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    posted a message on [13w19a] 100% Vanilla Server! [Active Community][18+] Apply now!
    In Game Name: SgtRalph

    Age(18+ Only): 20

    How Long Have You Played Minecraft: Since Dec. 2010, so a little over 2 years now. Coming back from a months hiatus though.

    What Is(are) Your Favorite Thing(s) To Do In Minecraft: Probably messing around with redstone contraptions. I'm no redstone genius but I know my away around it. Basically if you need to make an excessively complex and extraneous machine for a simple task, I'm there.

    What do you feel you can contribute to this server?: Time more then anything else I suppose. My schedule is pretty light at this time and I can be online almost every day for and hour or so. Otherwise I can't claim real specialized skill; like I said I'm good with redstone and outside of that I'm a pretty decent builder, although interiors primarily.

    Do you understand that griefing/cheating will result in a no questions asked perma-ban: Yep, pretty straightforward stuff there.

    Tell Us A Bit About Yourself: Not much to say really; just a uni student wasting his free time on video games, nothing surprising there :P

    (Optional)Contact E-mail: [email protected]
    Posted in: PC Servers
  • 2

    posted a message on Mushroom Islands: Too Rare?
    Hmm, while I wouldn't mind mushroom islands being slightly more common, I wonder if their rarity is all that great or if its also a matter of people not exploring oceans like they do for land. When I've gone out to ocean exploring, I've found them 2 out of 3 major oceans I've explored in my worlds.
    Posted in: Suggestions
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    posted a message on Recurve Bows—Fair But Higher Bow Tier—Custom Pics for Bows and Arrows!
    Glad to see this is still going. Anyways, scaled up to to 32x. I didn't really mess around much with it since posting those but just for fun here are a few other variants I made during the original process, with one animated as well.










    Edit: Increased the images to match the size in the recipe and added a bit of background for clarity.
    Posted in: Suggestions
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    posted a message on 'Guide' Item
    Dinnerbone was working on a lectern a while ago, not sure what happened to it but if it ever gets finished I would expect it to function something like this. Someone places a lectern and the rule book to go with it so all new members could read the book without having to pick up a copy of the rule book.

    Found the picture of it:


    Posted in: Suggestions
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    posted a message on Anvil's to resource expensive?
    Quote from Scum

    We don't bang on our enchanting tables with a hammer....

    Our wooden crafting tables on the other hand...
    Posted in: Recent Updates and Snapshots
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    posted a message on Edible Potion Ingredients + Effects
    Just a small idea I had with all the new food items and their use in potion, more of the potion ingredients could be edible. Mostly so brewing feels more connected to the ingredients used, like the carrots and night vision potion now, and so newer and/or non-wiki using players have another way of identify possible potion reagents and their effects.

    These are the items I think should be added listed with their effects plus food values.

    Golden Carrots: Night vision for 4 seconds, same food and saturation as now

    Glistering Melon: Heals 1/2 a heart, fills 1 food bar and 5.2 saturation

    Fermented Spider Eyes: Since a corruption effect doesn't really mean anything to the player I figured just plain damage would do given that seems to be its primary use. 1/2 heart of damage, 20% of hunger effect since I can't imagine those are remotely tasty, fills 1.5 food bars and 3.2 saturation

    Magma Cream: Fire resistance for 6 seconds, fills 2 food bars and 6 saturation

    Sugar: Speed for 4 seconds, fills 1/2 a hunger bar and .2 saturation

    Blaze Powder: Strength for 5 seconds, 40% chance of catching fire, fills 1/2 a hunger bar and .8 saturation

    The rest would be non-edible, mostly for obvious reasons, nether wart, redstone and glowstone have no effect it can give on the player. Ghast tears could of course have a regeneration effect but I've always thought of them as crystals as so not really edible. I'm not sure about that though, so feel free to comment and what you think ghast tears are like and whether they should be edible or not.

    As a side note I'd also like to propose the addition of a new brewing recipe; Potion of Regeneration made by Golden apples. Gold in Minecraft seems to amplify certain properties of items so when brewed those potions give of an certain effect that the plain item would not give. Both golden carrots and melons make potions, so why not the apple, and continuing with the style above the Golden apple should create a potion based of the effect given when eaten. I'd suggest it requires being brewed into a thick potion though, (glowstone base), so different base potion might actually be useful and so cost wise it remains similar to current regen potions.

    Any comments, additional suggestions, and criticisms are welcome.
    Posted in: Suggestions
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    posted a message on Please do not nerf the XP Farms
    Quote from cadika_orade

    I just had an idea:

    Suppose the XP nerf is added as a server option? That way server admins have a simple way to either prevent or allow XP grinding as they please.

    As for SSP... just don't build a grinder. If you complain about grinders, and then go and build one yourself... you have issues. o_O

    As someone who disliked the nerf in the snapshot I'd gladly support this. Making it easier for the servers that don't want grinders to keep them out is fine by me.
    Posted in: Future Updates
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    posted a message on Pigmen vs. Testificates
    This is all wild speculation off another possible feature that has in no way been confirmed. I'd say this thread belongs more in the suggestions forum then here.
    Posted in: Future Updates
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    posted a message on maps got reset?
    Shift clicking the map makes copies of map_0. Just clicking will create a map centered around where you put it together.
    Posted in: Recent Updates and Snapshots
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    posted a message on Leather required for books: why
    Its just to make the recipe seem slightly more realistic, books do need some sort of binding. I think the recipe change is fine, but I do wish they would have increased leather drops because of it. Leather armor barely gets made already and now it has to compete with books, not to mention how much more time consuming it will be to build any sort of library now.
    Posted in: Recent Updates and Snapshots
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