• 0

    posted a message on MrCrayfish's Construction Mod v1.1 - A.O.E. Inspired Construction! Huge Update Beta Release!
    Quote from awesome_animal50

    For some reason when I try to build it says no buildings available. Is this a glitch or is there something else I need to do.


    Read the main post again. You did miss something.
    Posted in: Minecraft Mods
  • 0

    posted a message on MrCrayfish's Construction Mod v1.1 - A.O.E. Inspired Construction! Huge Update Beta Release!
    Quote from FireFan454

    So I downloaded the mod and got in installed correctly and every thing, but when I go to the planning table and put a blank blueprint inside, it says no buildings. How do I fix that?


    really? i just said the answer above your post...
    Posted in: Minecraft Mods
  • 0

    posted a message on MrCrayfish's Construction Mod v1.1 - A.O.E. Inspired Construction! Huge Update Beta Release!
    Quote from CreepazRule1598

    When i try to use the planning table to start constructing it says 'No Buildings'. If u know wats wrong please tell me, otherwise great mod and keep up the good work. :lol:


    You have to download the buildings packs which is stated in the original post.



    Also for my problem with not being able to build the medieval house, i found the problem, instead of chests it required trapped chests instead, my bad.
    Posted in: Minecraft Mods
  • 0

    posted a message on MrCrayfish's Construction Mod v1.1 - A.O.E. Inspired Construction! Huge Update Beta Release!
    As you can see, it doesn't let me build it. This only happens with the medieval house, all other buildings work.




    Posted in: Minecraft Mods
  • 0

    posted a message on MrCrayfish's Construction Mod v1.1 - A.O.E. Inspired Construction! Huge Update Beta Release!
    Guys Mr. Crayfish have already stated firmly no to include older versions

    Quote from main post:

    "There will be no backports unfortunately."



    Quote from Mr_Crayfish

    Make sure you have the correct material and stack size.


    Unfortunately i tried again and alas i had the correct material and stack size, i even put them exactly in the order the preview shows but still the "build" button doesn't show up
    Posted in: Minecraft Mods
  • 0

    posted a message on MrCrayfish's Construction Mod v1.1 - A.O.E. Inspired Construction! Huge Update Beta Release!
    Hey I can't build the medieval house (in survival) even though i have all the required materials. Is this a problem on my end or does this happen to anyone else?
    Posted in: Minecraft Mods
  • 1

    posted a message on Snapshot 13w47a Ready for Testing!
    Summary of changes:

    •One click broadcasting to Twitch.tv
    Microphone can be recorded too.
    Chat integration in the game.
    Several new settings
    Twitch Broadcast Settings - Quality, Framerate, Bandwidth, Send Metadata, Mic Volume, System Volume and Compression
    Twitch Chat Settings - Enable and User Filter

    •New Mojang Logo shows on game startup


    Bug Fixes:

    MC-12413 - Furnace GUI - "full" arrow texture always drawn on leftmost column
    MC-14323 - Minimising other windows open, resizes Minecraft window
    MC-23132 - Click or right-click stuck on OS X
    MC-26102 - OS X Fullscreen is not supported
    MC-30300 - Minecraft Mac Command Key Glitch
    MC-30537 - Flower duplication glitch
    MC-31388 - Right clicking a flower pot that has certain plants in it while holding another plant replaces the one in the flower pot with the one you're holding
    MC-35617 - Cactus has incorrect inventory image
    MC-35643 - Items with enchantment effect cause blocks and potion effects indicator to not render
    MC-35658 - Water too transparent?
    MC-35797 - Background Rendering Issues When Picking Up Enchanted Items / Caption of containers white
    MC-36383 - Translucent parts of stained glass not visible in 3rd person mode
    MC-36395 - Weird rendering of transparent blocks on the 0-axis
    MC-37106 - All the textures are flipped/mirrored on north/east sides of blocks
    MC-40523 - Game crash at Statup
    Posted in: Minecraft News
  • 0

    posted a message on AleXndrTheGr8st's Mods (SimpleCore API, SimpleOres, Fusion, Netherrocks)
    Don't forget to update the mod version to 1.0.2 in mod list when you do update it, it currently says Version 1.0.0 now:P
    Posted in: Minecraft Mods
  • 0

    posted a message on AleXndrTheGr8st's Mods (SimpleCore API, SimpleOres, Fusion, Netherrocks)
    AleXndrTheGr8sl i suggest updating ur change log on the first page to the new ones from the website of yours
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.6.2]More Bows! Mod
    So I installed this mod, started the game up, Just when i was loading my game i got an ID mismatch. Is this supposed to happen?
    Posted in: Minecraft Mods
  • 0

    posted a message on MrCrayfish's Furniture Mod v4.1 - The Outdoor Update! (Updated: 9/1/2017)
    Quote from Antihate

    Hey I was building and I saw a glitch , Not sure if its the mods I have or yours .
    http://imgur.com/R2dS8iN
    http://imgur.com/scxehNE
    Everytime its near glass it dose that , :(


    Hello antihate

    I noticed this aswell. Seems to be an issue with Optifine connected textures option. I suggest using glass panes, as they seem to be unaffected by this bug :)
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.5.x] [Forge] [SMP] Lanterns 1.3.5
    Fantastic mod, Great work!
    Posted in: Minecraft Mods
  • 0

    posted a message on Primitive Mobs v1.1beta - Last Updated 01/01/2018 - 1.12 beta version available!
    I really like this mod. How about new variation of skeletons -- > skeleton warriors, where they attack at melee with swords instead. They are faster than zombies. Would fit nicely to vanilla.
    Posted in: Minecraft Mods
  • 0

    posted a message on Primitive Mobs v1.1beta - Last Updated 01/01/2018 - 1.12 beta version available!
    Hello i got this error after playing a bit and found those pink slimes and spider families. No other mods installed, just optifine (and forge)

    Minecraft has crashed!
    ----------------------

    Minecraft has stopped running because it encountered a problem; Ticking entity

    A full error report has been saved to C:\Users\Felipe\AppData\Roaming\.minecraft\crash-reports\crash-2013-01-27_05.25.09-server.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash :(



    --- BEGIN ERROR REPORT 9981acbc --------
    Full report at:
    C:\Users\Felipe\AppData\Roaming\.minecraft\crash-reports\crash-2013-01-27_05.25.09-server.txt
    Please show that file to Mojang, NOT just this screen!

    Generated 27.01.13 05:25

    -- Head --
    Stacktrace:
    at daveyx0.mobs.EntityPinkSlime.bn(EntityPinkSlime.java:304)
    at md.c(EntityLiving.java:1786)
    at daveyx0.mobs.EntityPinkSlime.c(EntityPinkSlime.java:214)
    at md.j_(EntityLiving.java:807)
    at daveyx0.mobs.EntityPinkSlime.j_(EntityPinkSlime.java:149)
    at yc.a(World.java:2291)
    at in.a(WorldServer.java:647)
    at yc.g(World.java:2253)

    -- Entity being ticked --
    Details:
    Entity Type: Primitive Mobs.BrainSlime (daveyx0.mobs.EntityPinkSlime)
    Entity ID: 38034
    Name: Brain Slime
    Exact location: 155,19, 103,00, -6,23
    Block location: World: (155,103,-7), Chunk: (at 11,6,9 in 9,-1; contains blocks 144,0,-16 to 159,255,-1), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1)
    Momentum: 0,00, -0,08, 0,00
    Stacktrace:
    at yc.h(World.java:2107)
    at in.h(WorldServer.java:516)

    -- Affected level --
    Details:
    Level name: New World
    All players: 1 total; [iq['f'/365, l='New World', x=138,26, y=106,00, z=-3,16]]
    Chunk stats: ServerChunkCache: 601 Drop: 0
    Level seed: -306454571925606702
    Level generator: ID 00 - default, ver 1. Features enabled: true
    Level generator options:
    Level spawn location: World: (20,64,-32), Chunk: (at 4,4,0 in 1,-2; contains blocks 16,0,-32 to 31,255,-17), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1)
    Level time: 39160 game time, 39160 day time
    Level dimension: 0
    Level storage version: 0x04ABD - Anvil
    Level weather: Rain time: 77538 (now: false), thunder time: 104421 (now: false)
    Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: true
    Stacktrace:
    at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:680)
    at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:599)
    at bdz.q(IntegratedServer.java:159)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)
    at fy.run(SourceFile:849)

    -- System Details --
    Details:
    Minecraft Version: 1.4.7
    Operating System: Windows 7 (amd64) version 6.1
    Java Version: 1.7.0_04, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 96279840 bytes (91 MB) / 393871360 bytes (375 MB) up to 954466304 bytes (910 MB)
    JVM Flags: 1 total; -Xmx1024m
    AABB Pool Size: 4800 (268800 bytes; 0 MB) allocated, 2163 (121128 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 63
    FML: MCP v7.26 FML v4.7.4.520 Minecraft Forge 6.6.0.497 Optifine OptiFine_1.4.6_HD_U_B6 4 mods loaded, 4 mods active
    mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    Primitive Mobs [Primitive Mobs mod] (PrimitiveMobsv1.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 1297 (72632 bytes; 0 MB) allocated, 342 (19152 bytes; 0 MB) used
    Player Count: 1 / 8; [iq['f'/365, l='New World', x=138,26, y=106,00, z=-3,16]]
    Type: Integrated Server (map_client.txt)
    Is Modded: Definitely; Client brand changed to 'forge,fml'

    java.lang.NullPointerException
    at daveyx0.mobs.EntityPinkSlime.bn(EntityPinkSlime.java:304)
    at md.c(EntityLiving.java:1786)
    at daveyx0.mobs.EntityPinkSlime.c(EntityPinkSlime.java:214)
    at md.j_(EntityLiving.java:807)
    at daveyx0.mobs.EntityPinkSlime.j_(EntityPinkSlime.java:149)
    at yc.a(World.java:2291)
    at in.a(WorldServer.java:647)
    at yc.g(World.java:2253)
    at yc.h(World.java:2107)
    at in.h(WorldServer.java:516)
    at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:680)
    at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:599)
    at bdz.q(IntegratedServer.java:159)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)
    at fy.run(SourceFile:849)
    --- END ERROR REPORT 6d0d412c ----------
    Posted in: Minecraft Mods
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