Would you happen to know how to add a right-click action to an item? I'm looking to make certain tools do things. I.e. Ender tools launch an Ender pearl and Igneous makes a fire, so on.
What does 'writable' do?
I think they could add some more modifiers, perhaps a furnace would give a tool a chance of auto-smelting the item, or a wither skeleton skull would give the weapon/tool a chance to afflict the thing being attacked the wither effect.
Writable gives the tool an extra modifier. Lava crystal is auto smelt.
Add a fish to the Exo-Helmet for either Aqua Affinity or Respiration, dunno which. Sugar to the boots or leggings for Speed, Blaze Powder to any of the armor for Fire Protection, Gunpowder for Blast Protection, Diamonds for Protection, arrows for Projectile Protection, and Cactus for Thorns. Yehehehss, no more random enchants.
I may have found a bug. If this has been updated in a newer version, I apologize. The cobblestone from Chisel is not usable for stone tool parts. If this is a bug on Chisel's end, I'll go report it there. I'm using the Attack of the B-Team modpack.
How would I use that? I can see what the code says, but it's kinda confusing and I also have to change it to drop Eyetin Shards and not the ore. Hah, noobs for the win.
Okay, new question: How would I get a different item to drop for a block and what if I want it to vary how much it would drop? For example, Eyetin ore would drop one to seven Eyetin Shards.
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Writable gives the tool an extra modifier. Lava crystal is auto smelt.
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Or, if Extra Utilities is installed, Trash Can. If not, just dig a "Trash Pit" and toss in there and forget all about it. Then it'll despawn.
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There is a 1.7.2 version, but it's unstable. I added it to a new Forge 1.7.2 Minecraft and it crashes every time.
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To assign an ArmorMaterial to an item, try this:
I feel like I'm jacking Fire's thread...
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Here's some code I use for rendering armor on the player:
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