Quote from bromber
In the survey the option for age is wrong, you have 35-44 then next is 55+ you missed out the 44 - 54 age group.
Unfortunately im in that age group :sad.gif:
Woops! We'll get that fixed, sorry about that!
Quote from bromber
In the survey the option for age is wrong, you have 35-44 then next is 55+ you missed out the 44 - 54 age group.
Unfortunately im in that age group :sad.gif:
As long as Minecraft has no DLC content, I'll not use the Curse website/client.
Quote from Topazskillmauler
So how are you supposed to heal now? I'm disappointed by this update. I expected better.
Quote from ShaunStatic
This is a cool contraption.. but honestly I think etho's boat launcher is far better than this - it's more compact, instantly boosts the boat to max speed, takes fewer resources, is easier to build, etc.
Again, I like this design but don't really think it deserved a digital diamond - not compared to some of the other stuff that has been shown lately.
Quote from frumbert
I can't just click the "helpful hints" or "digitial diamonds" text and go to that category of videos... that would be the obvious thing for those logos - not to open the same thing in a lightbox.
Quote from Jordaz99
Does Notch tell admins of the forums what new things are added to Minecraft? :tongue.gif: If so I would like to sign up for admin. xD
Quote from Jordaz99p.s. You don't know for sure if its a real mob, untill if it comes in 1.8
Quote from Jordaz99
1, You can clearly tell, Minecraft isn't the most realistic thing in the world but i doubt something like this would be in.
2. and The blocks you see them holding I Can tell for sure they are photoshopped By the way the blocks are facing
3. the grass block has in Minecraft dosn't have a green top, its supposed to be side grass all over the block if you've Edited it in before.
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David and Toby bring you your weekly dose of Minecrafty goodness! ModJam, Minecraft Legos, and more - enjoy!
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Ready for another brain-teasing assault on your puzzle-solving skills? It's time for The Code III! In this massive puzzle-based adventure map, you can actually choose which puzzle you are going to solve first, like a big tree with all kinds of branches to explore. I can't say too much about it without possible spoilers, but I can definitely say this - if you think you're clever enough to solve some really bizarre puzzles without walk-throughs or hints, this will test you to your very core. Give it a try yourself, and see if you have what it takes to finish!
The Code III was created by jespertheend, and can be found by clicking here!
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Pedro, Toby and I are doing a video series on this map, really looking forward to seeing that go live. I'll link one once it's up.
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From everyone here at the Minecraft Forum, we would like to welcome you to 2014! Enjoy this fireworks display - courtesy of stormfrenzy - we're looking forward to another year of amazing Minecrafty goodness!
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Time for a new year's special, from BebopVox, chock full of awesome builds, videos, and more. Enjoy!
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EDIT:
Except for xd0minic73x. Seems to enjoy healthy dose of random-killing, that one does. XD
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This creation almost defies belief - a fully functional 3D printer, inside Minecraft. How does it work, you ask? That's a really good question - and not one I ever found an answer to - but there is a lively discussion going on about that very subject.
ItsJustJumby created this monster, and says that it can print in all 16 wool colors in a 6x9x10 area, with any design you can imagine (within those dimensions). Win.
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I had the unique pleasure of being presented this delightful game recently: a fully working, mod-free "Battleship" game, right inside Minecraft, by magib1! Battleship has come in many forms over the years, most commonly as a board and/or computer game, where players deployed their ships across a grid, then took turns trying to guess where their opponent's ships were, and sinking them.
magib's map creates the game in more ways than one; aside from having the ability to place your ships as you see fit, and the usual "take shots at where you think their ships are" mechanics which are standard, his map also spawns a ship model for every ship a player deploys, which will get "shot" with deployed TNT on a hit. It's crazy fun!
If you want to try out this insane map for yourself, be sure to drop by the Battleship thread, which has the download links. Enjoy!
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Are you ready for some Playstation Minecraft? Awesome community maps, videos, and mods? Check out this week's Minecraft Monday Show!
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NAMING - IN THE BEGINNING
I had the curious privilege of seeing the internet as we know it form into what it is today from my childhood. There was a dark time, a scary time, when the internet wasn't really a thing people knew about, or used. We had to do some scary stuff to get information back then. DARK things. Things like, "asking people questions in real life". Who even has time for that, right? How did we live?!
When it came time to have a presence on the internet, I went through a lot of names. The one I probably had the longest (before Sacheverell) was "Pretzel", a handle I used in a lot of MMOs and FPS games. What made me choose that name? I was probably hungry. Who knows. What mattered was that people knew me by that name, and it became a part of me. Our in-game names are, in a sense, who we are; it's not even what the name implies, or where it came from, but the association we bring with it. When someone sees our in-game name, they immediately think of us, the person - what we're like, whether we're friends or not, games we play together, all that good stuff. The nature of an in-game name isn't exactly rocket science, but there is one part of it that fascinates me to no end: the origin of a name.
WHO WE ARE TODAY, AND WHY
I would never ask of you anything I wouldn't do myself, so let's start with the origin of my in-game name, "Sacheverell". In short, it came from a love for tabletop games. Without getting into all the boring details, it was the name of an entity in a particular game that I thought sounded neat, had a neat theme, and it was fun to say aloud, besides. In my voice-acting work, it was handy to have a name that resonated in a catchphrase, and it serves that purpose well. If I had to name one regret over it though, it would be how much trouble people seem to have with it, both in spelling and spoken aloud: I've seen Sacherevell, Sachaverall, Suchaverel, and countless other variations. Out loud, it gets even sillier. A wise man once told me that I should've picked an easier name, and in many ways, he was right. If I had stuck with something simpler - say, Pretzel - there would be a lot less confusion. To be fair, I've seen a lot of people mistakenly call him "criticsquid", which seems to bother me a lot more than it bothers him. Though, the idea of replacing a citrus-based descriptor with the image of a film critic still makes me giggle a little.
WHO ARE YOU, AND WHY
Forget me for a minute, let's talk about you! What made you choose your in-game name? Is there a cool back-story, with some deeper personal meaning? Did you take it off a cereal box? Smash the keyboard with a hammer? No story is too awesome or silly! Let's hear about your in-game name!
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Are you ready to breed an entire farm, and stuff them in a minecart roller-coaster? I hope so, because the 0.8.0 MCPE update is now live! It includes a pile of features:
FEATURES AND CHANGES:
You can get the update at the App Store, as well as Google Play. Have fun!
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Docm demonstrates a recent discovery by Redditor WolfieMario, who uncovered this hilarious gem when naming sheep: if you name a sheep "jeb_"...well, see for yourself!
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ModJam, 1.7.3, and so much more - brought to you by Toby and David. Enjoy!