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    posted a message on What would you do if a giant Creeper was outside your door?
    I'd probably hug it and hope that unlike the other creepers, this one will show mercy.
    Posted in: Survival Mode
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    posted a message on Things You Wish Notch Would Do : Dreaming is Free
    I was listening to dreaming a couple of seconds...

    when it was over, I opened firefox and went to minecraft.net.

    I'm being stalked.

    1. Make 9 Gravel convert into 1 cobblestone (and 1 cobblestone converts into 9 Gravel)

    1.A. Or add concrete.

    2. Spider meat.
    Posted in: Survival Mode
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    posted a message on Ratio of males-females who play beta. POLL
    hurlo is there room for a nother ****
    Posted in: Survival Mode
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    posted a message on The Risk of Dieing By Digging Directly Down.
    Quote from kingofkaos »
    there are many risks to digging straight down... the most prominent one is hitting the bottome of the world... in fact happens about 95% of the time...


    I'm sigging that. Have sixty four diamond blocks.
    :DBlock: :DBlock: :DBlock: :DBlock: :DBlock: :DBlock: :DBlock: :DBlock: :DBlock: :DBlock: :DBlock: :DBlock: :DBlock: :DBlock: :DBlock: :DBlock: :DBlock: :DBlock: :DBlock: :DBlock: :DBlock: :DBlock: :DBlock: :DBlock: :DBlock: :DBlock: :DBlock: :DBlock: :DBlock: :DBlock: :DBlock: :DBlock: :DBlock: :DBlock: :DBlock: :DBlock: :DBlock: :DBlock: :DBlock: :DBlock: :DBlock: :DBlock: :DBlock: :DBlock: :DBlock: :DBlock: :DBlock: :DBlock: :DBlock: :DBlock: :DBlock: :DBlock: :DBlock: :DBlock: :DBlock: :DBlock: :DBlock: :DBlock: :DBlock: :DBlock: :DBlock: :DBlock: :DBlock: :DBlock:
    Posted in: Survival Mode
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    posted a message on [WIP][Needs name]Shade's First 16x Texture Pack
    Well I have good news and bad news: Good news is, I'm working on it, and the new comments on it really gives me the thrill of working on it again.

    Bad news, due to incompetence on my part, some of the work I did on my terrain.png has been erased, which had caused me to lose my thrill in the first place. This has caused the following losses:

    - The torches. (Sorry Qwo)
    - The Iron door.
    - The wooden door.
    - The mob spawner
    - Snow and the top of snowed over dirt/grass.
    - The ladder.
    - A couple of things I haven't mentioned (Bookcases, and Farmland)

    Yeah I lost a whole lot, but a mistake like this is only going to strengthen my resolve. (And I'll save more backups... :Spider:)

    But yeah with that bad news: I'll definitely release a terrain.png somewhere in the span of this fortnight, I hope I can recapture some of the textures I've lost in that, silly incident.

    Quote from The Lightning Sage »
    As one of my first few posts on the board I would like to say that this texture pack looks awesome and make a suggestion for the name: Shade's DarkCraft

    Can't wait to use this.


    I think that will be it's new name, but if anyone has any objections or suggestions, PM me, or post in this topic.
    Posted in: Resource Packs
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    posted a message on [REQ] Molds that Grow
    Yeah I think this is a good idea, maybe the person who does this could also include the following features:

      [*:268676na]The mold will sometimes grow mold fruit. Which, has a pretty big chance of being poisonous, and has a relatively small chance to be pretty good for your health (or the poisonous ones can be treated somehow to be useful.) [Poisonous Mold Fruit - -3 Hearts. Mold Fruit - 3 Heart.]
      [*:268676na]Although mold will grow in some illuminated areas, it will not be able to take immense levels of light (mold will not grow in sunlight, and will fade.)
      [*:268676na]The mold may grow other weird items that may be of use. (you can think of something, like plants with gunpowder.)
    Posted in: Mods Discussion
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    posted a message on Minecraftian Challenges
    I died, survived four days and built four houses.

    Note to self: Resist the temptation to use bone meal and your saplings in the same spot.
    Posted in: Survival Mode
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    posted a message on Minecraftian Challenges
    Contract Builder

    Every day you have to build a 9x9x9 (corners may be excluded) House, or at least construct a building that uses more than 250 blocks and has at least 3x3x3 of empty space inside. Only Peaceful and Hard. No using external programs or any mod that enhances your building ability. The challenge ends when:

    A) You die. (If you're doing this on hard.)
    :cool.gif: You fail to finish a building before sunrise.

    When you fail, you can either retry in a completely fresh world or post, telling us how many days you went without failing.

    My run is ongoing. I've currently survived 3 days, but I need to hunt some pigs, i'm low on health.
    Posted in: Survival Mode
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    posted a message on [WIP][16x16]TF2 themed texture pack!(Updated)
    If only you could put bombs on minecarts...

    Best of luck with this texture pack. I'll download it when you're finished.
    Posted in: Resource Packs
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    posted a message on [WIP][Needs name]Shade's First 16x Texture Pack
    Sandstone has been added and the textures for workbenches and furnaces have been too.





    I expect this texture pack may be ready to download in approximately a week, although this will probably increase.

    But now seriously, does anyone have any questions or suggestions?

    :iapprove:
    Posted in: Resource Packs
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    posted a message on [WIP][Needs name]Shade's First 16x Texture Pack
    Cactus, Reeds and clay have been made, and the Monster Spawner has been modified slightly.



    And this texture pack now supports Wild Grass! :biggrin.gif:



    Give comments...

    I was thinking about changing this texture packs name to "Old World" but I'm just checking if anyone has any better names for it?
    Posted in: Resource Packs
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    posted a message on [WIP] ~Blacksmith Mod~ |Anvil&Tools/Repairs/More!|
    I don't personally approve of the anvil system, but I like the markets.

    Will try it when it's released though.
    Posted in: Mods Discussion
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    posted a message on 15.01 [16X16] -=Survived Pack=-
    I like the look of this texture pack. It makes everything look like it just survived a nuclear blast.

    Good job man.
    Posted in: Resource Packs
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    posted a message on [WIP][Needs name]Shade's First 16x Texture Pack
    Here's a night time scene featuring a mob spawner, a door and a half block. (A full block will be easy to picture)



    Comments? I'll listen.
    Posted in: Resource Packs
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    posted a message on Create a Webpage for your Texture Pack
    Sweet. When my texture pack starts to look good, I do that right away.
    Posted in: Resource Packs
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