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    posted a message on Peronix's mods - Discontinued
    Oh damn...

    *waiting impatiently for the Speaker block next release*
    Posted in: Minecraft Mods
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    posted a message on Specific lag problem.
    If you have a twitter account, I would suggest you to tweet him this thread...

    I did...
    And maybe if he get the link 20-30 times by different people, it will capture his attention...

    Some says it would be an issue only on 64 bits system...

    Does some people have this problem on a 32 bits OS ?

    (I'm getting the lag issue (using 64 bits Win7))
    Posted in: Legacy Support
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    posted a message on Post all 1.6.5 bugs HERE
    Quote from TikiDad

    Not sure what the issue is and I suppose in the grand scheme of things it's not that big of a deal, but every 10-20seconds in game my game will freeze for anywhere from 1 to 10 seconds. With the F3 info up the freezes are indicated by a huge vertical red spike in the little meter. I've deleted my minecraft.jar, version info, everything in the bin folder, and eventually everything in the .minecraft folder all to no avail. I have also made sure I had the current versions of Java (both 32 and 64 bit) installed. I uninstalled, scoured and reinstalled my graphics drivers twice. I tried all the different view distances, I've turned the smooth lighting on and off, I've tried all the framerate options and all of the
    ...



    Tried also disabling all graphics options and with different fps and got the same problem.
    Every few seconds, there is a huge spike and a light freeze.
    My specs are really high and I usually play with 128X128 TP without any problems
    but now I can't even play 1.6.5 with default TP, no mods, render distance to shortest, fast graphics, all
    effects disabled, and any fps caps won't change anything...




    (click on the picture to see it fullsize and you'll notice the 3 spikes that redundantly
    strikes at every few seconds)
    Posted in: Legacy Support
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    posted a message on [1.4.7][Forge] Magic Chest - wood on steroids! (1.0.2 pre-alpha)
    A quick suggestion.

    It would be nice if the vortex software intelligently
    sucks items to it, meaning that if your magic chest
    is set to absorb only dirt, stone or any other materials
    wouldn't be drawn to it and get stuck at the exterior
    of the chest but would rather not be affected by
    this vortex chest.

    I tried to make a conveyor system but it lamentably failed...


    Posted in: Minecraft Mods
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    posted a message on Peronix's mods - Discontinued
    Nice little mods ...
    I love them !
    Posted in: Minecraft Mods
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    posted a message on [1.4.7][Forge] Magic Chest - wood on steroids! (1.0.2 pre-alpha)
    Great.
    Glad to see it was updated.

    I made this for my personal use but feel free to use it
    if you want.
    http://www.mediafire.com/?oqu4nv6fotohemt

    (it's a pdf file containing all recipes and a very short description
    in case of memory leak)


    edit :
    Nice, the smelting software share evenly the stack into all oven instead of
    all stack into a single oven...
    Posted in: Minecraft Mods
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    posted a message on [V1.5_01/V1.4_01] PROWNE's Mods [Grenade Launcher!]
    Doesn't Elemental blocks cost way too much to make ?

    I thought (misread) when I installed it that it took 8 iron . I've just seen that in
    fact I need 72 iron ingot to make a single block...

    It is way too much expensive...

    The "ring of fire" around a small house would cost thousands of irons ingots just to make.
    Posted in: Minecraft Mods
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    posted a message on [1.4.7][Forge] Magic Chest - wood on steroids! (1.0.2 pre-alpha)
    Quote from Hexicube »

    Quote from BinaryCon »
    I've noticed a couple of bugs to do with the smelting software, if you're in the process of smelting one type of metal and add one of another type the second type disappears and coal seems to disappear sometimes when more metal is added to the chest for smelting.

    fully aware of this, we're looking into it atm and have been for a while...


    I was about to say the same things...
    It happened to me a couple of times I was not sure if I was just
    tired and unaware of what I was doing or if I sometimes loosed
    my material.

    And then, that last 31 iron ore that disappeared just slapped me
    in the face.

    You should mention this bug in a buglist on the first post.
    So, Have known that, I would probably have used the smelting softwae
    only for cobblestone and food but not for important minerals...


    But overall, I really like the mod...
    Posted in: Minecraft Mods
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    posted a message on [V1.6.6] epinull's Mods SME update
    Quote from Shockah »
    Quote from Sage Pourpre »
    Is there plans to make this compatible with Risugami mod loader ?
    (rj class is already used by it)
    ModLoader -> my Dispenser API -> this mod.


    Thank you !
    Posted in: Minecraft Mods
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    posted a message on [<=1.6.2] TehKrush's Mod Archive - Timber!, PlasticCraft, HiddenDoors, Squirrels
    Quote from TehKrush »
    Umm, ok. Use this if you haven't changed the IDs of the plasticbuckets/bottles.



    Thanks...
    It solved the holes in plastic buckets :smile.gif:
    (it retains water correctly)

    I'll be testing it with a tap next minecraft days
    (not armored enough to battle hostile creatures ...)



    edit :
    Yup, everything work great now.
    Yay !
    Posted in: Minecraft Mods
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    posted a message on [<=1.6.2] TehKrush's Mod Archive - Timber!, PlasticCraft, HiddenDoors, Squirrels
    Quote from Ironhide »

    EDIT: The tap still doesn't work. And the plastic bucket doesn't retain water now either.


    I have the same problem (1.3.6)

    ID of both tap and bucket have been changed for compatibility issue.
    Posted in: Minecraft Mods
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    posted a message on [V1.6.6] epinull's Mods SME update
    Is there plans to make this compatible with Risugami mod loader ?
    (rj class is already used by it)
    Posted in: Minecraft Mods
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    posted a message on [1.8.1][Nov 19] Lahwran's mods - WorldeditCUI
    Glad to see someone else is still continuing to update this mod.

    I have a simple suggestion for it.

    Instead of having a menu "options" and a sub-menu "waypoints",
    it should be a "waypoints" menu and an "options" sub-menu.


    This way, the menu you use most of the time ( waypoints) would be
    the directly accessible menu and the barely used options menu that
    you set the first time accordingly to your preferences then forget would
    be the two-steps not directly accessible menu.
    Posted in: Minecraft Mods
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    posted a message on Controller Block
    Controller blocks, as "mod" implemented in 1.2.6, should definitely be added officially.

    User creations
    viewtopic.php?f=25&t=84500#p1283849
    Posted in: Suggestions
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    posted a message on Dynamic Map Project
    I love that idea.
    I'll look forward to see if people get involved.

    For the file online storage, you should use Dropbox
    It's free (for 2gb of storage) and anything you put in your special folder created upon
    installation is automatically uploaded on their servers.

    Just put the stuff you want to be accessible in the public folder, right-click
    on the zip archive and then click copy public link.
    Posted in: Mods Discussion
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