Been working on an area in my map. The theme is that this area is the industrial hub of the map. In these screenshots is the water treatment section. Give me some feedback on whether that theme is evident and some suggestions for types of buildings would be greatly appreciated.
@Apollo9898 Thanks men. Yes, the first thing I'm practicing it is the natural terraforming and the global aesthetics.
@Chipmunk46 Yes, my process of making areas is as follows: 1 Terraform, 2 Block variation, 3 Fluids, 4 Structures and 5 Plants. Right now I'm building, then I plant them xD
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I believe you need to modify the time data value because by default it's set to 1 tick or something like that.
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Try remaking the mob using sethbling's geared mob filter using the cake as it's head. That way the cake won't drop as a falling sand entity
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I'll try that out
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Been working on an area in my map. The theme is that this area is the industrial hub of the map. In these screenshots is the water treatment section. Give me some feedback on whether that theme is evident and some suggestions for types of buildings would be greatly appreciated.
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I found this very amusing. Thank you for the laughs
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I really like the outer ring but the structure in the middle looks out of place. I also am rather fond of the colours you used
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Is this an intersection? Looks purty
Edit: I don't know how to read
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It's just that below the islands there's only 1 layer of blocks. Maybe round the bottom of each islands
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Sylf it looks amazing. I especially like the snow area
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Looks great. I look forward to the release
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The bottom of the islands just seem kinda... blocky. The rest looks great though
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It's actually Septum Immoriel inside normal minecraft terrain
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So many vines
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lol I get it. Seriously though I can't find the legit wool box. So many vines!
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I can't see anything in the pics so I'm downloading to see what's what