Mod loader is crashing for me too. Here is the error i get.
C:\Users\Jonathan Shepard\Desktop>"C:\Program Files\Java\jre6\bin\java.exe" -Xmx
2048M -Xms1024M -cp "C:\minecraft\Minecraft.jar" net.minecraft.LauncherFrame
Exception in thread "Thread-7" java.lang.VerifyError: (class: alj, method: c sig
nature: (Lxd;IIILjava/util/Random;)V) Incompatible argument to function
at pb.<clinit>(SourceFile:138)
at qa.<init>(SourceFile:14)
at net.minecraft.client.Minecraft.<init>(SourceFile:173)
at n.<init>(SourceFile:33)
at net.minecraft.client.MinecraftApplet.init(SourceFile:33)
at net.minecraft.Launcher.replace(Launcher.java:143)
at net.minecraft.Launcher$1.run(Launcher.java:87)
Can you help? I have narrowed it down to just modloader.
I would like to have one of these servers cause I have been running a small server with some friends on my personal computer but can't get more that 4 people on at a time without there being alot of lag. I was hoping to expand it so I could get more people in and create a wonderful and friendly SMP server.
I'm also having a problem. I used this with Gerudoku and my game keeps crashing a few minutes after I open a world. It is very annoying since I have a good computer and my friend is able to use it without a hitch.
This is a great idea. Maybe you could also befriend the parent with an offering. Like with dragons you could brings lots of gold. Then it would give you an egg for your trouble. Also give a use for gold.
Really nice idea Mega- I mean ShadeTrigger :tongue.gif:
This suggestion + the Blockman Dash texture pack = Pure Megaman Win.
I approve.
Thank you. I've always been a fan of the megaman series. I just thought of megaman legends whenever I play minecraft. Just seems to fit. When mods start to come out I bet someone will make a megaman legends mod with all the enemies and weapons.
I'd be down for some game dungeons with some structure to them, generated by the game itself.
I'm going to go out on a limb and say that would take a serious overhaul of the world generator tho. I think it would be worth it and something along those lines is probably on the todo list, just not sure where.
I'm guessing it would take alot of coding but the end result would be cool.
That would be awesome to find but I wouldn't want to fall into one.
Well, many of these IRL are formed by being a place where multiple underground water sources combine, so the generator could always put water on the bottom to prevent this. But, it's good mining practice to never mine below yourself.
Good point I learned that lesson in the original Indev on the floating islands setting.
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C:\Users\Jonathan Shepard\Desktop>"C:\Program Files\Java\jre6\bin\java.exe" -Xmx
2048M -Xms1024M -cp "C:\minecraft\Minecraft.jar" net.minecraft.LauncherFrame
Exception in thread "Thread-7" java.lang.VerifyError: (class: alj, method: c sig
nature: (Lxd;IIILjava/util/Random;)V) Incompatible argument to function
at pb.<clinit>(SourceFile:138)
at qa.<init>(SourceFile:14)
at net.minecraft.client.Minecraft.<init>(SourceFile:173)
at n.<init>(SourceFile:33)
at net.minecraft.client.MinecraftApplet.init(SourceFile:33)
at net.minecraft.Launcher.replace(Launcher.java:143)
at net.minecraft.Launcher$1.run(Launcher.java:87)
Can you help? I have narrowed it down to just modloader.
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I have 4 freaking gigs of ram how am i running out of memory.
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There is a mod that adds a moving light source to torches and it works fine, no lag or anything.
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Yea that setup works for me also.
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Thank you. I've always been a fan of the megaman series. I just thought of megaman legends whenever I play minecraft. Just seems to fit. When mods start to come out I bet someone will make a megaman legends mod with all the enemies and weapons.
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I'm guessing it would take alot of coding but the end result would be cool.
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Good point I learned that lesson in the original Indev on the floating islands setting.