• 0

    posted a message on Minecraft server crash

    ok. http://paste.ubuntu.com/23494477/ is his dxdiag file.

    Posted in: Java Edition Support
  • 0

    posted a message on Minecraft server crash

    the website does not load for me.

    Posted in: Java Edition Support
  • 0

    posted a message on Minecraft server crash

    But to my understanding that won't work, because the realm is using up to date minecraft....

    Posted in: Java Edition Support
  • 0

    posted a message on Minecraft server crash

    Hi everyone.

    I have a friend who is trying to connect to my realm but he keeps on crashing. I have the crash logs he sent over and I also have his internet speedtest. Is there anything I an do to help?

    He also said that most of the crashes deal with the Render. He has also tried to lower the render chunks but that has not helped.

    The crash reports are in the spoilers and so is the speedtest. He can also run Minecraft on singleplayer.


    Speedtest:


    Crash logs:


    ---- Minecraft Crash Report ----
    // Hey, that tickles! Hehehe!

    Time: 11/14/16 3:21 AM
    Description: Rendering screen

    java.lang.NullPointerException: Rendering screen
    at bft.d_(SourceFile:442)
    at ber.d_(SourceFile:85)
    at bft.c(SourceFile:438)
    at ber.c(SourceFile:75)
    at net.minecraft.realms.RealmsScreen.renderBackground(SourceFile:80)
    at com.mojang.realmsclient.gui.screens.RealmsLongRunningMcoTaskScreen.render(RealmsLongRunningMcoTaskScreen.java:80)
    at ber.a(SourceFile:90)
    at bnz.a(SourceFile:1062)
    at bcx.av(SourceFile:991)
    at bcx.a(SourceFile:396)
    at net.minecraft.client.main.Main.main(SourceFile:124)

    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Thread: Client thread
    Stacktrace:
    at bft.d_(SourceFile:442)
    at ber.d_(SourceFile:85)
    at bft.c(SourceFile:438)
    at ber.c(SourceFile:75)
    at net.minecraft.realms.RealmsScreen.renderBackground(SourceFile:80)
    at com.mojang.realmsclient.gui.screens.RealmsLongRunningMcoTaskScreen.render(RealmsLongRunningMcoTaskScreen.java:80)
    at ber.a(SourceFile:90)

    -- Screen render details --
    Details:
    Screen name: ber
    Mouse location: Scaled: (331, 97). Absolute: (662, 405)
    Screen size: Scaled: (534, 300). Absolute: (1067, 600). Scale factor of 2
    Stacktrace:
    at bnz.a(SourceFile:1062)
    at bcx.av(SourceFile:991)
    at bcx.a(SourceFile:396)
    at net.minecraft.client.main.Main.main(SourceFile:124)

    -- System Details --
    Details:
    Minecraft Version: 1.10.2
    Operating System: Windows 7 (x86) version 6.1
    Java Version: 1.8.0_31, Oracle Corporation
    Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
    Memory: 124409224 bytes (118 MB) / 205090816 bytes (195 MB) up to 523501568 bytes (499 MB)
    JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    Launched Version: 1.10.2
    LWJGL: 2.9.4
    OpenGL: GeForce 6150SE nForce 430/integrated/SSE2/3DNOW! GL version 2.1.2, NVIDIA Corporation
    GL Caps: Using GL 1.3 multitexturing.
    Using GL 1.3 texture combiners.
    Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported.
    Shaders are available because OpenGL 2.1 is supported.
    VBOs are available because OpenGL 1.5 is supported.

    Using VBOs: Yes
    Is Modded: Probably not. Jar signature remains and client brand is untouched.
    Type: Client (map_client.txt)
    Resource Packs:
    Current Language: English (US)
    Profiler Position: N/A (disabled)
    CPU: 1x AMD Athlon(tm) Processor 2850e



    ---- Minecraft Crash Report ----
    // Who set us up the TNT?

    Time: 11/14/16 3:22 AM
    Description: Rendering screen

    java.lang.NullPointerException: Rendering screen
    at bft.d_(SourceFile:442)
    at ber.d_(SourceFile:85)
    at bft.c(SourceFile:438)
    at ber.c(SourceFile:75)
    at net.minecraft.realms.RealmsScreen.renderBackground(SourceFile:80)
    at com.mojang.realmsclient.gui.screens.RealmsLongRunningMcoTaskScreen.render(RealmsLongRunningMcoTaskScreen.java:80)
    at ber.a(SourceFile:90)
    at bnz.a(SourceFile:1062)
    at bcx.av(SourceFile:991)
    at bcx.a(SourceFile:396)
    at net.minecraft.client.main.Main.main(SourceFile:124)

    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Thread: Client thread
    Stacktrace:
    at bft.d_(SourceFile:442)
    at ber.d_(SourceFile:85)
    at bft.c(SourceFile:438)
    at ber.c(SourceFile:75)
    at net.minecraft.realms.RealmsScreen.renderBackground(SourceFile:80)
    at com.mojang.realmsclient.gui.screens.RealmsLongRunningMcoTaskScreen.render(RealmsLongRunningMcoTaskScreen.java:80)
    at ber.a(SourceFile:90)

    -- Screen render details --
    Details:
    Screen name: ber
    Mouse location: Scaled: (99, 92). Absolute: (198, 414)
    Screen size: Scaled: (534, 300). Absolute: (1067, 600). Scale factor of 2
    Stacktrace:
    at bnz.a(SourceFile:1062)
    at bcx.av(SourceFile:991)
    at bcx.a(SourceFile:396)
    at net.minecraft.client.main.Main.main(SourceFile:124)

    -- System Details --
    Details:
    Minecraft Version: 1.10.2
    Operating System: Windows 7 (x86) version 6.1
    Java Version: 1.8.0_31, Oracle Corporation
    Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
    Memory: 99703656 bytes (95 MB) / 216588288 bytes (206 MB) up to 523501568 bytes (499 MB)
    JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    Launched Version: 1.10.2
    LWJGL: 2.9.4
    OpenGL: GeForce 6150SE nForce 430/integrated/SSE2/3DNOW! GL version 2.1.2, NVIDIA Corporation
    GL Caps: Using GL 1.3 multitexturing.
    Using GL 1.3 texture combiners.
    Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported.
    Shaders are available because OpenGL 2.1 is supported.
    VBOs are available because OpenGL 1.5 is supported.

    Using VBOs: Yes
    Is Modded: Probably not. Jar signature remains and client brand is untouched.
    Type: Client (map_client.txt)
    Resource Packs:
    Current Language: English (US)
    Profiler Position: N/A (disabled)
    CPU: 1x AMD Athlon(tm) Processor 2850e



    ---- Minecraft Crash Report ----
    // I let you down. Sorry :(

    Time: 11/14/16 3:25 AM
    Description: Rendering screen

    java.lang.NullPointerException: Rendering screen
    at bft.d_(SourceFile:442)
    at ber.d_(SourceFile:85)
    at bft.c(SourceFile:438)
    at ber.c(SourceFile:75)
    at net.minecraft.realms.RealmsScreen.renderBackground(SourceFile:80)
    at com.mojang.realmsclient.gui.screens.RealmsLongRunningMcoTaskScreen.render(RealmsLongRunningMcoTaskScreen.java:80)
    at ber.a(SourceFile:90)
    at bnz.a(SourceFile:1062)
    at bcx.av(SourceFile:991)
    at bcx.a(SourceFile:396)
    at net.minecraft.client.main.Main.main(SourceFile:124)

    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Thread: Client thread
    Stacktrace:
    at bft.d_(SourceFile:442)
    at ber.d_(SourceFile:85)
    at bft.c(SourceFile:438)
    at ber.c(SourceFile:75)
    at net.minecraft.realms.RealmsScreen.renderBackground(SourceFile:80)
    at com.mojang.realmsclient.gui.screens.RealmsLongRunningMcoTaskScreen.render(RealmsLongRunningMcoTaskScreen.java:80)
    at ber.a(SourceFile:90)

    -- Screen render details --
    Details:
    Screen name: ber
    Mouse location: Scaled: (212, 273). Absolute: (425, 53)
    Screen size: Scaled: (534, 300). Absolute: (1067, 600). Scale factor of 2
    Stacktrace:
    at bnz.a(SourceFile:1062)
    at bcx.av(SourceFile:991)
    at bcx.a(SourceFile:396)
    at net.minecraft.client.main.Main.main(SourceFile:124)

    -- System Details --
    Details:
    Minecraft Version: 1.10.2
    Operating System: Windows 7 (x86) version 6.1
    Java Version: 1.8.0_31, Oracle Corporation
    Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
    Memory: 93879960 bytes (89 MB) / 205561856 bytes (196 MB) up to 523501568 bytes (499 MB)
    JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    Launched Version: 1.10.2
    LWJGL: 2.9.4
    OpenGL: GeForce 6150SE nForce 430/integrated/SSE2/3DNOW! GL version 2.1.2, NVIDIA Corporation
    GL Caps: Using GL 1.3 multitexturing.
    Using GL 1.3 texture combiners.
    Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported.
    Shaders are available because OpenGL 2.1 is supported.
    VBOs are available because OpenGL 1.5 is supported.

    Using VBOs: Yes
    Is Modded: Probably not. Jar signature remains and client brand is untouched.
    Type: Client (map_client.txt)
    Resource Packs:
    Current Language: English (US)
    Profiler Position: N/A (disabled)
    CPU: 1x AMD Athlon(tm) Processor 2850e



    ---- Minecraft Crash Report ----
    // Don't be sad, have a hug! <3

    Time: 11/14/16 3:27 AM
    Description: Rendering screen

    java.lang.NullPointerException: Rendering screen
    at bft.d_(SourceFile:442)
    at ber.d_(SourceFile:85)
    at bft.c(SourceFile:438)
    at ber.c(SourceFile:75)
    at net.minecraft.realms.RealmsScreen.renderBackground(SourceFile:80)
    at com.mojang.realmsclient.gui.screens.RealmsLongRunningMcoTaskScreen.render(RealmsLongRunningMcoTaskScreen.java:80)
    at ber.a(SourceFile:90)
    at bnz.a(SourceFile:1062)
    at bcx.av(SourceFile:991)
    at bcx.a(SourceFile:396)
    at net.minecraft.client.main.Main.main(SourceFile:124)

    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Thread: Client thread
    Stacktrace:
    at bft.d_(SourceFile:442)
    at ber.d_(SourceFile:85)
    at bft.c(SourceFile:438)
    at ber.c(SourceFile:75)
    at net.minecraft.realms.RealmsScreen.renderBackground(SourceFile:80)
    at com.mojang.realmsclient.gui.screens.RealmsLongRunningMcoTaskScreen.render(RealmsLongRunningMcoTaskScreen.java:80)
    at ber.a(SourceFile:90)

    -- Screen render details --
    Details:
    Screen name: ber
    Mouse location: Scaled: (215, 279). Absolute: (431, 41)
    Screen size: Scaled: (534, 300). Absolute: (1067, 600). Scale factor of 2
    Stacktrace:
    at bnz.a(SourceFile:1062)
    at bcx.av(SourceFile:991)
    at bcx.a(SourceFile:396)
    at net.minecraft.client.main.Main.main(SourceFile:124)

    -- System Details --
    Details:
    Minecraft Version: 1.10.2
    Operating System: Windows 7 (x86) version 6.1
    Java Version: 1.8.0_31, Oracle Corporation
    Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
    Memory: 98324952 bytes (93 MB) / 216604672 bytes (206 MB) up to 523501568 bytes (499 MB)
    JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    Launched Version: 1.10.2
    LWJGL: 2.9.4
    OpenGL: GeForce 6150SE nForce 430/integrated/SSE2/3DNOW! GL version 2.1.2, NVIDIA Corporation
    GL Caps: Using GL 1.3 multitexturing.
    Using GL 1.3 texture combiners.
    Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported.
    Shaders are available because OpenGL 2.1 is supported.
    VBOs are available because OpenGL 1.5 is supported.

    Using VBOs: Yes
    Is Modded: Probably not. Jar signature remains and client brand is untouched.
    Type: Client (map_client.txt)
    Resource Packs:
    Current Language: English (US)
    Profiler Position: N/A (disabled)
    CPU: 1x AMD Athlon(tm) Processor 2850e



    ---- Minecraft Crash Report ----
    // This doesn't make any sense!

    Time: 11/14/16 3:31 AM
    Description: Rendering screen

    java.lang.NullPointerException: Rendering screen
    at bft.d_(SourceFile:442)
    at ber.d_(SourceFile:85)
    at bft.c(SourceFile:438)
    at ber.c(SourceFile:75)
    at net.minecraft.realms.RealmsScreen.renderBackground(SourceFile:80)
    at com.mojang.realmsclient.gui.screens.RealmsLongRunningMcoTaskScreen.render(RealmsLongRunningMcoTaskScreen.java:80)
    at ber.a(SourceFile:90)
    at bnz.a(SourceFile:1062)
    at bcx.av(SourceFile:991)
    at bcx.a(SourceFile:396)
    at net.minecraft.client.main.Main.main(SourceFile:124)

    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Thread: Client thread
    Stacktrace:
    at bft.d_(SourceFile:442)
    at ber.d_(SourceFile:85)
    at bft.c(SourceFile:438)
    at ber.c(SourceFile:75)
    at net.minecraft.realms.RealmsScreen.renderBackground(SourceFile:80)
    at com.mojang.realmsclient.gui.screens.RealmsLongRunningMcoTaskScreen.render(RealmsLongRunningMcoTaskScreen.java:80)
    at ber.a(SourceFile:90)

    -- Screen render details --
    Details:
    Screen name: ber
    Mouse location: Scaled: (278, 101). Absolute: (557, 396)
    Screen size: Scaled: (534, 300). Absolute: (1067, 600). Scale factor of 2
    Stacktrace:
    at bnz.a(SourceFile:1062)
    at bcx.av(SourceFile:991)
    at bcx.a(SourceFile:396)
    at net.minecraft.client.main.Main.main(SourceFile:124)

    -- System Details --
    Details:
    Minecraft Version: 1.10.2
    Operating System: Windows 7 (x86) version 6.1
    Java Version: 1.8.0_31, Oracle Corporation
    Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
    Memory: 140517440 bytes (134 MB) / 216928256 bytes (206 MB) up to 523501568 bytes (499 MB)
    JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    Launched Version: 1.10.2
    LWJGL: 2.9.4
    OpenGL: GeForce 6150SE nForce 430/integrated/SSE2/3DNOW! GL version 2.1.2, NVIDIA Corporation
    GL Caps: Using GL 1.3 multitexturing.
    Using GL 1.3 texture combiners.
    Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported.
    Shaders are available because OpenGL 2.1 is supported.
    VBOs are available because OpenGL 1.5 is supported.

    Using VBOs: Yes
    Is Modded: Probably not. Jar signature remains and client brand is untouched.
    Type: Client (map_client.txt)
    Resource Packs:
    Current Language: English (US)
    Profiler Position: N/A (disabled)
    CPU: 1x AMD Athlon(tm) Processor 2850e



    ---- Minecraft Crash Report ----
    // Hi. I'm Minecraft, and I'm a crashaholic.

    Time: 11/14/16 3:38 AM
    Description: Rendering screen

    java.lang.NullPointerException: Rendering screen
    at bft.d_(SourceFile:442)
    at ber.d_(SourceFile:85)
    at bft.c(SourceFile:438)
    at ber.c(SourceFile:75)
    at net.minecraft.realms.RealmsScreen.renderBackground(SourceFile:80)
    at com.mojang.realmsclient.gui.screens.RealmsLongRunningMcoTaskScreen.render(RealmsLongRunningMcoTaskScreen.java:80)
    at ber.a(SourceFile:90)
    at bnz.a(SourceFile:1062)
    at bcx.av(SourceFile:991)
    at bcx.a(SourceFile:396)
    at net.minecraft.client.main.Main.main(SourceFile:124)

    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Thread: Client thread
    Stacktrace:
    at bft.d_(SourceFile:442)
    at ber.d_(SourceFile:85)
    at bft.c(SourceFile:438)
    at ber.c(SourceFile:75)
    at net.minecraft.realms.RealmsScreen.renderBackground(SourceFile:80)
    at com.mojang.realmsclient.gui.screens.RealmsLongRunningMcoTaskScreen.render(RealmsLongRunningMcoTaskScreen.java:80)
    at ber.a(SourceFile:90)

    -- Screen render details --
    Details:
    Screen name: ber
    Mouse location: Scaled: (222, 177). Absolute: (445, 245)
    Screen size: Scaled: (534, 300). Absolute: (1067, 600). Scale factor of 2
    Stacktrace:
    at bnz.a(SourceFile:1062)
    at bcx.av(SourceFile:991)
    at bcx.a(SourceFile:396)
    at net.minecraft.client.main.Main.main(SourceFile:124)

    -- System Details --
    Details:
    Minecraft Version: 1.10.2
    Operating System: Windows 7 (x86) version 6.1
    Java Version: 1.8.0_31, Oracle Corporation
    Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
    Memory: 107251936 bytes (102 MB) / 205672448 bytes (196 MB) up to 523501568 bytes (499 MB)
    JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    Launched Version: 1.10.2
    LWJGL: 2.9.4
    OpenGL: GeForce 6150SE nForce 430/integrated/SSE2/3DNOW! GL version 2.1.2, NVIDIA Corporation
    GL Caps: Using GL 1.3 multitexturing.
    Using GL 1.3 texture combiners.
    Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported.
    Shaders are available because OpenGL 2.1 is supported.
    VBOs are available because OpenGL 1.5 is supported.

    Using VBOs: Yes
    Is Modded: Probably not. Jar signature remains and client brand is untouched.
    Type: Client (map_client.txt)
    Resource Packs:
    Current Language: English (US)
    Profiler Position: N/A (disabled)
    CPU: 1x AMD Athlon(tm) Processor 2850e



    So if anyone can help, it will be greatly appreciated.

    Posted in: Java Edition Support
  • 0

    posted a message on Forge server question

    I have a modded server and someone tried to connect to my server yet they don't have forge installed, but the console information does not say who.

    So I'm wondering if there was any way to find out who tried to connect to my server?

    All it says is this:

    "22/03/2016 9:28 AM: [MC]: [09:28:41] [Netty Server IO #4/INFO] [FML]: Disconnecting Player: This server requires FML/Forge to be installed. Contact your server admin for more details."

    Posted in: PC Servers
  • 0

    posted a message on Weird Minecraft problem

    I have this really weird minecraft problem that has popped up from time to time, and I have no idea what is causing it and what I can do to fix it.


    Basically when I am in survival, I can not harvest or mine ANY block, no matter WHERE I am.

    I could be 500 blocks away from my spawn point and I would still be unable to mine or harvest.

    I have set myself as an ingame admin... which does allow me to destroy blocks when I'm in creative... but I can't GET those blocks either.

    Posted in: Java Edition Support
  • 0

    posted a message on Private Modded Server help

    Thanks. I told him. Hopefully the update will fix the problem.

    Posted in: Server Support and Administration
  • 0

    posted a message on Private Modded Server help

    ok. I have been in contact with my friend and he gave me a screenshot of his computer, with some things blacked out... but it clearly says he has 8 gigs of ram.


    Posted in: Server Support and Administration
  • 0

    posted a message on Private Modded Server help

    I'll tell him that, but he told me that when he loads any other server and it is 40% or under. It is only on my server that it is 65% or higher.

    Posted in: Server Support and Administration
  • 0

    posted a message on Private Modded Server help

    He mentioned that he's still having a 65% usage when connected to my server and he also said that when he lags, the frames drop to 0. He said he'll know more later.


    I have yet to fly around in spectator mode.

    How do I do that?

    Posted in: Server Support and Administration
  • 0

    posted a message on Passive mob underground animal farm help 1.8

    Well, I DO have a lag remover mod. Maybe I should try to disable that?

    when I get the server back up

    Posted in: Survival Mode
  • 0

    posted a message on Passive mob underground animal farm help 1.8

    OK. This is really odd now.

    I forgot to mention previous I am running a server and on my server world, is where the animals vanish.

    I am unable to get onto my server for another 5 days, but luckily I have a world backup, which I used to test the what was suggested, and well, the really funny but odd thing is that when I tested it out in single player the mobs stayed, without doing the naming

    BUT I know that they vanished when I tried it out on my server, before I made this topic.

    However when I logged out I stayed around the animal farm pens. I didn't leave the area and head to a different area of the underground base, like I usually do when I log out on my server.


    However I'll try the naming the mobs when I get my server back up and running.

    Posted in: Survival Mode
  • 0

    posted a message on Passive mob underground animal farm help 1.8
    Quote from Edu_lml»

    Normally, they dont despawn, but if there are less passive mobs loaded than the passive mob cap, they will spawn naturally on grass. Also they spawn on the spawnchunks, so no grass there if you make this farm, because otherwise, the mobs that spawn there and are not killed will always be loaded and contribute to the passive mob cap reducing efficiency and possibly stopping the farm.


    Hmm. OK. The sheep did spawn naturally like I said.
    Also is there a command of something to kill mobs within a specific range?
    Like 100 blocks in all directions?
    Two of the mods I have are animal plus and the other is custom spawns. I'm thinking of deleting the custom spawns... If Animal plus does not use or need it.
    Posted in: Survival Mode
  • 0

    posted a message on Passive mob underground animal farm help 1.8
    Quote from rodabon»

    Then you didn't do the drop right. If done properly you could drop animals all the way to bedrock and they won't get hurt. Should look like this on the bottom:


    For extra margin for error you could place the water two blocks above the sign so the animals drop through two blocks of water. Just make sure no more than 3 blocks from floor to the block the sign is in (HAS to be a sign, a ladder can kill you). This won't work for chickens which just float down anyway and would just swim on the water, so remove the water or just bring eggs down and throw them until chicken pops out.

    But back to your passive mobs disappearing issue. This issue is most likely the cause: https://bugs.mojang.com/browse/MC-2025

    Does your PC lag or load your world slowly? This can exasperate this issue. Do you have any mods installed?

    In the past the world did lag a lot, like every 2 seconds the world would lag... I was in my minecart rail tunnel system. However I upped the memory allocated and the lagging never happened and I have 29 mods installed.
    Quote from Edu_lml»

    I dont know why they despawn, they should be persistent. You can make a farm that relies on them spawning (Which involves getting rid of every grass block in the spawnchunks and killing every animal there) so that you just kill them and more respawns. But that takes a lot of effort.


    And how would I go about doing that?
    Posted in: Survival Mode
  • 0

    posted a message on Minecraft client crashes when connected to modded server help

    One of the mods does not have "standard recipes" because they need a new block to make the items. Decorations Mega Pack is the name of the pack.

    And the block of missing data, have no idea what was going on there.,.. other then they might be trying to connect to my server and crashing constantly... dunno.


    I've removed most of the doors and they have had almost no crashes when they came on. Only a couple of times, but that is because one of the mods "malisisblocks" is not compatible with "malisiscore" and "malisisdoors" as the last two had been updated and the "malisisblocks" hasn't been updated yet. (The only thing that it crashes so far is when you try to fill the vanishing blocks with another block.) and that crashes for me as well. The creator of "malisisblocks" knows the problem and will soon be fixing it... hopefully.

    Posted in: Java Edition Support
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