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    posted a message on Pandemonium II / Exile - A truly hardcore survival experience. - Minecraft 1.4.6
    Sound interesting

    Whitelist Application:
    1. What is your In-Game Name? Seeds
    2. Why do you want to join this server? Sounds challenging, and fun.
    3. How long do you think you will survive on your first night? To many variables to even guess, plus with different mechanics than most servers, I couldn't really say. If you require an answer, I'll say all night
    4. What do you think will be the cause of your first death on this server? Again I need to know more about the mechanics, but I would guess hunger.
    Posted in: PC Servers
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    posted a message on Mcpvp.com #1 HC PVP Server! [NO WHITELIST][NO RULES!][95+][NO LAG][24/7] [DAILY TOURNAMENTS][100% X-RAY DETECTION! ONLY SERVER W
    I play on the main server (MCPVP.COM), and it's my favorite Minecraft server so far. If you like a high population (approx. 100), anarchy/no rules type action(ie. no chest/land protect), without a bunch of mods that alter the game too much, then I would strongly suggest you give this a try.

    At first I didn't like the tracking, but after some messing around I don't think, without giving away too much, it can see "everywhere". So don't get discouraged and think you can't hide anywhere (for a reasonable span of time anyway :tongue.gif:). Still I think I might rather it removed, but it's growing on me.

    I'm also not a fan of /warp and /home, I can imagine many will disagree, but it's just my opinion. I am getting use to it though, just changes things a bit. Still, again I think I would prefer it removed as well.

    These are minor things though, core idea of the server is just right. Last month I donated $5 (VIP), this month $10 (MVP) (neither are game breaking) and will continue support this server.

    -Seeds

    *edit - Almost forgot, great up time, and no lag.
    Posted in: Minecraft Survival Servers (archive)
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    posted a message on Chestprotect removes fun from minecraft
    Quote from MCHash »
    Are you guys simple? I'm sick of hearing these WHINE threads about servers that aren't setup the way YOU want them to be...


    Your the only one whining here, everyone knows that. Also as stated,

    Quote from Seeds »
    This does not mean you need to quite your other servers, I play on these too.


    So they are setup the way I want them, I play on several of them. So what are you going on about? (not making sense is another clear sign of a whiner)

    Quote from MCHash »
    How the hell does that imply I only play on protected servers??


    It doesn't,

    Quote from Seeds »
    but have you played on are types for any sort of time at all?


    The "?" is a dead give away that a sentence is a question, and not implying anything (not always). I did follow this with "So who's ignorant" in case you didn't give it a chance (trying and giving it a chance are different btw) After reading your posts, I pegged you as a "rage quiter" for sure, so you giving it a chance is laughable, you can't even hold a discussion without thinking everyone is crying, whining or bitching.

    Quote from MCHash »
    I've seen that door, I've walked through it, I've even carved my name into it... So what?


    Again, as stated...

    Quote from Seeds »
    Obviously, if you have given it a real chance and still dislike it, the post is clearly not directed at you


    That's what. At this point I realize your either a troll, or retarded, in either case, after this post I'm done wasting my time with you.

    Quote from MCHash »
    How is bitching about people's servers, somehow some effectual way to enlighten people about other server mods and settings?


    We've been over this before, I play on them and I like them, not as fun as the other servers, but fun for creating large structures that look nice and can't take the heat of the battle. Btw, I've received several mails about what servers I play on, even had a few contact me about starting a server.

    Quote from MCHash »
    ROFL


    Me too, lols

    Quote from MCHash »
    People know what is out there


    Not everyone, no. The people who contacted me stated, "I though they all used this". Furthermore there are threads started looking for these types of servers.

    The rest of your rant was either already covered, or repeating the same thing.

    Quote from MCHash »
    Like you are the only person who knows about that stupid door


    Of course I'm not, after all I play on several servers with many like minded people, but not everyone has seen the light. With the high response rate I've got from this thread, I will continue for sure (lol, one of my servers is always full now >.<).

    In conclusion, there is nothing to say but you should be executed for terminal stupidity.

    There is some relevant stuff posted in here since my last post, but I've wasted to much time already on MCHash so I'll be quick. Safes in real life also can be opened without destroying the contents, you just need to know what your doing, or bring it to someone who does. The texture hack might work I've never bothered trying, if it does, you would still need to see through most all of the block types. Don't make them completely clear though, invisible lava still hurts :tongue.gif:, but with the size of maps, it's still a needle in a hay stack.
    Posted in: Alpha - Survival Multiplayer Discussion
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    posted a message on Chestprotect removes fun from minecraft
    And therein lies the solution, please stop advocating the door for those of us who don't want it.


    Not really. It is fairly common that people think they don't like things all the time, and after trying it say things like "Wow I can't believe I didn't try this sooner" Obviously, if you have given it a real chance and still dislike it, the post is clearly not directed at you, but still I should let the ones who might be "on the fence". Right?
    Posted in: Alpha - Survival Multiplayer Discussion
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    posted a message on Nov 26 update failed?
    He spoke about finding the problem, and released a new update. I assumed the invis player thing was fixed, but it is still happening.

    Anyone happen to know what happen with that? Did he find the problem but just not fix it, or did he try to fix it but it didn't work? Basically I want to know if we should continue to give information about what we are experiencing as far as the bug goes.

    *Edit, If he tried to fix it, does he know it did not work?
    Posted in: Alpha - Survival Multiplayer Discussion
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    posted a message on Sacred Labyrinth [Vanilla Survival][PvP][Working Nether!!!]
    Wasn't there going to be a player cap bump? The server is always full cause it's so uber :tongue.gif:

    *Edit, I did get in, but after being spawn attacked my NINJ4 (not surprised at all though coming from him), I decided to get a drink before respawning and got the boot.
    Posted in: Minecraft Survival Servers (archive)
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    posted a message on Chestprotect removes fun from minecraft
    Quote from MCHash »
    It seems to me, that most people bitching about the servers, have no friends, or creativity, or engineering ideas


    Epic, it is funny you say that, friends, creativity, and engineering is exactly what you need to SURVIVE on a non-chest protect server.

    Anyway, since you quoted the OP I assume you talking straight to him. He is just expressing a opinion since when is that crying? If anyone is crying between the 2 of you it's YOU with all the CAPS, the "???!!", and the "...", not to mention the stuff you were saying. We've played on your type of servers tons, but have you played on are types for any sort of time at all? So who is ignorant here? I'm only here, not to change how servers run, but to enlighten you too, in my opinion, a much more exciting experience. This does not mean you need to quite your other servers, I play on these too. The way I see it, play it safe in RL if you want, but in a game take some risk. The worst that can happen is you loose some time (you can also gain time when you kill them and get lewts), but I promise you the reward will be great. Of course it is ultimately your choice, I can only show you the door my friend, I can not walk through it for you.
    Posted in: Alpha - Survival Multiplayer Discussion
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    posted a message on Chestprotect removes fun from minecraft
    I'm not going to stand guard in front of my chest at all times. And even if I did, I don't play minecraft all day long.


    I covered that in my second post, way to read the thread before poasting'

    -Seeds
    Posted in: Alpha - Survival Multiplayer Discussion
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    posted a message on Chestprotect removes fun from minecraft
    Quote from SharpG »
    Are you joking seeds?


    Nope, but I don't know the limitations of MC, as stated in my post.

    Quote from SharpG »
    Thousands of players?


    Yup I said it, I just looked up one WoW server and it had 14000+ players, sure this is an extreme example, but you think it's not possible to attain a minute fraction of that in the future? Some of these WoW players don't play a lot, not everyone is online always, and some may not even play any more, MC will be no different. Computers are only getting faster (quantum computing, the wave of the future! lol). More realistically with portals (as far as notch once mentioned) we can one day use portals to jump to another server, so we can have several servers run different areas of the map so players will not always be on the same server. We certainly have the room with 8x the surface of earth. Anyway, i'll just go to the next question as it is kinda tied to this one.

    Quote from SharpG »
    The only type of game that can come even CLOSE to having a 100 players in an area are MMOs without that area lagging like crazy. Hundreds of players on a minecraft server would just be madness, even the most top of the line servers could never handle that without it lagging.


    I said 100's in a town, not an area, and not online at one time (people don't play 24/7, I try sometimes). I meant 100's in a group, figure people sleep 8 hours, work 8 hours, if they play the rest of the time and spread out over all time zones, (which is what you want for 24/7 protection) where talking say 66 people give or take? (more durring peak, less during off peak, but people won't play 8 hours a day, heh, so even less). How many players signed up for your server, and how many online atm? See what I mean? I can also imagine other MMO's use a bit more resources them MC. One game I play has about 50-65k players online each day, players can go anywhere they like, but if too many go to one place it does stop entry to that area. I've been in battles of 600+ vs. 600+, sure it was a bit laggy, but I hear there pushing 1k+ vs. 1k+ these days. The most popular area has about 1200 people all day little to no lag. Again, they're are ram based server and pricey as hell I'm sure (I don't know much about it), and they reduced the need to send and receive info (I think!) as compared to games like WoW. Takes away from the game a little but the graphics make up for it, some of the best I've ever seen. Anyway I'm looking for a fraction of that kinda load and in the future not now, MC is still in alpha after all and people are already pushing 75+ players.

    Quote from SharpG »
    People who play on a specific server spend HOURS searching for diamonds, gathering materials and building structures and you want to give the ability to simply go and steal 5 hours worth of searching?


    This one is my favorite question, you got me all wrong my friend. I am 100% anti-grief, I just choose to attempt to use in game mechanics to achieve my goal, that's all. I have NEVER stolen a chest, BUT if I find a griefer's chest and I'm sure he is in fact a griefer, you better believe I'm will clean that thing out, and destroy what I can't carry. (he will also be KOS) In a perfect MC world, I'd lead the resistance against the griefers. I currently spend most of my fighting time saving other peoples structures, and I don't even know them.

    Why do I hate griefers? I don't hate, I despise people who pick on the weaker players. (weaker meaning they just don't quite understand how to play on a no rules server, there stuck on a creative mentality, and just not prepared to defend themselves) Some of these griefers are going on Creative servers and picking on people who are simply playing a different style game (come pick on someone playing your game griefer, bring it!) My little cousin is so young she thought a griefer was helping her build, and she liked the changes!!! LMFAO. Meanwhile the griefer was probably like "I just wftpawnd this NOOB!"

    Quote from SharpG »
    traps are the epitomy of fail. "Oh no, the chest's trap killed me, *Respawn* now to go loot the chest.


    Nah, I think they work great, I would just like more triggers for traps, which I think will be added. Also don't you mean you mean respawn, farm or resupply, run halfway across the world (**** darkness, MOBS! shelter!)in hopes to find the hole you dug that leads to my house at bedrock, only to open the chest to find you died too an empty decoy chest? Better luck with the next one luls.

    Quote from SharpG »
    SMP servers aren't meant to be surviving against the environment and mobs, not against eachother, PvP is just an optional part of SMP servers, not the focus.


    That's your opinion, mobs are optional too. As I said once before my opinion on mob survival,

    Quote from Seeds »
    In singleplayer hard mode when I see a mob, I throw a few blocks down, go afk to the bathroom, close my eyes on the toilet and day dream of urinating and defecating on his face, come back to see him still trying to jump over 2 blocks, kill him, and still have full health. There is nothing survival about that.


    Everyone can play how they want, it's a sandbox after all. I would just like players to challenge themselves when the time comes (you can also play on a creative server for you big epic structures, I do!, sometimes). If I feel with all features in and working we are still at a disadvantage, you can count on seeing me in balancing threads. (Let's not get ahead of ourselves)
    Posted in: Alpha - Survival Multiplayer Discussion
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    posted a message on new grief attack
    /sarcasm No he's is a douche, he didn't even answer the question he asked /end sarcasm

    has anybody else seen this kind of attack?


    No. not sure how this helps you, but no.

    yea, I'm a douche

    -Seeds
    Posted in: Alpha - Survival Multiplayer Support
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    posted a message on Why is Notch spending so much time on SMP anyhow?
    Everyone who has and ever will buy Minecraft will almost definitely spend most of their time in single player.


    What do you base this on? I mean is it based on fact or are you guessing?

    I’ve uploaded a new server and a new client, fixing the two major bugs I heard about.
    I had to disable leaves decaying again (sorry!) because it caused infinite loops in certain situations.
    -Notch

    Is this the bug you speak of? If so, infinite loops don't sound minor, or an easy fix. I think you said you read this though, so this must not be what you mean.

    Anyway, the way I see it is, singleplayer for me seems to work 100%, not sure about the leaf thing. On the other hand SMP is riddled with bugs and has needed attention for some time, I've been patient and am glad he is giving it some updates. I mean really though, one bug? I can think of dozens of SMP game breaking bugs atm off the top of my head, I think he is right on point.

    Furthermore I think people play singleplayer only because SMP is so buggy, once it gets fixed I think SMP will be the popular one. Besides multiplayer is the wave of the futrue, you been living under a rock? :tongue.gif:

    -Seeds

    *Edit one other thing, this is the second time he fixed leaves I think, sometimes new features cause old bugs to reappear. I have read it is best to sometimes add the feature first, then work the bugs out, because if you do it the other way around, you may end up having to fix the same bug over and over (waist time). So it may just be easier for him.
    Posted in: Discussion
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    posted a message on Oh god Notch. Please.
    I believe there was a poll about this, either fix SMP damage or fix the dupe bug (among other things). I believe it ended up about 80% to 20%, in favor of SMP damage. So it's on his mind, but will just have to wait a bit more.

    As some others stated there are plugin/mods that can fix this to some degree.
    Posted in: Alpha - Survival Multiplayer Discussion
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    posted a message on Chestprotect removes fun from minecraft
    See we could but If I intended to steal from you, I'd do as most thieves do and rob you when YOU ARENT THERE.


    Lucky for us, with damage now in, are traps on decoy chests can kill these thieves when WE AREN'T THERE.

    Unless you played in a very closed circle of players. This would never ever work.


    Did you even read my post, ok, it was long. Anyway I have NEVER had a chest stolen. Hide it.

    Or and also, finding hidden chests is simple with a texture edit. So hiding them also not an option.


    This was also covered in my post. It IS an option, you just need to protect it against wall hacking I gave one example, and are are MANY other methods.
    Posted in: Alpha - Survival Multiplayer Discussion
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    posted a message on Chestprotect removes fun from minecraft
    they can't spend 18 hours a day guarding their chest with a sword


    Obviously, in these offline cases you keep valuables on you, and the rest in a hidden chest. When I say hidden I don't mean a secret room, the chest is still exposed to wall hacking. If the room is anywhere close to your home or if the secret room is lite up with torches it will be even easier to find. The simplest way to secure it is to have the chest buried, with blocks on all sides of the chest, flush against it. Also use blocks that are common if your in a cave, (ie. dirt or smoothstone) cobblestone if a dead give away that someone's dug there.

    People go on and on, how singleplayer is boring playing by yourself, to see them get on SMP and play solo... Teamwork is key, eventually there will hundreds of people on servers, and assuming the code and servers are up to it, I don't see why not thousands.

    A town could have hundreds of players, tall walls that could be protected round the clock. This will make it difficult to dig at the base of a town wall, even more so with :obsidian: cast in place there, or traps.

    Climbing over the wall will be even harder, once a guy is spotted stacking blocks a few arrows will knock him back, off his block, and he will fall to his doom.

    Then of course, there is the tunnel underneath the castle wall idea. In the medieval times, this was one of the purposes of water moats (very deep), but I have yet to test if it will actually drowned a guy trying to tunnel underneath. The current method I'm testing on my test map, is massive gravel wall sections strategically placed in the ground leading up to the castle. These wall sections are separately wired with redstone, leading to one of the outer wall towers. Digging though these walls disturbs the wiring on top of the gravel, and through a series of redstone torches, gives me the direction there digging from, how close they are to the outer wall, and if there digging at the left side, center, or right side of a wall. The only problem is people using a torch to prop up the gravel, it is tricky though and if there timing is slightly off they'll trigger it. I have found a fix for this, but it more than doubles the time it takes to make the wall sections (sorry, not ready to release that info just yet).

    Lastly if they actually breach the outter wall, they will then need to get through inner wall. Then they would need to find the chests, only to come up with trapped decoy chest, after trapped decoy chest. Mastering these types of things would be an absolute nightmare for a thief. This post is long enough so I won't go into detail.
    Anyway, that is the kind of gameplay I'm waiting for, just a few more bug fixes and some performance fixes to allow more players per server, and I don't see why it can't be done with some good teamwork.

    Log off or walk away from your storage and your things will get stolen or griefed on a vanilla server.


    I play mostly on servers with no rules, and working pvp, I have NEVER had a chest stolen, and never had more then very minor griefing take place before they died (only happened cause they can see my name plate through walls and I didn't feel like leading them away from my base). Your simply not taking the proper precautions.

    and someone can't tear your house down in 5 minutes with their bare hands.


    and they also can't build that same house in one minute...
    Posted in: Alpha - Survival Multiplayer Discussion
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    posted a message on Chestprotect removes fun from minecraft
    It is because up until yesterday you couldn't defend your chest at all, unless your server was running a pvp dmg mod. You couldn't attack, traps didn't work due to no lava, fall, suffocate(water/sand/gravel), or tnt damage. Furthermore even though notch tried to fix wall hacking, it's still very doable a many different ways, and many players don't know how to protect there chests correctly against wall hacking.

    So, once all this is fixed you will be able to protect your chests yourself, and the mod won't be necessary. The question is, will the players be able to take off there training wheels when the time comes? This transition from the current modded (aka "hacked") versions of minecraft we so often see (what I like to call "Hello Kitty Online"), to the future game of minecraft alpha, will be difficult. Players have become dependent on these mods, and I'm afraid for many of them it's too late. Many players are playing a game of "House" on these so called survival servers, which was fine in the games modded form, but the stuff they create and practice building wouldn't last but a few seconds in the real MC world (ie. all wood house, single stone wall castles, no walls protecting towns/crops, ect.). That combined with the fact that they were invincible to all forms of damage has dulled the players skills, and created some terrible habits (ie. unfenced 80 block drop holes in the ground, that players used for fast travel to the bottom of a tower). People are basically playing "Minecraft Classic" with some extra features, not alpha.

    I play on a few Pvp servers, some which have little to no rules. I watch players try to build these "carebear" wood houses a few blocks from spawn and then wonder why it was destroyed. Yesterday on another server that is suppose to become a pvp server when pvp is released, I watched admins who could barely function without there mods. Trying to force daytime over and over, complaining they can't see to finish there first house. Yelling at players attacking them saying "when I get my admin status back I'm going to kick you" (on a pvp server lol). Admins begging the server owner to give them diamond tools cause they just can't build with stone tools (Owner gave in and handed out 100's of diamond tools/weapons/armor to the angry mob). One guy built a tower up to the sky and then said "****, how do I get down?!?" I could go on, there are some even funnier stories, but I think I'm going to save them for a thread as I have screen shots of these. Anyway I must run late for dinner!

    -Seeds
    Posted in: Alpha - Survival Multiplayer Discussion
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