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    posted a message on Single Player Commands [V4.9] - Official Download [SPC] [+NoClip]
    1. Check that dark conditions exist and you're not on peaceful mode.

    The spawners don't seem to have critters in them anymore, but they seem to work. I mention the above because I spent a half-hour not realizing I had peaceful on, and nothing was spawning.
    Posted in: Minecraft Mods
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    posted a message on Single Player Commands [V4.9] - Official Download [SPC] [+NoClip]
    Quote from MimsyMan

    A bug I ran into with this is that whn I have the mod installed on my minecraft, I cannot destroy minecarts whatsoever. I have PC minecraft btw, if that is need to know, and I have tried literally everything trying to fix this. I reset my JAR file and i was able to destroy them again, so I reinstalled my Optifine and TooManyItems mods and decided to leave out SinglePlayerCommands.

    I ran into that too ... I find I can break them by hitting them repeatedly, instead of holding down the hit button like everything else in Minecraft. It's like they are being treated like a mob or something.
    Posted in: Minecraft Mods
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    posted a message on Single Player Commands [V4.9] - Official Download [SPC] [+NoClip]
    I find "replace" not working when the material in question is a newer one, like netherbrick.

    But the place to ask would definitely be in the worldedit forum.
    Posted in: Minecraft Mods
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    posted a message on Single Player Commands [V4.9] - Official Download [SPC] [+NoClip]
    My Minecraft sound recently went out on its own for a few days, no connection to any installed mods. Then it came back. It was weird.
    Posted in: Minecraft Mods
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    posted a message on MCSkin 3D
    Finally got around to trying this out. Amazing. Way more useful than I had imagined -- being able to see what i am doing as I work makes a world of difference.

    I eagerly await mob support -- though it already works for zombies, of course!
    Posted in: Skins
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    posted a message on Is it possible?
    Quote from Scix

    Couldn't you just copy/paste one with Worldedit?

    "No" happens to be the answer. It'll bring across the bedrock block on fire, no crystal attached.
    Posted in: 1.0 Update Discussion
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    posted a message on Is it possible?
    Couldn't you just copy/paste one with Worldedit?
    Posted in: 1.0 Update Discussion
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    posted a message on [contest] SMP Spawn Fix
    Just, uh, doing a little thread necromancy -- did you get any other submissions? Any new solutions? Has something in 1.0 made it unnecessary?

    Starting to rev up my new map -- not too far along, but far enough to be considering player flow -- and I suddenly remembered this thread.

    Also, addendum to my above: if the 20x20 area is full, and the top layer is unusable (say, if it's lava or water), it'd HAVE TO spawn you in the only clear space, right?

    Though my setting is a hotel, and I am not sure how well I could integrate something like that.

    C-A, when I ran it on multi with some friends, totally and absolutely failed at spawning people where I wanted them to be.
    Posted in: Maps
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    posted a message on [16x] [1.7.x] Crimson Asylum horror texture pack
    There is *so* much new stuff being added, I am thinking I won't do an update until after 'Con ...

    There's so much potential with the new materials.... I am giddy with excitement. Too bad I couldn't really get a Halloween update.

    Life. Don't talk to me about life. It's rubbish.

    :tongue.gif:
    Posted in: Resource Packs
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    posted a message on [ADV/ESC]Crimson Asylum survival horror map + texture
    It may not need it, I can't think of anything it would break -- I'll take it for a test run in a bit.
    Posted in: Maps
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    posted a message on Single Player Commands [V4.9] - Official Download [SPC] [+NoClip]
    Quote from coreyshorty

    cpould you PLZ releaes it for 1.8?!?1 I cant change it back to 1.7 and now its not as fun as 1.7 when I had SP commands :mellow.gif:

    He will. Of course he will. He has said he will. But he is not psychic, and cannot produce new coding before the game update has been released. It's been less than 24 hours. Hold yer horses.

    Asking won't help. It'll just irritate everyone else watching this thread and waiting patiently.
    Posted in: Minecraft Mods
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    posted a message on rsmalec's (retired) Map Reviews
    When I first released my map, I had passive mobs on, not knowing that was transferrable.
    Posted in: Maps
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    posted a message on Single Player Commands [V4.9] - Official Download [SPC] [+NoClip]
    Not that I am recommending it, but it shouldn't be too hard to make a mod that disables itself if the "unregistered copy" message is flagged. Unfortunately, it also comes on if Mojang servers are down and you can't log in for that reason.
    Posted in: Minecraft Mods
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    posted a message on Single Player Commands [V4.9] - Official Download [SPC] [+NoClip]
    Works for me.
    Posted in: Minecraft Mods
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    posted a message on Interior Design Ideas (updated 29 Sept 11)
    Quote from MineSweeper0600

    Nice ideas! I'm gonna try to copy them :3
    A question: can anyone post his furniture ideas here?

    Anyone.
    Posted in: Screenshots
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