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    posted a message on Water Strainer - Filter water for resources

    Changelog for 1.14.3-6.1.0:



    Added / New:
    * Added a progress bar to the strainer GUI to display the current idle time
    * Added a "Worm Bin" = Block that takes certain food items as input and produces Worms as well as Fertilizer

    Valid items are displayed in the item tooltip. Speed of production is tied to the healing points of the food item.
    * Added Fertilizer = Item that acts like Bone Meal. Produced in Worm Bin


    Removed / Changed:
    * Updated tooltip texts and colors


    Worm Bin ingame:


    Worm Bin recipe:


    Download: https://www.curseforge.com/minecraft/mc-mods/water-strainer/files/2735999

    Posted in: Minecraft Mods
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    posted a message on Water Strainer - Filter water for resources

    Changelog for 1.14.3-6.0.1:


    Misc:
    * Updated to Forge 1.14.3 - 27.0.17


    Fixed:
    * Fixed: Strainer Base does not generate or suck up items.


    Download: https://www.curseforge.com/minecraft/mc-mods/water-strainer/download/2733708

    Posted in: Minecraft Mods
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    posted a message on Water Strainer - Filter water for resources

    Changelog for 1.14.3-6.0.0:


    Misc:

    * Updated to Minecraft 1.14.3
    * Updated to Forge 1.14.3 - 27.0.13


    Download: https://www.curseforge.com/minecraft/mc-mods/water-strainer/download/2731474

    Posted in: Minecraft Mods
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    posted a message on Water Strainer - Filter water for resources

    Changelog for 1.14.2-5.1.0:


    Misc:
    * Updated to Forge 1.14.2 - 26.0.63

    Added / New:
    * Added button in strainer GUI which displays the current status of the strainer

    * Added a command to reload the strainer loottable: /waterstrainer reload_loottable

    * Added a command to export item nbt data: /waterstrainer nbt_export

    The nbt string is saved to ../logs/latest.log


    Fixed:

    * Fixed a crash on startup (NullPointerException: Cannot get config value without assigned Config object present)
    * Fixed missing texture reference message in console


    Download: https://minecraft.curseforge.com/projects/water-strainer/files/2729009/download

    Posted in: Minecraft Mods
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    posted a message on Water Strainer - Filter water for resources

    Changelog for 1.14.2-5.0.0:


    Misc:

    * Updated to Minecraft 1.14.2 - Please use Forge 1.14.2 - 26.0.32 or later


    Download: https://minecraft.curseforge.com/projects/water-strainer/files/2726908/download

    Posted in: Minecraft Mods
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    posted a message on Water Strainer - Filter water for resources

    I thought about it at first, but scrapped the idea for several reasons:


    - I never worked with vanilla loot tables and I wanted a quick port. I wasn't patient enough to read into them.

    - It allows me more customization later on. Actually I don't know if I can use custom keywords in vanilla loottables, but by having my own parser, I can add or remove keywords anytime I want.

    - Readability: I like having a single file where an entry is a single line. I don't like a scattered file for some simple items.


    I think the current system is okay and enough to work with.

    Posted in: Minecraft Mods
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    posted a message on Water Strainer - Filter water for resources

    This is probably the last release for the 1.13 version since forge is out for 1.14.

    Which means I'll now skip the rest of 1.13 and move to 1.14 with the mod.


    Also here's a Trello board for the development status of the mod: https://trello.com/b/92bOUAv8/water-strainer


    Changelog for 1.13.2-4.0.0-test-3:


    Misc:
    * Updated to Forge 1.13.2 - 25.0.219

    Added / New:
    * Log file for loottable parsing errors - located at /logs/waterstrainer_loottable_errors.log

    * Garden Trowel can now be enchanted like shovels. Fortune enchantment increases worm drop chance by 25% per level.

    This was suggested by (distased)


    Download: https://minecraft.curseforge.com/projects/water-strainer/files/2722065

    Posted in: Minecraft Mods
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    posted a message on Water Strainer - Filter water for resources

    This 1.13.2 update re-implements the loot table configuration.
    JEI Integration is still missing. Depending on how long it takes for Forge to release 1.14, I try to add it into the 1.13 branch or wait for 1.14


    Changelog for 1.13.2-4.0.0-test-2:


    Misc:
    * Updated to Forge 1.13.2 - 25.0.214


    Added / New:
    * Added loot table config. You can find a short documentation at the bottom.
    * Added packet handling to synchronize loot tables between Server and Client
    * Added the subchance of a drop to the strainer tooltip
    This is useful to know since drops can have different chances while being in the same group/category


    Removed / Changed:
    * Removed the config option 'MISC_SHARE_LOOT_TABLE' which was used to copy a loot table to another strainer.
    This is now done within the loot table config by connecting a child strainer to a parent strainer
    * Changed some loot entries for the Fisherman's Strainer and added some new ones to the list


    Loot Table configuration:

    Short and dirty overview can be found here: https://pastebin.com/CwCSk3GX


    Download: https://minecraft.curseforge.com/projects/water-strainer/files/2714935

    Posted in: Minecraft Mods
  • 0

    posted a message on Water Strainer - Filter water for resources

    I just finished the port to Minecraft 1.13.2 to make the step towards 1.14 a bit easier.
    Since Forge is still in beta and I rewrote a huge chunk of the mod, this will be a public test version with some limitations: Download
    The main post and wiki articles will be updated at a later time.

    Changelog for 1.13.2-4.0.0-test-1:


    Misc:

    * Updated to Minecraft 1.13.2 - Please use Forge 1.13.2 - 25.0.149 or later

    Added / New:

    * Added Solid and Reinforced Fisherman's Strainer

    * Added new meshes which are used for crafting

    * Loot drop chance in tooltip will now display the exact chance (decimal value)

    * Loot in the same category can have different drop chances.

    For example: The Survivalist's Strainer has a 2% chance to yield a nugget. After getting multiple nuggets you will see that the amount of iron nuggets is higher than gold nuggets. That's because their rarity differ from each other (Iron: 75%, Gold: 25%).


    Removed / Changed:

    * Removed the Dense/Tight version of the Survivalist's Strainer

    * Changes in the loot table, for example, no more stone/plank drop by default, but iron nuggets as a possible drop.

    * Garden Trowel has a new texture and is now made with a brick (to fight recipe compatibility issues)

    * Changed strainer recipes

    * Normal Fisherman's Strainer is now breakable since it has multiple tiers

    * Increased durability of reinforced strainers from 5760 to 8640

    * Chance for a worm drop is now 25% for Dirt/Grass and 50% if the block was Farmland (new)

    * Flowing/Still water no longer affects the efficiency

    * Changed water level efficiency (distance to water source). Every block decreases the efficiency by 4% if the distance between strainer base and water source is larger than 3 blocks

    Example: 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 blocks means 0% | 0% | 0% | -4% | -8% | -12% | -16% | -20% efficiency


    Fixed:
    * The Strainer Base should now be compatible with Item Pipes from other mods again to allow easier automation

    Temporary limitations:
    * Drop chance is not listed in Just Enough Items (JEI). You can still see the drop chance by holding shift while hovering over a strainer.
    * Loot Tables are currently hard-coded and can not be customized. The support for custom loot tables will be added later
    Current loot tables:


    Survivalist's Strainer:

    - Sand: 30%

    - Dirt: 20%

    - Stick: 20%

    - Clayball: 15%

    - Gravel: 13%

    - Nugget: 2% (75% Iron Nugget, 25% Gold Nugget)


    Fisherman's Strainer:

    - Fish: 50% (60% Cod, 25% Salmon, 13% Pufferfish, 2% Tropical Fish)

    - Junk: 15% (21% Stick, 21% String, 21% Bone, 21% Glass Bottle, 11% Lily Pad, 5% Bowl)

    - Treasure: 0.5% (Enchanted Book with random enchantment ranging from level 1-10)

    - Unsuccessful: 34.5%


    ------------------------------------------------------------------------------------------


    Can we get a config option to disable worms/spades and use rotten flesh instead? Farming worms is insanely boring and the added fluff is weighing down my modpack.





    Sorry for the late reply. Not sure if I'm going to work on the 1.12 version again. I'll see if I can somehow fit that in.
    For the new version I'm planning to add some kind of worm "generator" (probably a worm bin), to make worm farming less tedious.

    Posted in: Minecraft Mods
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    posted a message on Water Strainer - Filter water for resources

    Which version are you using and do you use Just Enough Items (JEI)? Because the recipes changed between versions.

    Please look up the recipes with JEI to see if they're really correct.


    Also providing some screenshots would be helpful.

    Posted in: Minecraft Mods
  • 0

    posted a message on Water Strainer - Filter water for resources

    Check if their recipes are enabled in the config. If not, they will be uncraftable.

    Also make sure the recipes are correct. If you play a bigger modpack the author may have changed the orignal recipes.

    Posted in: Minecraft Mods
  • 0

    posted a message on Water Strainer - Filter water for resources

    Changelog for v3.2.0

    * Updated to Forge Build 1.12-14.21.1.2424

    * Changed the recipe for Garden Trowel and Nets to prevent recipe conflicts with Chisel and Rustic (#3)

    * Renamed config option "bonusReinforcedEnchantable" to "miscEnableEnchanting"

    * Changed efficiency calculation

    * Reinforced Strainers are now enchantable


    Valid Enchantments and effects:

    (The reinforced strainer is the only enchantable strainer.)

    Efficiency:

    • Every level increases the efficiency by 5% (Efficiency V = 25% total).

    Unbreaking:

    • Every level increases the chance to prevent damage by 10% (Unbreaking III = 30% total).

    Fortune:

    • Every level increases the chance to get an additional item by 33% (Fortune III = 100% total).

    Luck of the Sea:

    • Every level increases the chance to gather rarer items.
    Posted in: Minecraft Mods
  • 0

    posted a message on Water Strainer - Filter water for resources

    Changelog for v3.1.0

    * Updated to Forge Build 1.12-14.21.0.2382

    * Renamed Tight Strainer to Dense Strainer

    * Removed the Wide Survivalist's Strainer. Now there's the normal version for big items and the dense version for small items.

    * Changed some recipes - Also the dense Strainer is no longer more expensive than the normal version.

    * Added a passive bonus to the Solid and Reinforced Strainers. The solid one has an additional efficiency of +10%, while the reinforced version has an additional efficiency of +25% and is also enchantable (not yet, but in a later version).

    * The type of Wooden Planks you gain from the Survivalist's Strainer is now determined by the chunk. Every chunk will give you one of the six plank types. The allocation is random, but will be the same for every world which share the same world seed.

    * Added an information page to JEI for the worm item

    * Bait Pots do no longer need to be filled with bait by hand. Instead you craft the pot and put it into the Strainer Base next to your standard bait. Every time a piece of bait gets consumed, there's a chance to prevent the consumption. The Bait Pot will be damaged and breaks after 128 uses.

    * Removed the Infinite Bait Pot and replaced it with a Super Worm which acts as a new infinite creative-only bait.

    Posted in: Minecraft Mods
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    posted a message on Water Strainer - Filter water for resources

    Changelog for v3.0.1 (Also included in 1.4.2 [MC 1.9/1.10] + 2.0.1 [MC 1.11]):

    -> Misc: Updated Forge. Used Versions: Forge - 14.21.0.2334 | JEI: 4.6.0.61

    -> Misc: Specific Items can once again be disabled in the config file (Disabling an item will remove the recipe, not the item itself)

    -> Fixed: Fixed a bug which allowed Non-OP-Users to reload the loot tables from within the game (Now requires OP permission level 2)

    Posted in: Minecraft Mods
  • 0

    posted a message on Water Strainer - Filter water for resources

    The version for Minecraft 1.12 can now be tested. It's an experimental build and has some limitations, because the recipe system in Minecraft changed and Forge is not done with the changes yet.


    Current limitations:

    - The BaitPot can not be crafted

    - Disabling specific Items/Blocks in the config has no effect

    - Recipes are registered without the OreDictionary


    Keep in mind that this is an early build. Forge for 1.12 is still in beta and so is this mod. Make sure you make backups before you change mods or update them.


    Changelog for v3.0.0:

    -> Misc: Updated to Minecraft 1.12. Used Versions: Forge - 14.21.0.2326 | JEI: 4.6.0.61

    Posted in: Minecraft Mods
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