• 1

    posted a message on Notch is tweaking the Enderman.
    Quote from Kurosu

    Needs more strength I want to start crying when I look at an Endermen, I want to **** my iron armor and pray I have a bucket of water. I want them to be the hardest mob in the game, Spider Jockey's need to be toppled from their spot on the top.



    Totally agree with stats buffs, and what if they pick up skeletons and put them on top of spiders? :smile.gif:

    I'd personally love them if they were able to steal your main-hand item when near you (even when unprovoked) and you have to kill them in order to get it back! (and they would be hard to kill ofcourse)
    Posted in: 1.0 Update Discussion
  • 2

    posted a message on Endermen Nerf
    Quote from TehWench

    Not even read the thread have you?


    So if I get it right, your arguments are:

    1) They add challenge
    2) Go play creative

    And that's about it.

    1) The challenge you talk about is subjective. I personally call that annoyance. What challenge exactly do you see in their block picking ability? Do they use it to kill you? No. do they use it to destroy your buildings specificly? No. Do they build actual things? No. Do they grief anything without any reason? Yes.

    2) Really? Because people have a problem with one misconcieved feature (That even Notch called "an horrible idea", and who could make better statement if not the creator of this idea) they should give up about 80% of the gameplay?

    Did you ever come to think alot of people like survival because you have to earn your ressources in order to build your stuff? This feeling does not exist in creative. And yes, some people build actual stuff in survival fyi.

    Or maybe, you say that because you think people find survival too hard with these block-moving-endermen? And you're such a man that it's a piece of cake for you? And why exactly would it be hard? You seem to think it's easy to replace one block. And I agree it's easy, and I add it's downright stupid to have to replace blocks and fixing floating trees.

    Now compare your arguments this non-exhaustive anti endermen list:
    1) They destroy blocks, which may be a problem on the long run.
    2) They alter the landscape.
    3) They grief without any kind of interaction with the player.

    These are called facts.
    Posted in: 1.0 Update Discussion
  • 3

    posted a message on Is Minecraft becoming a joke?
    Quote from Trenix

    Is it me, or is there just a little too much humor going to be present in minecraft when 1.9 comes out? I don't believe Notch is taking it seriously what-so-ever and it's just going to kill my experience in minecraft, a game which had much potential and respect. Instead of convincing people to buy the game now, I'm telling them to wait because I don't feel Notch is at the right state of mind at the moment.

    Jokes in Patch 1.9

    Snow Golem

    - Renamed to escalate the joke.
    - Made only because he was "frustrated".
    - Could of been working on another mob, like a baby animal.
    - Doesn't fit the theme of minecraft at all.

    NPCs

    - Look graphically bad when compared to the rest of minecraft.
    - Have a humorous look that makes you not even take a village seriously or the game for that matter.
    - Jeb stated that they are not planning on changing their look anytime soon.

    Animal Breeding

    - All animals will come from eggs because Notch thinks it's funny.
    - Somehow I believe this isn't a joke because we all thought the snowman was and look what happened.
    - Notch is most likely doing this because he's too lazy to introduce baby animals, which is a big disappointment.

    All The Above

    - Fans (most likely children) supported these additions, which only makes Notch want to make minecraft more of a joke than a real game because he believes that's what we want. Therefore he starts wasting his time on useless garbage that doesn't enhance our gaming experience.
    - Last time I buy a game that's in beta only to see how each update makes it turn away from the general idea of the game.


    Snow golems can be used to farm snow, to build guard places, and if you don't build them, they won't spawn naturally, so why would you complain if you will not ever see them?

    You may find NPC ugly, as I do, but that's what texture packs are for. And keep in mind they are useless now, but once the trade/forge & cie features are added, you maybe won't find them this ridiculous anymore.

    Is the point of animal breeding to have baby animals? Or have more animals? In my opinion it's the latest, and I don't really care how this will be achieved (would it be eggs, baby animals, mitosis or any random stuff)

    On the "Fans", I'd say I think the 3 features you talk about enhance the gaming experience. (Snowmen can help improve mobfarms, NPC will allow trade and maybe repair items, breeding allows us to farm animals. + 2 of these are optional, you don't have to build snowmen and can turn off NPC villages in the world creation menu)

    Your last sentence: "each update makes it turn away from the general idea of the game." 1) What is your general idea of the game? 2) Were all the updates you've seen so far (not only 1.8/1.9), bad in that sense?
    Posted in: 1.0 Update Discussion
  • 4

    posted a message on Endermen Nerf
    I wouldn't them being able to move more (or even only) player placed blocks, as long as they don't ever ruin trees and put leaves everywhere for no reason since I can protect my buildings, but not the entire world.

    I also agree they are weak as hell and should have their healh / damages buffed.

    However, I don't think they add any backstory to the game. I mean, you say portals are 3 tall, but also that they might have build strongholds / mineshafts, etc that are designed for 2 blocks tall entities.

    And also, if people don't agree with you, it doesn't mean they are 8 years old and whining all day. There were serious reasons for people to complain, and I think Notch understood this.
    Posted in: 1.0 Update Discussion
  • 2

    posted a message on Please don't nerf the Endermen.
    Quote from dantose

    Keeping a mob a certain distance from a certain area (you) is spawn and movement control. Keeping a mob a certain distance from a certain area (your house) is spawn and movement control.

    Hence, both creepers and endermen come down to spawn and movement control. Proximity control is intrinsic in both mobs. The only difference is whether it's proximity to a fixed area or a mobile area. That's a rather slight difference. Considering that failure to manage spawn and movement of creepers causes damage FAR quicker, I still view them as the larger NPC greifing threat.



    If I'm not near that tree, it will not be blown up by a creeper. If I'm around that tree but very carefull, it will not be blown up by creepers.

    You even told it yourself in your first post: "If you are in a smallish area and a creeper wanders in from where he spawned". There are some conditions where it might be hard to avoid creeper explosion, (yet it's still possible). However, these condition do not apply to endermen. You can't compare a red car, and a green car and say: If I paint the green car in red, it's the same.

    Now, tell me how to keep endermen away from the "little" area of about (144 blocks~) 9 chunks radius around me (and I agree I'm mobile). Because that's where endermen do their stuff. (Edit to make it clear: do their stuff = griefing, may it be a house (easily protected), or the landscape)

    Where creepers start to detonate when they are at about 2-3 blocks from the player.

    I don't think it's a slight difference...
    Posted in: 1.8 Update Discussion
  • 1

    posted a message on Please don't nerf the Endermen.
    Quote from Digmit

    I really don't understand it. The reason most people give for wanting Endermen NOT to play with blocks is in case they by chance ruin their silly little houses.
    This is survival, and to keep the game fresh and exciting we must adapt to a ever adapting world, in that way we learn how to survive.


    I wouldn't mind if they ONLY attempted to break what we built, I don't mind having to protect what I build, or design it to be ender-proof. However, the landscape is simply not something you can protect, and that's my biggest concern about endermens...
    Posted in: 1.8 Update Discussion
  • 8

    posted a message on Please don't nerf the Endermen.
    Quote from wolfy910

    Sadly this is what happens when the whining kids get their way. I love the Endermen how they are now. If you don't like them go play another game.


    At least the whining kids have arguments, where you only say "i love the Endermen", they say: that they are not player centered (aka do their brainless stuff without any interraction from the player), they may destroy our buildings (which are easy to protect or repair, I agree), they denature the landscape (floating trees, leafs on the ground, ...), they destroy blocks when they despawn/die with one block in the hands, which may in the very long term be an issue.

    And "If you don't like them go play another game" is not an argument either, fyi.

    As someone said in the "Endermen is sabotage" thread, some people whine about endermens ruining their stuff, and some people whine about people whining.
    Posted in: 1.8 Update Discussion
  • 5

    posted a message on By the way, I will nerf the endermen block carrying. It was a horrible idea.
    I'm glad it will be nerfed.

    There is no point to have a mob destroying slowly but surely the landscape without any kind of interraction from the player...

    However, they should be more agressive, hit harder and have more hp, that would make them somewhat scary in my opinion.
    Posted in: 1.8 Update Discussion
  • 1

    posted a message on Enderman Is Sabotage!
    I just hate Endermen. I don't get how some people can like them, they are totally useless and annoying. They are supposed to be scary, yet are passive unless YOU provoke them, and even then, they are not hard to kill at all, I personally find skeletons harder to deal with.

    Add to that the fact they grief (thing that most of the smp players hate), but because they are mobs it should be ok? Every time i get griefed by an enderman, it's like Notch himself is griefing me. Oh and while i'm at it, someone said he liked to repair his buildings over and over, because that was "survival", so if he hosts a server it would be my pleasure to grief him over and over, enderman style.

    They ruin mobtraps (and if you can't understand why some people use mobtraps, I think you either build little 4x4 houses and that's all, or only want to kill mobs by hand (in which case you should play games like dead island instead of minecraft), or use mods such as too many items or invedit.)

    They also ruin the landscape, i'm sick tired of these floating trees all around my map, because some enderman wanted to grab that piece of wood. It's UGLY, pointless and don't tell me I have to light up all forest/swamp biomes please.

    I'm just glad we have a nice modding community to make up for Notch mistakes.
    Posted in: 1.8 Update Discussion
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