Thanks for all the event suggestions people, I've been taking notes and I'll be adding them to the plans soon! I've just finished overhualing a bunch of code making the config much more flexible and the mod more self-sufficient! I'm going to look into adding the Doomlike Dungeons API too so you wont need to use the theme any more.
Hmm are you using any custom spawner mods? Also if you've recently upgraded from Lycanites Mobs 1.7.2 for MC1.7.10 or below then you will need to delete all your configs first. I'm going to add a feature where configs are automatically regenerated if they need to be unless their version tag is manually updated (for those who tinker a lot with the configs).
Ooooh, excellent! I'll try implementing it into the main build now, thank you very much! I'll be sure to credit you too! If you have a Twitter,send me a Tweet @Lycanite05about the translations and I'll give you a retweet too!
I was thinking about that but I fear that not a lot of people will understand it correctly, also it would be hard to tell what water a mob is is, if it is done by biome then how would you create an Ika farm outside of the ocean biome? It's a cool idea but tricky to implement.
Possibly, I'm not too worrying about keeping the Inferno Mobs up wit the other groups as they can spawn all over the place where as other groups are bound to certain areas. But you might still be very right...
Oooh, I like that kick idea, they should have a knock back and should bounce sideways when hit randomly so that they can dodge following attacks!
I'd like to add a few mini dungeons for each group at some point! It will be a while off though.
Ahh yes, that is one of my favourite pastas! Red is awesome, he would make for an interesting boss too!
The Rahovart demon boss will be partially based off the Cyberdemon! He won't be cyber though, all metal areas will be replaced with bone, having a massive bone cannon instead. It will be a while before I start on bosses though.
UR GONNA MAKE RED A BOSS???????!!!!!!!!!!! :DDDDDDD
Ok guys, tradeoff time. Going to use a mouseover to determine if the player is looking at SCP-173, but I can't use that for normal entities (afaik, will look into stuff more), so they will only halt it when looking it in the face, but Players will halt when looking at any portion of him
Okay that's good my MCA wife can look at his face all day every day XD
That is a pretty good idea actully using those to make sure that even if he breaches contaiment he will be in a pocket dimension! only problem is 106 as he does not really give a crap about dimensions.
Wow you are already that far? o_O Amasing job there!
For some reason, this reminds me of 'Unforgiving Cold' from the Godzilla NES Creepypasta (I suggest checking it out if you haven't, good story and some really cool 'screenshots' and character designs)
You read creepypasta? I thought I was the only one here that reads creepypasta.
Yeah, I know. In fact, I'm working to make him work like the wiki for real, gonna add Villagers in the mix at least. I wonder if he can move when observed by an animal...
Oh so he's not gonna move when a villager is looking at him? In that case, I'll make sure my MCA (Minecraft comes alive) wife keeps an eye on him
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Well I hope the red boss won't go to the underworld
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What's she gonna do, make babies with him? I'm pretty sure 173 doesn't even have a d*ck XD
Aw he's so cute! I wanna eat him up XD
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UR GONNA MAKE RED A BOSS???????!!!!!!!!!!! :DDDDDDD
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Okay that's good my MCA wife can look at his face all day every day XD
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They're awesome!
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Aw god damn it. I was the person that always started the pages XD
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Thnx bro :))))))
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You read creepypasta? I thought I was the only one here that reads creepypasta.
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Oh so he's not gonna move when a villager is looking at him? In that case, I'll make sure my MCA (Minecraft comes alive) wife keeps an eye on him