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    posted a message on Is there a mod- that fix's the nether portals connection for MP?

    Nether portals "work as intended in Vanilla". If you prefer to run a server with a mod, that is an option WHEN you run a server and have control over that.

    Otherwise, http://ilurker.rooms.cwal.net/portal.html and other online "nether portal calculators" are your friend when you do NOT have control over mods, or you wish to play on a Vanilla server, or you are playing on Realms. When I'm doing anything involving Nether portals I spank the heck out of that link above. "Indispensible" in my opinion.

    In someone's opinion, portals may be "broken" and "you shouldn't have to mess around" and so on. In *vanilla", portals function as intended, and when they do not, it creates a huge problem for various reasons such as with https://bugs.mojang.com/browse/MC-89928 which would "insta-kill" players with suffocation damage or such. The portals work as they do as a "best simple compromise" on the part of the devs. If it doesn't meet your requirements, you are looking for a plugin or mod, yes.

    But knowing and accepting the "how" and "why" of Vanilla Nether Gate behavior is the beginning of wisdom.

    Posted in: Discussion
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    posted a message on VoxelMap [1.16.1 to 1.7.10] - a minimap and worldmap

    I didn't want to overly complicate a discussion of @minecraftmojang646's "how do you set it up on a server?" question by bringing that wrinkle up, but yes. :)

    Posted in: Minecraft Mods
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    posted a message on [ItemBound v1.9.] (Custom item skins + custom loot!) (150,000+ total downloads!!!)

    @ChaosGamerElite, http://bdcraft.net/community/unofficial-addons/ has "add-ons" using Optifine with the same method. I'm considering replacing the basic sword and ax options in ItemBound with the higher resolution BDCraft items, then sending it to the BDCraft Add-ons forum as a "patch" for ItemBound. Nobody has "exclusive ownership" over the method Optifine provides, but ItemBound totally rocks in making use of it. :)

    Posted in: Resource Packs
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    posted a message on LiteLoader

    At least I've not heard anything about twerk mods yet.

    Posted in: Minecraft Mods
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    posted a message on Village Marker Mod

    https://dev.bukkit.org/projects/villagemarker/files is alive, and "should" support 1.11. I'm running 1.11.2, and I plan to send a tip to eruvanos in gratitude for the 1.11 update and to request for the 1.11.2 update. Throwing money in the direction of a developer is cheaper than me trying to learn all of everything to do it myself. :(

    I will fetch the 1.11 LiteLoader mod in single-player, but I can't test the server plugin as I'm already on 1.11.2.

    Posted in: Minecraft Mods
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    posted a message on WorldEditCUI

    I look forward to the 1.10.2 update to the LiteLoader WorldEditCUI. For the time being, I can login under 1.10.0 to no harm for the CUI. :)

    Posted in: Minecraft Mods
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    posted a message on All music set "off", music plays anyway, master volume doesn't care

    I keep minecraft music turned off. Every once in a long while I get music playing anyway despite the setting having it turned down, and the master volume doesn't appear to work to make it quiet. There is no music box in the area. Is this a known My wife plays, and it would start for her computer without starting on mine, so it appears to be a totally random thing.


    Is there a bug report on this already I can't find? Is it a known thing? I can only shut it off by closing Minecraft PC and restarting.

    Posted in: Discussion
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    posted a message on Cursor slowly drifting without moving mouse

    Ok, I reported this as https://bugs.mojang.com/browse/MC-91271, and I was referred to https://bugs.mojang.com/browse/MC-83488


    The "workaround" is to change the compatibility of the shortcut you are using to access Minecraft, and set it "Disable display scaling on high DPI settings".


    If you don't mind voting for this on MC-83488, it would be nice to simply have this problem fixed. The next launcher update might break it, and I'll have to remember how to do it all over again. :)

    Posted in: Java Edition Support
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