Client thread/INFO] [FML]: Attempting connection with missing mods [mcp, FML, Forge] at SERVER
    [17:52:41] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, Shane's Music.zip
    [17:52:42] [Client thread/INFO] [FML]: Processing ObjectHolder annotations
    [17:52:42] [Client thread/INFO] [FML]: Found 384 ObjectHolder annotations
    [17:52:42] [Client thread/INFO] [FML]: Configured a dormant chunk cache size of 0
    [17:52:42] [Client thread/INFO] [FML]: Applying holder lookups
    [17:52:42] [Client thread/INFO] [FML]: Holder lookups applied
    [SMC FNE]transforming cug net.minecraft.client.renderer.texture.TextureManager
    [SMC FNE]transforming ciy net.minecraft.client.renderer.WorldVertexBufferUploader
    [SMC FNE]transforming civ net.minecraft.client.renderer.WorldRenderer
    [SMC FNE]visiting net.minecraftforge.client.ForgeHooksClient net.minecraftforge.client.ForgeHooksClient
    [17:52:46] [Sound Library Loader/INFO]: Starting up SoundSystem...
    [17:52:46] [Thread-7/INFO]: Initializing LWJGL OpenAL
    [17:52:46] [Thread-7/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
    [17:52:46] [Thread-7/INFO]: OpenAL initialized.
    [17:52:46] [Sound Library Loader/INFO]: Sound engine started
    [SMC FNE]transforming ctv net.minecraft.client.renderer.texture.SimpleTexture
    [SMC FNR] loadSimpleTexture
    [SMC INF]ShadersMod version : 2.4.11
    OpenGL Version : 4.0.0 - Build 10.18.10.3408
    Vendor : Intel
    Renderer : Intel(R) HD Graphics
    Capabilities 2.0 2.1 3.0 3.2 4.0
    GL_MAX_DRAW_BUFFERS = 8
    GL_MAX_COLOR_ATTACHMENTS_EXT = 8
    GL_MAX_TEXTURE_IMAGE_UNITS = 16
    [SMC INF]Load ShadersMod configuration.
    [SMC INF]Loaded shaderpack.
    [SMC FNE]transforming cue net.minecraft.client.renderer.texture.TextureAtlasSprite
    [SMC FNE]transforming cum net.minecraft.client.renderer.texture.TextureClock
    [SMC FNE]transforming cun net.minecraft.client.renderer.texture.TextureCompass
    [SMC FNE]transforming cmp net.minecraft.client.renderer.block.model.FaceBakery
    [SMC FNR] patch method cmp.a(Lclx;Lcue;Lej;[FLcxf;Lclz;ZZ)[I
    [SMC FNR] patch method cmp.makeQuadVertexData(Lclx;Lcue;Lej;[FLnet/minecraftforge/client/model/ITransformation;Lclz;ZZ)[I
    [SMC FNR] patch method cmp.a([IIILjavax/vecmath/Vector3d;ILcue;Lcma;)V
    [SMC FNR] patch method cmp.a([I)Lej;
    [SMC FNR] patch method cmp.a([ILej;)V
    [SMC FNR] patch method cmp.a(I[ILej;Lcma;Lcue;)V
    [17:53:01] [Client thread/INFO]: Created: 512x512 textures-atlas
    [SMC INF]allocateTextureMap 0 512 512
    [SMC FNE]transforming cmn net.minecraft.client.renderer.block.model.BreakingFour
    [SMC FNR] patch method cmn.a(I)V
    [SMC FNE]transforming cpt net.minecraft.client.renderer.entity.RenderManager
    [SMC FNE]transforming cpu net.minecraft.client.renderer.entity.Render
    [SMC FNR] conditionally skip default shadow
    [SMC FNE]transforming cqv net.minecraft.client.renderer.entity.RendererLivingEntity
    [SMC SEVERE]state 0 expected 7
    [SMC FNE]transforming cdy net.minecraft.client.model.ModelRenderer
    [SMC FNE]transforming ccu net.minecraft.client.model.TexturedQuad
    [SMC FNE]transforming csu net.minecraft.client.renderer.entity.layers.LayerSpiderEyes
    [SMC FNE]transforming csl net.minecraft.client.renderer.entity.layers.LayerEndermanEyes
    [SMC FNE]transforming csb net.minecraft.client.renderer.entity.layers.LayerArmorBase
    [SMC FNR] patch method csb.a(Lxm;Lccq;FFFFFFF)V
    [SMC FNE]transforming csk net.minecraft.client.renderer.entity.layers.LayerEnderDragonEyes
    [SMC FNE]transforming cqg net.minecraft.client.renderer.tileentity.RenderItemFrame
    [SMC FNE]transforming cki net.minecraft.client.renderer.ItemRenderer
    [SMC FNR] patch method cki.a()V
    [SMC FNE]transforming cji net.minecraft.client.renderer.EntityRenderer
    [SMC FNR] patch method cji.b(FI)V
    [SMC FNR] patch method cji.h()V
    [SMC FNR] patch method cji.i()V
    [SMC FNR] patch method cji.a(FJ)V
    [SMC FNR] patch method cji.a(IFJ)V
    [SMC FNR] patch method cji.a(Lckn;FI)V
    [SMC FNR] patch method cji.j(F)V
    [SMC FNR] patch method cji.a(IF)V
    [SMC FNR] patch method cji.a(FFFF)Ljava/nio/FloatBuffer;
    [SMC FNE]transforming cll net.minecraft.client.renderer.BlockRendererDispatcher
    [SMC FNE]transforming cln net.minecraft.client.renderer.BlockModelRenderer
    [SMC FNR] patch method cln.a(Latr;[ILej;[FLjava/util/BitSet;)V
    [SMC FNE]transforming ckn net.minecraft.client.renderer.RenderGlobal
    [SMC FNR] patch method ckn.a(Lwv;Lcox;F)V
    [SMC SEVERE] ends in bad state State9
    [SMC FNR] patch method ckn.a(Lwv;DLcox;IZ)V
    [SMC FNR] patch method ckn.a(Laql;)V
    [SMC FNR] patch method ckn.a(FI)V
    [SMC FNR] patch method ckn.s()V
    [SMC FNR] patch method ckn.t()V
    [SMC FNR] patch method ckn.a(Lahd;Lbru;IF)V
    [SMC FNE]transforming cky net.minecraft.client.renderer.VboRenderList
    [SMC FNR] patch method cky.a()V
    [SMC FNE]transforming cop net.minecraft.client.renderer.chunk.RenderChunk
    [SMC FNR] patch method cop.b(FFFLcoa;)V
    [17:53:08] [Client thread/INFO] [FML]: Forge Mod Loader has successfully loaded 3 mods
    [17:53:08] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, Shane's Music.zip
    [17:53:09] [Client thread/INFO]: SoundSystem shutting down...
    [17:53:09] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com
    [17:53:09] [Sound Library Loader/INFO]: Starting up SoundSystem...
    [17:53:09] [Thread-9/INFO]: Initializing LWJGL OpenAL
    [17:53:09] [Thread-9/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
    [17:53:09] [Thread-9/INFO]: OpenAL initialized.
    [17:53:09] [Sound Library Loader/INFO]: Sound engine started
    [17:53:16] [Client thread/INFO]: Created: 512x512 textures-atlas
    [SMC INF]allocateTextureMap 0 512 512
    [SMC FNE]transforming bwv net.minecraft.client.gui.GuiOptions
    [SMC FNT] decrease language button size
    [SMC FNT] add shaders button
    [SMC FNT] shaders button action
    [17:53:52] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge
    [17:53:53] [Client thread/INFO]: SoundSystem shutting down...
    [17:53:53] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com
    [17:53:53] [Sound Library Loader/INFO]: Starting up SoundSystem...
    [17:53:53] [Thread-12/INFO]: Initializing LWJGL OpenAL
    [17:53:53] [Thread-12/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
    [17:53:53] [Thread-12/INFO]: OpenAL initialized.
    [17:53:54] [Sound Library Loader/INFO]: Sound engine started
    [17:54:01] [Client thread/INFO]: Created: 512x512 textures-atlas
    [SMC INF]allocateTextureMap 0 512 512
    [SMC FNE]transforming cuq net.minecraft.client.renderer.vertex.DefaultVertexFormats
    [17:54:30] [Server thread/INFO]: Starting integrated minecraft server version 1.8
    [17:54:30] [Server thread/INFO]: Generating keypair
    [17:54:30] [Server thread/INFO]: Converting map!
    [17:54:30] [Server thread/INFO]: Scanning folders...
    [17:54:30] [Server thread/INFO]: Total conversion count is 0
    [17:54:30] [Server thread/INFO] [FML]: Injecting existing block and item data into this server instance
    [17:54:31] [Server thread/INFO] [FML]: Applying holder lookups
    [17:54:31] [Server thread/INFO] [FML]: Holder lookups applied
    [17:54:31] [Server thread/INFO] [FML]: Loading dimension 0 (TestShader) (net.minecraft.server.integrated.IntegratedServer@3c6c7069)
    [17:54:38] [Server thread/INFO] [FML]: Loading dimension 1 (TestShader) (net.minecraft.server.integrated.IntegratedServer@3c6c7069)
    [17:54:38] [Server thread/INFO] [FML]: Loading dimension -1 (TestShader) (net.minecraft.server.integrated.IntegratedServer@3c6c7069)
    [17:54:38] [Server thread/INFO]: Preparing start region for level 0
    [17:54:39] [Server thread/INFO]: Preparing spawn area: 17%
    [17:54:40] [Server thread/INFO]: Preparing spawn area: 27%
    [17:54:41] [Server thread/INFO]: Preparing spawn area: 69%
    [17:54:42] [Server thread/INFO]: Changing view distance to 7, from 10
    [17:54:45] [Netty Local Client IO #0/INFO] [FML]: Server protocol version 1
    [17:54:45] [Netty Server IO #1/INFO] [FML]: Client protocol version 1
    [17:54:45] [Netty Server IO #1/INFO] [FML]: Client attempting to join with 3 mods : [email protected],[email protected],[email protected]
    [17:54:45] [Netty Local Client IO #0/INFO] [FML]: [Netty Local Client IO #0] Client side modded connection established
    [17:54:45] [Server thread/INFO] [FML]: [Server thread] Server side modded connection established
    [17:54:45] [Server thread/INFO]: ShaneTRS[local:E:2b04d50a] logged in with entity id 36 at (-168.5, 4.0, 692.5)
    [17:54:45] [Server thread/INFO]: ShaneTRS (formerly known as Shaner150) joined the game
    [17:54:47] [Client thread/INFO]: [CHAT] OpenGL 4.0.0 - Build 10.18.10.3408
    Intel Intel(R) HD Graphics
    [SMC INF]Program gbuffers_basic loaded
    [SMC INF]Program gbuffers_textured loaded
    [SMC INF]Program gbuffers_textured_lit loaded
    [SMC INF]Program gbuffers_skybasic loaded
    [SMC INF]Program gbuffers_skytextured loaded
    [SMC INF]Program gbuffers_terrain loaded
    [SMC INF]Program gbuffers_water loaded
    [17:54:48] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 3261ms behind, skipping 65 tick(s)
    [SMC INF]Program gbuffers_entities loaded
    [SMC INF]Program gbuffers_hand loaded
    [SMC INF]Program gbuffers_weather loaded
    [SMC INF]Shadow map resolution: 512
    [SMC INF]Shadow map half-plane: 64
    [SMC INF]Program composite loaded
    [SMC INF]Program final loaded
    [SMC INF]Program shadow loaded
    [SMC INF]Framebuffer created.
    [SMC INF]Shadow framebuffer created.
    [SMC INF]Reset world renderers
    [SMC INF].
    #
    # A fatal error has been detected by the Java Runtime Environment:
    #
    # EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x000000001c37d3f0, pid=10152, tid=8040
    #
    # JRE version: Java(TM) SE Runtime Environment (8.0_25-b18) (build 1.8.0_25-b18)
    # Java VM: Java HotSpot(TM) 64-Bit Server VM (25.25-b02 mixed mode windows-amd64 compressed oops)
    # Problematic frame:
    # C [ig7icd64.dll+0x7d3f0]
    #
    # Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
    #
    # An error report file with more information is saved as:
    # C:\Users\Shane\AppData\Roaming\.minecraft\hs_err_pid10152.log
    #
    # If you would like to submit a bug report, please visit:
    # http://bugreport.sun.com/bugreport/crash.jsp
    # The crash happened outside the Java Virtual Machine in native code.
    # See problematic frame for where to report the bug.
    #
    AL lib: (EE) alc_cleanup: 1 device not closed
    Java HotSpot(TM) 64-Bit Server VM warning: Using incremental CMS is deprecated and will likely be removed in a future release



    Also, this might be of use:


    PC INFO


    Contact me via [email protected]

    Posted in: Minecraft Mods
  • 0

    posted a message on Colorful Mobs - Now with 20% more colors!

    Any way to make for 1.8?

    Posted in: Minecraft Mods
  • 0

    posted a message on Lucky Block Mod - Drops items, spawns mobs, structures and more!

    A colon is missing after gold block in the luck changing list. :)

    Posted in: Minecraft Mods
  • 2

    posted a message on Naturus - (Make your Minecraft look beautiful)
    After seeing the new diamond textures I think that you did great! There is one thing though...


    A diamond (item) that looks like an emerald

    Posted in: Resource Packs
  • 0

    posted a message on [1.8.9] Planetary Confinement - The Dunes (A.K.A. Vanilla Crash Landing) V 1.4 [OVER 120,000 DOWNLOADS!]
    Yay! The map finally opened...
    Posted in: Maps
  • 0

    posted a message on [1.8.9] Planetary Confinement - The Dunes (A.K.A. Vanilla Crash Landing) V 1.4 [OVER 120,000 DOWNLOADS!]
    Samasaurus6 I can't open it at all... Not with any program.

    I've used:

    7-zip

    Windows File Explorer

    WinRar

    One computer is Window 8 and the other is Windows 7.

    Both have an error saying...

    Can not open file 'C:\Users\Shane\ownloads\Planetary Confinement - The Dunes - V1.2 EASY.zip' as archive

    Posted in: Maps
  • 0

    posted a message on [1.8.9] Planetary Confinement - The Dunes (A.K.A. Vanilla Crash Landing) V 1.4 [OVER 120,000 DOWNLOADS!]
    samasaurus6 can you verify that you can open the .zip files and send me a drop box download link? :

    My email is [email protected]

    Posted in: Maps
  • 0

    posted a message on [1.8.9] Planetary Confinement - The Dunes (A.K.A. Vanilla Crash Landing) V 1.4 [OVER 120,000 DOWNLOADS!]
    I've tried to download on 2 different computers and neither can open it...
    Posted in: Maps
  • 0

    posted a message on [1.8.9] Planetary Confinement - The Dunes (A.K.A. Vanilla Crash Landing) V 1.4 [OVER 120,000 DOWNLOADS!]
    Please help me... The .zip are saying that they are invalid... How do I run it?!?!
    Posted in: Maps
  • 0

    posted a message on [1.8.9] Planetary Confinement - The Dunes (A.K.A. Vanilla Crash Landing) V 1.4 [OVER 120,000 DOWNLOADS!]
    Is anyone else having a problem with easy .zip file?
    Posted in: Maps
  • 0

    posted a message on [1.8.9] Planetary Confinement - The Dunes (A.K.A. Vanilla Crash Landing) V 1.4 [OVER 120,000 DOWNLOADS!]
    After watching a video the bone crook is a sword. So does it do more attack damage or did you cancel it with an attribute modifier?
    Posted in: Maps
  • 0

    posted a message on [1.8.9] Planetary Confinement - The Dunes (A.K.A. Vanilla Crash Landing) V 1.4 [OVER 120,000 DOWNLOADS!]
    How do I use this map?!?!? :steve_tearful:
    I've downloaded the .zip but I can't open or extract it... :/
    Posted in: Maps
  • 0

    posted a message on [1.8.9] Planetary Confinement - The Dunes (A.K.A. Vanilla Crash Landing) V 1.4 [OVER 120,000 DOWNLOADS!]
    What are the coordinates of the command blocks?



    I'm curious to see some of the good stuff... :)
    Posted in: Maps
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