• 0

    posted a message on Animals not rendering (Forge Glitch?)

    Fixed those and its still having the same issue

    Posted in: Java Edition Support
  • 0

    posted a message on Animals not rendering (Forge Glitch?)

    Animals are not rendering despite actually being there. I have farms of invisible animals in 1.9 and I dont know how to get them to render again. ive tried reloading chunks, leaving the area and coming back but nothing is seeming to work


    Mods:
      ActuallyAdditions-1.9-r33
      AmbientSounds v1.0 mc1.9
      UpdateCheckerMod-1.9
      UpdateCheckerMod-1.9-sources
      Baubles-1.9-1.2.0.2
      BetterBuildersWands-0.6.1-1.9r128+baa0aff
      BetterFoliage-MC1.9-2.0.10
      BetterPvP_1.9.1_Forge_1.9
      BiomesOPlenty-1.9-4.0.1.2006-universal
      BloodMagic-1.7.10-1.3.3-17 (1)
      Bookshelf-API-1.9-3.0.4
      Botania-unofficial.r1.8-304
      Chameleon-1.9-2.1.3
      Chisel-MC1.9-0.0.4.14
      chiselsandbits-9.18
      CodeChickenCore-1.9-2.0.1.59-universal
      CookingForBlockheads-mc1.9-2.0.10
      craftingcraft-mc1.9-3.0.3
      decorationmegapack-1.9.4
      EnderZoo-1.9-1.2.38
      EnderStorage-1.9-2.0.1.42-universal
      EvilCraft-1.7.10-0.9.7
      bettercombat-1.0
      Modifiable-Armor-1.0
      ezstorage-1.1.0
      FastLeafDecay-MC1.9-1.2
      Gravestone Mod 1.2.4 
      Harvest-1.7.10-1.0.0-2
      InfernalMobs-1.9
      ironchest-1.9-6.0.133.777
      jei_1.9-3.3.3.197 (1)
      LunatriusCore-1.9-1.1.2.34-universal
      Mantle-1.9-0.9.4
      MCA-1.9-5.1.2-universal
      MobRebirth-5.0.0.11
      ModularSystems-1.9-3.0.2
      ModUtilsLib-2.0.1-mc1.9
      MultiMine-1.9
      nopotionshift_1.9-1.0.0
      NomadicTents[1.9]-4.03
      notenoughwands-1.2.3
      OptiFine_1.9.0_HD_U_B3
      Packing Tape-0.5.1
      Pam's HarvestCraft 1.9a
      Ping-1.7.X-1.0.3.B7-universal
      placemod-3.2-1.9.X
      PlayerStats_1.9-1.1.0
      PortableCrafting-1.9-1.0
      ProgressiveAutomation-1.9-1.6.42
      Psi-beta-31
      pvpToggle-1.7.10-1.0.33-universal
      Quark-beta-18
      RadixCore-1.9-2.1.0-universal
      RandomThings-MC1.9-3.7
      Random Utilities-1.9-3.0.3
      RebornCore-1.9-2.2.0.77-universal
      Reliquary-1.9-1.3.1.342
      RoguelikeDungeons-1.9-1.5.0
      SeedCopy-1.9-3.0.0
      Sentek-1.2
      shieldrework-1.9-1.3.0.0
      SimpleDimensions-MC1.9-1.3
      inventorysorter-1.9-0.7.14+32
      SoulShards-TOW-1.9-2.3.9-25
      Stackie-1.9-1.6.0.41-universal
      StorageDrawers-1.9-3.1.6
      Barrels 4.1b - 1.9
      TimeHUD-5.0.2.12
      TConstruct-1.9-2.2.2
      Trashcans-1.9-2.0.2
      underphangables-1.9-1.0.2
      VeinMiner-1.9_0.31.5.forgePost18010
      VillageInfoMod-1.9-8
      VTweaks-1.9-1.4.9
      Waila-1.7.0-B2_1.9
      WailaHarvestability-mc1.9-1.1.7
      Wawla-1.0.5.120
      Xaeros_Minimap_1.9_Forge_1.9


    Invisible mobs?

    Posted in: Java Edition Support
  • 0

    posted a message on ProjectE - Equivalent Exchange 2 (EE2) for modern Minecraft versions

    Love this mod. It is so difficult to tweak in multiplayer, however. Could you put in a way to make it so EMC out costs more than EMC in? Maybe amultiplier config that helps (an example would be putting 4emc in as a log and taking out the same log for 8emc or whatever you multiplied by)


    This config could apply to all EMC related items in the transmutation table

    Posted in: Minecraft Mods
  • 0

    posted a message on Balanced Exchange (by Brad16840)

    Great mod, but I'm having a little difficulty grasping the idea of learning items. It is possible to create apples somehow but I am not sure how to learn how to do it. How do I learn non-block items?


    EDIT: Saw the post on the last page and I now know its not possible. thats kinda disheartening but I see it may be a future feature so its okay.

    Posted in: Minecraft Mods
  • 3

    posted a message on ChickenBones Mods

    http://pastebin.com/xGVnufDZ


    singleplayer client crashes, showing "A fatal error has occurred" as if i got kicked from a server.


    This happens whenever I search end in any searchable catalog (creative, NEI, etc)


    NEI version 1.0.4.95

    Ender storage 1.4.6.31

    Codechickencore 1.0.4.29


    Im sure the error is listed on the previous page, dealing with forge fluid registry and the version, but ill post here just in case

    Posted in: Minecraft Mods
  • 0

    posted a message on Inventory Tweaks 1.61 (Jul 11)

    Great mod! (I almost posted a crash report for another mod, but it turns out this is not invtweaks issue) (oh, and theres no delete post button)

    Posted in: Minecraft Mods
  • 0

    posted a message on InfiniteInvo - All the inventory space a player could ever want and excessively more

    I was going to post a bug report, but i now realize its not your mod causing it. Fantastic mod! Adds some depth to the amount of control you can have in minecraft. Maybe you could add a way to remove the moving items to entity inventories when scrolling over the items? Example: Every time I scroll up in my inventory and I have a furnace open, it always tries to move that item to the furnace.

    Posted in: Minecraft Mods
  • 0

    posted a message on Clockwork Phase 1.7.10_1.0 - Time magic all wrapped up in brass

    image

    I cant seem to add the clockwork and mainspring to the tools... tried this with only your mod installed , and it still doesnt work

    Posted in: Minecraft Mods
  • 0

    posted a message on Thaumic Horizons v1.1.9 (Thaumcraft 4 addon)
    Bug: Ethereal shard crashes the game when no aspects are in it and a charging pedestal tries to access it (both server and client)



    http://pastebin.com/ix58nQCS
    Posted in: Minecraft Mods
  • 0

    posted a message on Storage Drawers - [1.7.10 - 1.12]
    As a suggestion, is it possible that there could be a way to output items into something that non-pipes can use? thaumcraft golems get kind of confused and cant figure out how to pull out from drawers and most non-pipe items dont know how to get the items out.
    Posted in: Minecraft Mods
  • 0

    posted a message on Storage Drawers - [1.7.10 - 1.12]
    Thank you kindly Sir for the update! I will test and see.

    Edit: works perfectly! now if we could get thaumcraft golems smart enough to look into the drawers xD.
    although im not sure they have the mental capacity to understand how to open drawers as opposed to opening chests
    Posted in: Minecraft Mods
  • 0

    posted a message on Storage Drawers - [1.7.10 - 1.12]
    possibly. the last thing I remember is throwing more than 8 stacks of cotton in cotton in, and then the entire server crashed and i had to deal with it. maybe i was click happy and accidently threw in a better storage item. maybe Inv tweaks or Controlpack auto populated the slot i was using. Either way, the mod was removed from my server because the block was failing to render and crashing everyone when they looked at it. I love the mod and would recommend hands down, but I gotta protect my server from breaking.
    Posted in: Minecraft Mods
  • 0

    posted a message on Storage Drawers - [1.7.10 - 1.12]
    crash: placing large amounts pams harvestcraft cotton in 2slot drawers crashes the game

    http://pastebin.com/2SeUx6GY
    Posted in: Minecraft Mods
  • 0

    posted a message on [WIP](1.7.10Forge)Fantastic Fish *Alpha V1.4 Avalable!* now with Sharks!*
    Weird bug, I keep getting a render item error and a crash when i place a glass pane on the crafting table. Says theres a null item. heres the log:

    note that this got singled out after 2+ hours of extensive testing and out of a 60+ mod pack.

    http://pastebin.com/Rcyj8K9H
    Posted in: WIP Mods
  • 0

    posted a message on Coolers
    When i use this mod with pams harvestcraft, hunger overhaul, and applecore and pick up the cooler with modded foods init, the game crashes.
    Posted in: Minecraft Mods
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