Yes, it's an April Fools joke. I don't seem to be affected by it, though.
I secretly uploaded an upside down version of it, but shhh!
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Yes, it's an April Fools joke. I don't seem to be affected by it, though.
I secretly uploaded an upside down version of it, but shhh!
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Australia Simulator 2016
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Finally, my avatar is the right way around
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What are you talking about i'm not upside-down.
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HAH. Good one, Sach.
That reminds me of this one time the Owner of the server for a game we played years ago (not MC) logged on under a different name. Somehow he had locked himself out of his account and was trying to get the mods to OP him. We all knew who he was, but we all proceeded to give him the "read the rules and apply for OP status" rundown. It was hilarious.
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Quote from Shpaget
Of course it would reduce overhead, since you'd get targeted audience. Only persons who already preselected themselves as interested will go there.
But the biggest problem is:
In other words censorship.
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CurseForge is now hosting Forge Mods!
As many of you may or may not know, Curse has been hosting Bukkit mods exclusively through dev.bukkit.org and we thought that it was time to open up our development community further with regards to Minecraft mods. So for the last few weeks we have been moving our old Client Mods database out of the bukkit database and into it’s own at CurseForge.
What this means is that we now have a great place to host Forge Mods at CurseForge. It works identically to dev.bukkit.org, and the whole system was built by modders from the ground up.
In addition to Forge Mods, we have another primary category dedicated to other client mods, whether they need Modloader or just need to be combined with Minecraft.jar. Plus, if your mod is compatible with Forge and Modloader you can have it listed under both by just picking both categories.
This is also an opportunity for mod authors to join our Author Rewards Program; once your mod has been successfully approved you start to earn points as people download your mods that you can redeem for PayPal cash or Amazon gift cards! You can also earn free Curse Premium if you get enough downloads per month.
We think this is a great opportunity for client mod authors who make Forge mods and other mods to get their mods out to an even greater audience. Thanks for your consideration and we hope to see our Minecraft Mod database grow by leaps and bounds in the coming months.
To get started, head to this link and start filling out your project: http://minecraft.curseforge.com/mc-mods/create-project/
Important Notice for Authors
Please note that when you first get your project approved, it is still considered in the ‘Planning’ stage. You will need to go into ‘Project management’, then ‘Edit project’. Once there, you can scroll all the way down to the bottom and set the ‘Development stage’ to ‘Release’. This ensures your mod will syndicate to Curse.com. Also, if you are uploading multiple versions (i.e. 1.4.7, 1.5.1, etc.) make sure to upload them from oldest to newest. You always want the newest file uploaded last as that’s the file that will show up on Curseforge.
More info can be found at our CurseForge Knowledge base here: http://www.curseforge.com/wiki/knowledge-base/
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Nothing ridiculous about not excluding potential customers. From a strictly business perspective, defying a demographic for the sake of making a statement is a great way to lose a lot of money.
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As with anything I post in the news, I welcome suggestions from anyone. If you find something you would like to see up there (or alternately, a particular type of content you would prefer to see more or less of), feel free to let me know.
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Hi there!
Your question should already be answered in my previous post. In short, we cannot reasonably determine, nor realistically enforce, the EULA outside of the forum itself. Our only jurisdiction is the forum, and it is where we keep our focus. Whether an advertising server is or isn't in violation isn't for us to decide, but for Mojang. If you feel a server in particular violates the EULA, you can (and should) report it to Mojang directly, and allow them to handle it.
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The short version about EULA enforcement is, "We cannot reasonably enforce it."
The longer version: Enforcing the EULA is, ultimately, Mojang's prerogative. It is their intellectual property to do what they like with, and part of that is deciding when, or if, they will enforce it. If you would like to report servers in violation, I would encourage you to drop a line here, and Mojang will address it as they will.
We are, above all else, a forum. By nature, forums encourage community discussion and interaction, and part of that is discussion about servers. Everyone can have their say about servers here, and that is fine to discuss, within reason (obvious exceptions exist, with name-calling, flaming, etc).
This thread still exists for the same reason threads about servers elsewhere still exist: it is open discussion, and we're all about that. However, what we cannot reasonably do is carry our rules outside of the forum itself, since it lies out of our control. What a server actually does, in practice, is not for us to decide. Again, if you feel you have found a server that breaks Mojang's rules, please report it here.
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hi everybody
i like carrots
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I personally like bacon more than prefixes anyway.
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wat is mod
can u eat it
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If you're going to report a post, just report it. Please don't taunt people with what you imagine will hurt them. They could easily report it as harassment.
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Nothing to see here. Move along.