- Ronar1
- Registered Member
-
Member for 12 years, 10 months, and 8 days
Last active Thu, Dec, 12 2013 00:28:22
- 0 Followers
- 464 Total Posts
- 41 Thanks
-
10
Videomixer posted a message on Green Cobblestone that isnt Moss Cobblestone?!Are you guys really falling for this? It is a thinly veiled attempt at advertising.Posted in: Survival Mode -
1
Mauroxis posted a message on Horse SpawningHorses can only spawn in new chunks, and if they haven't spawned when you first went into the chunk, then they never will in that chunk. Sad but true.Posted in: Survival Mode -
3
Wizzerd347 posted a message on Can i do this in survival?My survival underground fortress! (sorry, i had to) and yes it does work, just try not to bring more than two of each animal, and make a specific path to wherever you pens are going to go, or the animals will wander everywherePosted in: Survival Mode -
1
Tophes posted a message on Whats your favorite thing to do with gold?There are so many things to do with *cough* not gold it's *cough* butter. Watch this vid and this is what I do with butter!Posted in: Survival Mode
Happy crafting! -
1
PurpleSheep posted a message on Whats your favorite thing to do with gold?Make Golden helmets, and then call them crowns, and laugh at poor irish men.Posted in: Survival Mode -
1
Mute posted a message on Mute's Guide To Killing The Wither Without Any Armor On HardPosted in: Survival Mode
Quote from Kholdstare
I would be really impressed if someone could do it legit, but I seriously doubt that it is possible without doing it on creative or using bedrock formations.
[video=youtube;3OEXzizwzr4][/video]
There you go. -
2
Knexrule11 posted a message on Mob Sorter for Mobs That Can Pick Up ItemsEver wanted to sort out the mobs your getting from your mob grider/xp farm that can pick up items? Then this machine is for you! It can process one mob every 3 seconds (which should be able to keep up with most mob farms).Posted in: Redstone Discussion and Mechanisms
***Please watch in 720p or it will be fuzzy"
"This somewhat simple machine has the ability to sort out mobs that can hold items, vs those who can't. It can process 1 mob every 3 seconds, or 20 mobs per minute. From what I've seen it never messes up. The only part of it that you will have to maintain to keep this operational is to keep adding pumpkins to the dispenser. A practical use for this would be to attach it to your mob grinder/XP farm. There are multiple uses for mobs that can hold items, #1. They never despawn, and they won't burn if they have any type of headgear. #2. They can be used to store items (1 stack limit). #3, they can be used for fun to prank a friend, make a arena, etc."
* Currently Skeletons are bugged, and all Skeletons can pick up items. Only 20% of Zombies can pick up items in hard mode, and Creepers can pick up none.
DOWNLOAD: http://www.mediafire...vhb3iv75mulr07" -
37
Unsquarable posted a message on Minecraft Villager Trading Charts and Dye Crafting GuideGonbe on Reddit compiled this beautiful villagers trading chart , in case some of you haven't seen it already , i thought the minecraft forums users would appreciate it.Posted in: Survival Mode
Dye Crafting Guide
Bonus;Never lose a used pick again
Best Villager Trade;Breakdown
7 Full Grown Reed's for 1 Emerald.
Great Deals;Enchants i came across
Source: Reddit , made by Gonbe.
Enjoy.
More information about the trading system on the minecraftwiki
Bonus chart source: Reddit -
2
Black_Drath posted a message on Bug: Mobs don't pick up armor nor itemsPosted in: Future UpdatesQuote from enderjonodragon2
All zombies can now, they just rarely drop the items you chuck to them (after they die)
I dont think their is a 100% drop rate when you kill a zombie that has your stuff
You are horribly misinformed.Quote from enderjonodragon2
thats bbecause they only pick up weapons, and occasionally spades and axes
Firstly, not all zombies can pick up equipment. Only rarely does a zombie come about that can pick up items.
Secondly, you are correct about zombies not dropping picked up equipment 100% of the time. However Serpentis clearly said that Dinnerbone said that that was how he wanted it to work. And indeed, Dinnerbone has said that he wants mobs that pick up items to drop them 100% of the time, but for armoured mobs to still drop it rarely.
Finally, a zombie that can pick up items will pick up all sorts of items, including weapons, items and armour. If armour is picked up that is better than what the zombie currently has equipped, the zombie will equip it. Same with weapons. If an item, such as a flower or block is given to a zombie it will hold it in its hand until it gets a better weapon. -
74
oCrapaCreeper posted a message on Jebs Ruining Minecraft.Posted in: Survival ModeQuote from zfz
One thing I'd like to know. Do the snapshots still have the option to disable generating all those new structures? If the option is still there, I'm fine with all the new additions.
I'm more worried about the new 1.3 architecture that brings multiplayer bugs into singleplayer.
Yes. Anything that is a man-made structure is disabled with that option, which actually negates about 90% of the OP's complaints.
Nearly all SMP bugs have been wiped out of the game. You have nothing to worry about. I've played the snapshots, and it runs identically to SP. Most problems are often just you're computer.
Let me just say this once for the OP:
You're not forced to use any of the new features you complained about in this thread. - To post a comment, please login.
3
1. PVP Enchanted apples are really strong:
Absorption (2:00)
Regeneration V (0:30)
Fire Resistance (5:00)
Resistance (5:00)
2. Powered rails are the best way to move minecarts.
3. Although they don't last long gold tools dig the fastest.
4. Gold armor looks tons better than diamond and iron. (subjective)
5. Golden carrots are actually the best food source in game providing highest saturation.
6. Healing Potions, Harming Potions, Invis Potions, and Night Vision Potions all require gold.
As you can see if one plays in a world for long periods of time, if they want to mass use these resources, they'll need tons of gold hence all the gold farm designs out there.
3
1
1
Occur anywhere near a village
Can be inside or around the outside perimeter
Light level does not affect it
Halfslabs do stop them
They can spawn inside doors (Very annoying. Should be changed imo)
Not sure if they can be in fluids. Pretty sure they can't
Ignores the 24 block radius of player range
So in summary its impossible to stop a zombie siege in a village due to being able to spawn in doors. Doors have to be on non halfslab which means one of the only viable ways of stopping them won't stop them entirely.
If you only want villagers and don't mind them not breeding anymore, you can kill all the doors and just light the place up and it won't be a "village" so a siege won't happen as long as mobs can't spawn regularly.
If you do want doors then:
Iron Golems. The more the merrier so they stop zombies before they kill all the villagers.
Back up villages, so if one village somehow dies completely you can repopulate.
Halfslabing everything other than doors and spamming torches might reduce the probability of the siege happening.
Although it is a rare occurance, it will happen eventually with time thus being prepared is a must if you plan on keeping that village for a long time.
1
If it is a creative only item I see no problem with it.
1
Gotta be within 16 blocks of the spawner. Sadly you gotta remake the trap.
4
Go to unexplored land in the nether and just go mine every patch of quartz you see.
2
3
Of course no one bothers to read your opening post. And after finishing reading your post, it still sounds like a rant about the end and not a troll thread.
And apparently you can get infraction points for posting only a meme image in your posts without any text in it.
2
Its kind of impolite to show off your own stuff on someone else's thread...
It feels like the wing on the lower part is a bit big, but I really like the coloring and the proportions of everything else. What texture pack did you use?