[represent]
(logo by PhenomXY)
1.6.4 Coming soon.
Downloads:
1.6.4 Vanilla:
Version 14a:
Download
Mirror
1.6.2 Vanilla:
Version 13a:
1.6.1 Vanilla:
Version 12a:
1.5.2 Vanilla:
Version 11a:
1.5.2 Optifine:
works with D2
Version 11b:
1.5.1 Vanilla:
Version 10a:
Mirror
1.5.1 Optifine:
works with D1
Version 10b:
1.4.7 Optifine:
Use this version of optfine
(Credit: Evgenko423)
Version 9b:
1.4.7 Vanilla:
Version 8a:
Download
1.3.2:Version 7a:Download1.3.1:
(Credit: ASakofDonuts)Version 6a:Download
Known incompatibilities(1.4.7+):
-Better Than Wolves
-Finite Liquids
[This list may be incomplete or wrong, since other mods change all the time.]
Instructions(1.6.1+):
1. delete the '/meta_inf' folder in your minecraft.jar2. copy the '/shader' folder to your '.minecraft' folder
3. copy all of the classes to your minecraft.jar
Instructions(1.4.7-1.5.2):
1. delete the '/meta_inf' folder in your minecraft.jar2. copy the '/shader' folder to your '/bin' folder
3. copy all of the classes to your minecraft.jar
Instructions(1.3.1-1.4.2):
1. Install Modloader
2. delete the '/meta_inf' folder in your minecraft.jar3. Install this mod to MINECRAFT.JAR NOT to the MODS folder!4. copy the '/shader' folder to your '/bin' folderFOR LOWER END GPUs/EDITING:A config file is found in the shader folder. It can be used to change parameters such as:- Visual: water color, waterfall color- Performance: there are a settings for disabling parts of the reflections and to decrease the reflection resolution- To disable water effects use 'water_mode 0'Incompatible graphic chips- ATI X1200 or lower- Graphic cards without GL_EXT_framebuffer_object support- Graphic cards without GL_ARB_shader_objects, GL_ARB_vertex_shader and GL_ARB_fragment_shader support- Mobile Intel® 4 Series Express Chipset Family (or lower; will in some cases result in the invisible world bug)Execution problems and possible solutions:- Minecraft runs out of memory solution: change these two settings in your config.txt anti_aliasing 1 reflection_resolution 2- An exception with: 'cfgGrassFix' Possible solution (no guarantee): use the modloader version when having modloader installed- java.lang.SecurityException: SHA1 digest error for px.class solution: delete the '/meta_inf' folder in your minecraft.jar- fast flickering in the water solution: disable advanced opengl in your video settings menu- black texture borders: (see: Thread)
11a/b Review by Nerdgazm:Another 7a Review by PocketIsland:Another 7a Review by ipodmail:
Another 7a Review by ChimneySwift11:
9a Optifine Windows Installation Tutorial by kingCraftGaming:
Outdated Reviews + Tutorials:
7a Review by Nerdgazm: Another 7a Mod Review + Windows Installation Tutorial by SCMowns2: v4:by Cheetah7Z:
Limitation/Known 'bugs':- Invisible world probably on Intel Chipset Graphics (hopefully fixed)- Popping artifacts due to the change of the reflection plane may occur- In Advanced OpenGL reflections are sometimes not displayed correctly (view frustum culling removes objects required for reflections)- Around water borders thin incorrect lines may occur (in the current version these artifacts are normally found at corners)Here is a donation button to solely support future development of compatibilty patches (namely forge)
1.2.3:Version 5a*:Download Version 5a for modloader (requires a modloader installation)*:DownloadDirect download:DownloadAlpha download (version 4f)*:DownloadDirect download:DownloadAlpha download (version 4d)*:DownloadDirect download:Download1.1.0:Alpha download (version 4d)*:DownloadDirect download:DownloadAlpha download (version 4d for modloader - requires a modloader installation)*:DownloadDirect download:Download1.0.0:Alpha download (version 4d)*:DownloadDirect download:DownloadAlpha download (version 4d for modloader - requires a modloader installation)*:DownloadDirect download:Download1.8.1:Alpha download (version 4d):Download(or if you wish to support the mod)*Download with advertismentAlpha download (version 4d for modloader - requires a modloader installation):Download(or if you wish to support the mod)*Download with advertismentBetter grass fix (for vanilla):DownloadBetter grass fix (for modloader):A link can be found here link. You may have to scroll a bit up, i did not figure out how to correctly link posts in this forum.Possible fix for high end graphic cards without a proper working result:Download(OpenGL 3.0 core framebuffers are used instead of GL_ARB_framebuffer_object.)1.8.1Alpha download (version 4c):Download(or if you wish to support the mod)*Download with advertismentAlpha download (version 4c for modloader - requires a modloader installation):Download(or if you wish to support the mod)*Download with advertismentPossible fix for 'invisible world' or'GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT' (for intel or ati on-board graphics and version 1.7.3):Download(To put in your minecraft.jar. If this does not work, I will remove it again tomorrow.)1.7.3:Alpha download (version 4c):Download(or if you wish to support the mod)*Download with advertismentAlpha download (version 4c for modloader - requires a modloader installation):Download(or if you wish to support the mod)*Download with advertismentAlpha download (version 4):Download(or if you wish to support me)*Download with advertismentAlpha download (version 4a for modloader - requires a modloader installation):Download(or if you wish to support me)*Download with advertismentAlpha download (version 4 for modloader - requires a modloader installation):Download(or if you wish to support me)*Download with advertismentAlpha download (version 3b):Download(or if you wish to support me)*Download with advertismentAlpha download (version 3b for modloader - requires a modloader installation):Download(or if you wish to support me)*Download with advertismentAlpha download Java 6 (recommended, version 2):DownloadAlpha download:DownloadPre alpha to alpha download:DownloadPre-Alpha download:Download
2
Could you make an option for each waypoint to only show it if you are within X blocks of it? When you have a lot of waypoints they get kind of cluttered, and sometimes you only need the ones nearby.
Maybe there could be a key to toggle between showing all or only the close ones, in case you wanted to see them all.
It could be an option per-waypoint just like the color. Something like "View distance" that can be set to any value. A value of 0 would mean it always shows.
Also, I'd really like the death points to remove themselves after coming within, say, five blocks of them. Otherwise I have to manually clear them, which gets tedious.
Any thoughts? I'd really like to see this added.
1
So, you know how in creative you can use the pick block key to get any block in your hotbar instantly? In survival, it kind of sucks. It only works if the item is already in your hotbar.
Could you make the pick block key actually move items from your inventory into your hotbar when you use it?
For example, normally I can middle click a log, and nothing will happen. If I have the log in my hotbar, it selects that slot. What I'm asking is when I use the pick block key on a log, first it checks if it can do it normally, and if it can't, it finds an empty slot in your hotbar to move the logs into, or it swaps the logs with the item you're currently holding, or a pre-specified 'swap-spot'.
This would make building with multiple block types so much easier. I usually only have one slot in my hotbar designated for blocks, and being able to switch what block is in that slot by using the pick block key would be awesome.
1
It's because the crafting recipe is only on your client, not the server. In order to get custom crafting recipes on a server, you have to install a server mod. Basically, this is what's happening:
You: I'm gonna arrange some cobble in a T and take a diamond pickaxe out!
Server: No way, bro. That's not a real recipe.
You: Yes it is! I can see it right here!
Server: No, you just have a mod installed.
1
I didn't necessarily mean middle click, but the pick block key. Right now it's useless in Survival. It would be nice if it would bring the block selected down from your inventory into your hotbar.
(Example: I have my entire hotbar filled with pickaxes (just as an example) and I want to quickly place some dirt. I use the pick block key on some dirt, and the item I have selected is automatically swapped with some dirt. Now my pickaxe is where the dirt used to be, and the dirt from my inventory is in my hand. If I had an empty inventory slot, it would have just moved the dirt to there.)
1
Basically, middle click in Survival brings items from your inventory into your hotbar.
2
Basically, middle click in Survival brings items from your inventory into your hotbar.