• 1

    posted a message on The Betweenlands ~ A dark, hostile environment...

    So two things I need to say now:


    1. The farming system is weird and hard to handle. Like I have to make sure that my farms don't get decayed while doing other stuff like building and exploring. Not only that, it does cost me some sap which is not easy to come by. And the amount of weedwood buckets I need to keep a good supplies of plant tonics is alot. I kinda which there a way to auto feed my crops and stuff without having me to come back every once in a while.


    2. Why do we not have any English lets players of this mod. I would be the first person to do it. But my voice is so bad, I need to get a text to speech program to talk in my video without needing to add texts. So who will make a good lets play of this mod?

    Posted in: Minecraft Mods
  • 4

    posted a message on The Betweenlands ~ A dark, hostile environment...

    What do you guys think of this that I made?

    Posted in: Minecraft Mods
  • 1

    posted a message on John's The Betweenland Expansion Addon Ideas

    All these are my ideas for the Betweenland Mod as Addons. These are for other modders who needs ideas for making an Addon for the Betweenlands. Most of these are mostly Immersive in some way. I will try to keep coming up with ideas for the next few months.


    Betweenland Expansion Ideas:


    Peat Mummy Trible Armor: Same as Bone Armor
    Witch Doctor's Clothes: Increase the chance of making better Brews
    Lurker HeadPiece: Hat rarely obtained from a Lurker
    Angler Head Lamp: Wearable Light Source
    WeedWood Goggles: Made to see clear underwater, but turns Foggy after a while.
    Lurker Meat: Dropped from Lurker
    Angler Claws: Deals extra damage to all Anglers
    FireFly Flash Light: Better then Sulfer Torches
    Bark Armor: Same as Lurker Armor
    Saddle of the EverSee: A mystial saddle that allows the player to see where their mounts are at all times.
    Potion Sashle: Extra Inventory Space for storing potions.
    Cursed Statue: When the player hits a mob with it, it will turn the player into a statue. Making the player not take damage and all mobs will ignore the player untill the statue's effects cools off for 1 minute after 30 seconds of being active.
    Weedwood Fishing Rod: Used to catch BL's fishes.


    Old Scroll
    Betweenland's Monster Journal After Killing a mob, it will add it's info onto a Page untill all current mobs are killed.
    Betweenland's Biome Journal: Adds info for each Biomes you visted.
    Book Binder of the Lores: Stores all Lores into the Book and it will auto sort the pages in order.
    Gecko Meat
    Peat Mummy Bones
    Pirce Arrow
    Silt Crab Leg
    Silt Crab Shell Piece
    Swamp Hag Mushroom
    Moss Fish
    Crimson Fish
    Baby Angler and Blind Cave Fishes
    Glow Wrom: Used as Bait


    Silt Crab Hermit Crab Shell
    Silt Glass Hermit Crab Shell
    Green Dentrothyst Glass Hermit Crab Shell
    Yellow Dentrothyst Glass Hermit Crab Shell


    Peat Mummy Effigies: Decoration
    Potion Rack: Stores four potions
    Potion Container: Stores a single potion
    Betweenstone Pedestal: Showcase Items
    Limestone Pedestal: Showcase Items
    Pitstone Pedestal: Showcase Items
    Cragrock Pedestal: Showcase Items
    Weedwood Arrow Rack: Stores Two Types of Arrows
    Angler Fish Trophie: Rewarded for killing Angler Fishes
    Peat Mummy Trophie: Rewarded for killing Peat Mummies
    Weedwood Grounds Containers: Store Grounds Items
    Aspect Tanks: Store alot of a single Aspect
    Weedwood Baskets: Stores any Items or Blocks per Basket
    Sulfer Torch Holders: Decoration Lighting
    Sulfer Chandelier: Decoration Lighting
    Mud Pot of Chances: Decoration
    Hanger Basket: Stores amy Items per Basket
    Weedwood Chairs: House Decoration
    Weedwood Tables: House Decoration
    Sword Pedestal: Store Swords
    Bow Hanger: Store Bows
    Food Basket: Store Food
    Angler Trap: Works in the same way as a Bear Trap
    Lurker Carpet: Decoration
    Weedwood Spikes: Goes on top of Weedwood Logs for Decorations
    Boat Huller: Stores Boats
    Weedwood Bookshelf: Decoration
    Weedwood Book Holder: Allows to store a book that is opened and read it.
    Weedwood stool: House Decoration
    Octine Anvil: Repair Tools by playing a Puzzle where the player have to rotate shapes onto a tool that has broken parts around it. Fitting all of the pieces into the right places will complete the Repair.
    Betweenstone Dispenser and Dropper
    Limestone Dispenser and Dropper
    Cragrock Dispenser and Dropper
    Pit Stone Dispenser and Dropper
    Weedwood Saw Table: Used to make House Decorations for WeedWood
    Scaupting Stand: Used to make House Decorations for all Stones
    Pottery Spinner: Used to make Pot of Chances.
    Convyar Platform: Use to travel over a large ravine or lake from a certain height.
    Weedwood Rope Wheel: Use to pull rope. Connect two blocks together and they will auto connect depending on how far you travel and how much RP you got.
    Reinforce Rope: Stronger Rope allowing to pull Heavier Objects.
    Convyar Generator: Use to power the Conyar Platform using Sulfer.
    Bone Spikes Camo Trap: Used to hurt all Mobs who steps on them.
    Bone Bars: Decoration
    Rope Holder: Use to attach Ropes for Decorations
    Fire Trap: Shoots Flames that burns anything that gets within range.
    Long Spikes Trap: Randomly Triggers and deals tons of damage.
    Cage Trap: Opens to unleash a trapped Hostile Mob on the player.
    Magical Activators: Connects to two different points for easy wiring. But uncraftable.
    All BL's Stone Beds: Decorative Beds which still needs Moss to craft.
    Saw Blade Trap: Will deal tons of damage if the player runs into the blades. Can be extended with more blocks as long as it goes stright.
    Air Blaster: A magical Air Compressed Block that if activate with a presserplate, it will expand and explodes outward allowing the player to air jump to high places. Doesnt Destroy Blocks.


    Underground Glowing Mushroom Biome: Where the Mushroom Grows
    The Tar Pits Biome: Home to the Tar Creatures
    The Mossy Swamp Biome: Giant Tall Fin Trees with lots of Moss and Algaes.


    Moss People: Mummified remains of the ones that lived before. They can be found completely covered in moss on shallow waters.
    Silt Crab Nest: Home to the Silt Crabs
    Sunken Steam Boat: A Tug Boat that once served as a way to travel the deep waters. Now its a home to Angler Fishes.
    The Witch Doctor's Hut: Home to the fearsome Witch Doctor
    Ruined Village: A Ghost town that is partly submerge in water due to flooding
    Mud Fortress: A old Fortress.
    Underground Village: A village found underground (Inspired by COD BO2: Buried)


    Hermit Crab: Pet that can wear any shells. This includes MireSnail and BloodSnail Shells.
    Silt Crab Queen: Larger and Stronger Version of a Silt Crab. Spawns more Silt Crabs when attacked.
    The Suffocater: Disgase as a Mud Block, once a player steps on them they will pull the player down into the mud to try to kill. Unless the player kills it as quickly as possable.
    The Decay Frog: A rare creature that is made out of Stananted Water and will leave a trail of it which goes away over time. If it being attacked, it will try to Drown the player by being right on top of the player, making the player lose decay and drowns.
    The Tar Slime: Just like the Sludges, they jump around and hides in Tar untill player arroches. But they will jump onto the player head and tries to suffotate untill killed.
    Snaping Swamp Turtle: Drops their Shells when killed. Will attack the player if attacked.
    Mutant Swamp Hag: A giant verison of it's kind, Charges at players.
    The Awful Shroom: A rare creature that spreads toxic spores and corrupts Sporelings into attacking the player.
    The Gem Theif: A Mob that steals Middle Gems from the Players. Drops any type of Middle Gems when killed.
    The Witch Doctor: A Mob that throws potions at the player, (Just like Minecraft's Witches).
    The Screaming Moss: Once the most Beautiful Woman in the Betweenland, now becomes one of the most terrifying Wights of the Betweenlands. Her Screams echo across the lands in hope to find a way to bring back her beautie from the Betweenland's Curse.
    The Summoner: Summons creatures to aid him


    Summoner Staff: Summons a Friendly creature to aid the player. Can only have up to two at a time.
    Summoner's Clothes: Adds one more Mob to be allow to summon with the Summoner Staff.


    Brew of the Summoner: Increases the spawn rate of all mobs.
    Brew of the Peace: Decreases the spawn rate of all mobs.
    Cure Elixir: Removes any negitve affects that is in the Betweenlands.


    Balkon's Weapon Mod Betweenland Edition: Make Versions of all of the weapons with all of the BL's Ores, (But Don't add the Musket, FlintLock, Cannons, Dymanite, and BlunderBuss. Cause those are not immersive. And also because there are no Gun Powders in BL).
    Thaumcraft Betweenland Edition: Adds BL's Exclusive Tab to furder studie Thaumcraft in the Betweenlands. BL's will even provide with it's own way to obtain some of Thaumcraft's Items.
    Simple Flight Betweenlandd Edition: Adds Leaf Wings with 5 flaps. And Chiromaw Wings with 15 Flaps.
    Chisel Betweenland Edition: Cause why not have more decorative blocks?

    Posted in: Requests / Ideas For Mods
  • 1

    posted a message on The Betweenlands ~ A dark, hostile environment...
    Quote from WightofShadows»

    Hmm...they shouldn't despawn anyways since they're passive, but we'll investigate.

    Well doesn't matter, it might had hid somewhere really good. So I manage to find another one of those toads and tamed it. Also I didn't realize how huge the toads were. I built a doorway of 3x3 and a fence gate, it couldn't get through. So anyway great job the update.
    Posted in: Minecraft Mods
  • 1

    posted a message on The Betweenlands ~ A dark, hostile environment...
    Quote from ShadowJohnX»


    Sunken Tug Boat: A Tug Boat that once served as a way to travel the deep waters. Now its a home to Angler Fishes.


    Woops I made a mistake, its supost to be a Steam Boat not a Tug Boat. You know those boats with the water wheel on the back. Yeah those belong in the swamps not a tug boat.
    Posted in: Minecraft Mods
  • 2

    posted a message on The Betweenlands ~ A dark, hostile environment...

    Texturesdid these textures right here. What do you think?

    Posted in: Minecraft Mods
  • 1

    posted a message on The Betweenlands ~ A dark, hostile environment...

    I made a list of things that could be immersive enough to be in the Betweenlands. Also to give other modders ideas for making addons that is mostly immersive for this mod:


    Peat Mummy Tribal Armor: Same as Bone Armor
    Witch Doctor's Clothes: Increase the chance of making better Brews
    Lurker HeadPiece: Hat rarely obtained from a Lurker
    Angler Head Lamp: Wearable Light Source
    WeedWood Goggles: Made to see clear underwater, but turns Foggy after a while.
    Lurker Meat: Dropped from Lurker
    Angler Claws: Deals extra damage to all Anglers
    FireFly Flash Light: Better then Sulfer Torches


    Old Scroll
    Gecko Meat
    Peat Mummy Bones
    Pirce Arrow
    Silt Crab Leg
    Silt Crab Shell Piece
    Swamp Hag Mushroom
    Moss Fish
    Crimson Fish
    Baby Angler and Blind Cave Fishes

    Silt Crab Hermit Crab Shell
    Silt Glass Hermit Crab Shell
    Green Dentrothyst Glass Hermit Crab Shell
    Yellow Dentrothyst Glass Hermit Crab Shell


    Peat Mummy Effigies: Decoration
    Potion Rack: Stores four potions
    Potion Container: Stores a single potion
    Betweenstone Pedestal: Showcase Items
    Limestone Pedestal: Showcase Items
    Pitstone Pedestal: Showcase Items
    Cragrock Pedestal: Showcase Items
    Weedwood Arrow Rack: Stores Two Types of Arrows
    Angler Fish Trophies: Rewarded for killing Angler Fishes
    Peat Mummy Trophies: Rewarded for killing Peat Mummies
    Weedwood Grounds Containers: Store Grounds Items
    Aspect Tanks: Store a single Aspect
    Weedwood Baskets: Stores any Items or Blocks per Basket
    Sulfer Torch Holders: Decoration Lighting
    Sulfer Chandelier: Decoration Lighting
    Mud Pot of Chances: Decoration
    Hanger Basket: Stores any Items per Basket
    Weedwood Chairs: House Decoration
    Weedwood Tables: House Decoration
    Sword Pedestal: Store Swords
    Bow Hanger: Store Bows
    Food Basket: Store Food
    Angler Trap: Works in the same way as a Bear Trap
    Lurker Carpet: Decoration
    Weedwood Spikes: Goes on top of Weedwood Logs for Decorations


    Underground Glowing Mushroom Biome: Where the Mushroom Grows
    The Tar Pits Biome: Home to the Tar Creatures
    The Mossy Swamp Biome: Giant Tall Fin Trees with lots of Moss and Algae.


    Moss People: Mummified remains of the ones that lived before. They can be found completely covered in moss on shallow waters.
    Silt Crab Nest: Home to the Silt Crabs
    Sunken Tug Boat: A Tug Boat that once served as a way to travel the deep waters. Now its a home to Angler Fishes.
    The Witch Doctor's Hut: Home to the fearsome Witch Doctor


    Hermit Crab: Pet that can wear any shells. This includes MireSnail and BloodSnail Shells.
    Silt Crab Queen: Larger and Stronger Version of a Silt Crab. Spawns more Silt Crabs when attacked.
    The Suffocater: Disguise as a Mud Block, once a player steps on them they will pull the player down into the mud to try to kill. Unless the player kills it as quickly as possible.
    The Decay Frog: A rare creature that is made out of Stananted Water and will leave a trail of it which goes away over time. If it being attacked, it will try to Drown the player by being right on top of the player, making the player lose decay and drowns.
    The Tar Slime: Just like the Sludges, they jump around and hides in Tar until player approaches. But they will jump onto the player head and tries to suffocate until killed.
    Snapping Swamp Turtle: Drops their Shells when killed. Will attack the player if attacked.
    Mutant Swamp Hag: A giant version of it's kind, Charges at players.
    The Awful Shroom: A rare creature that spreads toxic spores and corrupts Sporelings into attacking the player.
    The Gem Thief: A Mob that steals Middle Gems from the Players. Drops any type of Middle Gems when killed.
    The Witch Doctor: A Mob that throws potions at the player, (Just like Minecraft's Witches).


    Brew of Summon: Increases the spawn rate of all mobs.
    Brew of Peace: Decreases the spawn rate of all mobs.



    Balkon's Weapon Mod Betweenland Edition: Make Versions of all of the weapons with all of the BL's Ores, (But Don't add the Musket, Flintlock, Cannons, Dynamite, and Blunderbuss. Cause those are not immersive. And also because there are no Gun Powders in BL).


    I hope this gets other modders ideas to make addons for this mod instead of trying to make a ton of other mods be compatible together. I would want to do these ideas too, but I am not a good modder yet. I just make ideas.

    Posted in: Minecraft Mods
  • 1

    posted a message on The Betweenlands ~ A dark, hostile environment...

    There are some things that I notice and should be fixed or changed:

    1. If using a life crystal that is 1-9% drained then used in the animator for a item scroll, it goes pass to the negative and lost it textures.

    2. Mire Snails don't lay eggs when breed.

    3. Silt Crab Claw textures should be more red. Looks like it been cooked rather then it being raw.

    4. Craftable Weedwood Logs, (For building reasons).

    5. Craftable Glowing Betweenland Tiles using Betweenland Tiles and Glowing Mushrooms.

    6. Animator breaks with one punch and does not give back the item.

    7. Duel Furnace does not work right with Hoppers, (pulls sulfur out of fuel slot).

    8. Using the Shockwave Sword's ability's breaks blocks during the Wight Tower Boss Fight, (Don't know if that was meant to happen or not).

    9. Trying to use Wight Hearts to refill life crystals does not work.


    Ill find more bugs and stuff when I come across them.

    Posted in: Minecraft Mods
  • 1

    posted a message on The Betweenlands ~ A dark, hostile environment...

    My portal tree spawned near a Wight Fortress and I manage to kill the Primordial malevolence. I got so much loot out of that. At first i didn't understand how to damage the boss until I died then went on the wiki. But I manage to be the first to do it. :D

    Posted in: Minecraft Mods
  • 1

    posted a message on Need help bringing back the Anti Plant Virus Mod

    I have a new problem now, I don't know how to make blocks like oak log and pillars to change on it side depending on where my character is placing like normal minecraft logs and pillars.

    Posted in: Modification Development
  • To post a comment, please or register a new account.