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    posted a message on Mutant Creatures - Spider Pig, Spider Pig [v1.4.9]
    Quote from Tocaraca2

    (1:) What's a loincloth? (2:) Does this mean you like it or don't like it?

    Ever seen the Disney version of Tarzan?
    Posted in: Minecraft Mods
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    posted a message on [1.5.2] [Forge] [V.3.5] [Extra Tools Mod]
    This seems all right, but many people don't want to take the time to watch a whole video. They'd rather see the recipes in screenshots, and an explanation about them. If you can provide that, I'll download it and take a look.
    Posted in: WIP Mods
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    posted a message on Minecraft 1.6: How to mod?
    For those of you telling him to be patient, he's not complaining about the mods not having updated, he was just asking the question of how we'll have to mod the game later. I didn't know this either, so yeah.

    Quote from Pugin94

    They say that 1.6.1 is the new update, 1.6 live, but the update has no sun or moon on tiny render, you can't copy special items from item frames or anything. I don't believe this is the full version YET.

    The Sun and Moon have never rendered on Short or Tiny render distances afaik, that's a feature of Optifine.
    Posted in: Mods Discussion
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    posted a message on New Stuff Mod (For lack of a better name.)
    It depends on where the images are. If they're already on the internet, just use the Image button when you're posting.
    Posted in: Minecraft Mods
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    posted a message on Diseases Mod
    ...I'll just say that, while creativity is sometimes needed, these sound less like diseases and more like curses. Perhaps call it by a different name, like "Cursed Ores" or such. Seems hard to get a cure though, especially with the Blaze Rod being needed as the cure for Iron-level "diseases".
    Posted in: WIP Mods
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    posted a message on Dimensional Doors v2.2.4
    Quote from Siddey10

    If i remember my linking correctly, putting a dimensional door (wood or iron) on top of a rift created when destroying an unstable door will lead you to limbo without it being intentionally linked. However technically, a dungeon door can send you to limbo, assuming you originally came from limbo using it. (unless dungeons no longer generate in limbo, its been ages since i went there :) )

    Essentially, unless the Door was placed upon a Rift that directly leads to Limbo, no, the normal Dimensional Doors cannot lead to Limbo itself.
    Posted in: Minecraft Mods
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    posted a message on Dimensional Doors v2.2.4

    I have a question. Do we get to limbo by both iron dimensional doors, (I know by dying in a dimensional door dimension, but by risking to go to limbo everytime we enter 1, or just the unstable door?

    If you die in a Pocket Dimension or Rift Dungeon at all, you get sent to Limbo.
    Posted in: Minecraft Mods
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    posted a message on [1.3.2] BossCraft v1.5 | BOSSES, WEAPONS & MORE | Updated to 1.3.2

    I have a complaint :angry: it is no fair how i want it (minecraft v 1.5.2) when he moved it to 1.3.5 and there minecraft freezes, I want it to v 1.5.2 rather than 1.3.5
    :steve_rage: :steve_rage: :steve_rage:

    Can you not read the post literally above yours.
    Posted in: Minecraft Mods
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    posted a message on Corrupted Dimension [Brand new Dimension and Boss Mob!] Alpha 1.2 (MC 1.4.7)
    Hm. Not to be an annoyance, but could you also create a config file for this mod that would allow us to switch around the IDs of the things in this mod? It'd help against conflictions with other mods.
    Posted in: Minecraft Mods
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    posted a message on The Farlanders - [v1.2b] Bug fixes!
    Quote from miner99j

    I have downloaded this mod in my world with biomes o plenty. It says it is biomes o plenty compatible. I am wondering if villages will spawn in chunks i had not loaded before the mod or if no farlander villages will be created. Just to clarify this world was played on and existed before i downloaded this mod now after i am wondering whether villages will still spawn in unloaded chunks. Thanks for any help

    Just like any other structure, the Farlander houses will spawn in newly generated chunks in old worlds as well. If you've prevoiusly explored a chunk, it won't generate there.
    Posted in: Minecraft Mods
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