• 1

    posted a message on MC:PE Updates Thread [LATEST: Possible Snapshot Release Tomorrow!]
    Quote from minekat911

    Hold on to your faith people you can't just say its coming out in December who knows they may release on thanksgiving or the last day of November. Who knows.

    Hence the word, "Probably".
    Posted in: MCPE: Recent & Upcoming PE Updates
  • 1

    posted a message on Swordsmasters of Hyrule
    Quote from Blaziken584


    I'm glad too =3

    And thanks! Glad I have a fan on here ;D

    He's not the only fan of your pack! :D
    Posted in: Clans
  • 1

    posted a message on MC:PE Updates Thread [LATEST: Possible Snapshot Release Tomorrow!]

    Hopefully, with this new full-time developer on MCPE, we can hope for more pc items (redstone mod support etc.) and less PE exclusive items :) Also, i heard that redstone will PARTIALLY be added in 0.8.0, boats may be added , and so may squids,mini caves, and fishing.
    In a youtube video i saw a tweet from Johan that said this : "For 0.8.0, squids, boats, fishing, redstone, and mini caves are currently being implemented for the next update :) (im positive it was johan cause he excessively puts smiley faces at the end.of his tweets)

    Seems a little *takes off sunglasses* fishy. YYYEEEEEEAAAAAAAHHHHHHH
    Posted in: MCPE: Recent & Upcoming PE Updates
  • 1

    posted a message on [Jul.08] Rei's Minimap v3.4_01
    Quote from The_mInecraftMan

    How do I warp to a waypoint?

    You walk there.
    Posted in: Minecraft Mods
  • 1

    posted a message on [1.3.2] AdventureCraft - NPC Pathing Blocks [R1095]
    Quote from xXUberXNovaXx

    MY GOD MAN, JUST UPDATE IT ALREADY. HOW HARD CAN IT BE.

    It's not that easy to update a mod. Why don't you make a mod and try and update it to a huge update like 1.6.1. It takes awhile. So stop whining. Either way this mod is dead. So stop complaining. The Devs have lives too you know. It's certain people like this that make the minecraft community look bad. Don't complain. This mod is dead. Seriously.
    Posted in: Minecraft Mods
  • 3

    posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)
    Quote from MrPokax

    Yes but you are lucky you could afford it

    Anyone knows how to install mods in cracked minecraft 1.6??

    Why don't you just buy the actual minecraft? -_-
    Posted in: Minecraft Mods
  • 1

    posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)
    Quote from r0ck3t0wlz

    Do you guys realize how hard coding and making mods are? All those annoying little 10 year old's thinking that you can rename a folder and it's updated. That's not how it works. It takes time and dedication to code. It's going to take a little longer especially if the creator has 4th of July plans like everyone does. The creator is working at an extremely fast pace and needs some time to update his mod because remember, this is a new update. So much needs to be changed in this mod especially do to the fact that there is now recourse packs. I bet the mod will be done in about 3 days or so and we should all be fine. Just quit being so "naggy" and be patient. I know it's nonhuman to wait but he is working at a super fast pace. :)

    Exactly.
    Posted in: Minecraft Mods
  • 1

    posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)
    Quote from DigitalLunacy



    Ok dont wana come off as a jerk, but WTH are you talking about? Lex Manos has done more tweeks and FPS improvements BY HIMSELF for free with Minecraft/Forge than MOJANG can do with 8 people WHILE GETTING PAID! Im running 96 yes count that 96 mods in 1.5.2 and still get 60+ FPS on a mid tier PC, I know this is Optifines thread but dont start a forge war here.... you obviously know nothing about mods or forge in general....

    And Optifine is always tring to be compatable with Forge, lex added hooks just for it to use and still be compatible. I always use OF and Forge as i never play boring vanilla. And spx614 has most problems with forge because lex adds stuff to try to improve MC's crappy notch code/renderer and he has to try to make it work for both, i really wish he would make one fully forge and one for vanilla.

    Dude seriously i hate people talking out of their backsides....

    EDIT - what mods are you talking about thats not "Forge" i know of 1 BTW, others are nub mods noone uses, if you mod you use Forge PERIOD... or your not playing modded MC.

    Just reread your post and i can see you are oblivious to modding so disregard my points as they are lost on you, noone mods with their .minecraft directory unless your still in the stoneage, there are far better programs that take care of all that for you but you know that huh?
    what is your point in that first paragraph? All that the person is trying to say is that optifine should not REQUIRE forge because sometimes it can make people lag or that they can't use forge. You are saying that Lex can more improvements with FPS and tweaks than Mojang. I don't see why you are arguing against that person when he thinks optifine shouldn't require forge. What's your point? Also, it doesn't seem like you are trying not to be a jerk when you say he knows nothing about mods or forge in general, when he obviously does. When you say you are trying not to be a jerk it doesn't mean you are being a jerk.In sorry if that was offensive to you.
    Quote from OpenClose

    This, along with forge, should be implemented directly into vanilla minecraft. Optifine's options should have been in minecraft since the beginning, and freaking everything uses forge.

    Oh, same with magic launcher.

    I agree with you on that.
    Posted in: Minecraft Mods
  • 1

    posted a message on MC:PE Updates Thread [LATEST: Possible Snapshot Release Tomorrow!]
    Quote from TheSafeOne

    But, come to think of it, the first 100 k people is quite a BIG number, i mean, i know there are 10 million sales, but think about it:
    -like, 10% of every player probably abandoned the game,
    -about 20% are those who like playing solo
    -maybe 5% just bought it and played for a day and stopped
    -AND 1% are gonna be them beta testers
    -64% are always playing.
    If my numbers are correct, it is going to be less likely to happen to be within the beta testers.
    If my numbers are all shuffled between those possibilities, it may be more likely. Here is another possibility:
    -20% abandoned,
    -5% play solo
    -15% stopped from the start
    -59% always play
    -1% are beta testers
    Now here, it is more likely than the older possibilities, since the " always play" percentage is gone lower...
    So, hopefully most of us get to beta test or something,
    Not trying to beg, but if you liked this big mathematical comment, think about taking your time and gimme that 1-up if you enjoyed.


    That actually makes LOTS of sense! If fire animation is added in all aspects, then mobs can go on fire!

    Yeah, pretty much everyone (besides the people on this forum) abandons MCPE because there aren't enough feature or they want everything from the PC version. And then I face palm because the Devs can't do everything.
    Posted in: MCPE: Recent & Upcoming PE Updates
  • 1

    posted a message on MC:PE Updates Thread [LATEST: Possible Snapshot Release Tomorrow!]
    Quote from Andry9

    When update?????????? Mojang = JB :-P

    Yes, yes, we all know mojang is "Just Boss".
    Posted in: MCPE: Recent & Upcoming PE Updates
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