Thank you so much! I've poked at Fabric for 1.14 for AutoFishing, and it works. So I look forward to the release of this also.
- Registered Member
Member for 6 years, 7 months, and 16 days
Last active Thu, Oct, 22 2020 19:49:29
- 2 Followers
- 910 Total Posts
- 223 Thanks
May 10, 2019Romaq posted a message on VoxelMap [1.16.1 to 1.7.10] - a minimap and worldmapPosted in: Minecraft Mods
Apr 25, 2019Posted in: Minecraft Mods
Wait, where’s Forge?
Forge for 1.13, as I mentioned, is undergoing a massive re-do. Beta versions of it are out there, and a couple mods, but frankly we had more than enough to do getting stock Vivecraft updated to worry about it.
We will add Forge back in a future update for 1.13, if at all possible.
Beyond that, I've no idea. And my point for bringing up ViveCraft/ Forge?
If LiteLoader takes a while, it is NOT the ONLY ONE to have had pains in the update process.
Apr 24, 2019Posted in: Minecraft Mods
I bothered to look here because I saw LoRam100 posting, so it must be important.
http://www.vivecraft.org/ appears to be having similar issues waiting on Forge. Development Hell happens. In the case of ViveCraft they found a work-around, but it wasn't an easy choice for them. If anything, we could "strongly encourage" Mojang to put forward an API that makes LiteLoader/ Forge unnecessary.
Mar 15, 2019Posted in: Suggestions
Heh... https://www.publicknowledge.org/news-blog/blogs/minecraft-lawsuit-minefield makes for an interesting read from eight years ago. I couldn't find it on a quick search, but I recall Mojang getting "cease and desist" from a tabletop game maker because someone published a video and a world download of some popular table-top game people could play using Minecraft.
There is simply no way Mojang is going anywhere near, "Hey, use Minecraft to porn-ify your avatar with the new higher resolution!" Nope... nope... nope...
Mar 14, 2019Posted in: Suggestions
As I recall, another "nope-nope-nope" in the attitude of the Devs is "genitalia art" in skins. Yeah, you can still do it, but with the current resolution it is by default "pixelated out." For every doubling of the resolution, you quadruple the odds of idiots flaunting the size of their avatar's gonads. And since parents can't go after some random kid with tan-elephant head undies, Mojang will have to bear the brunt of the parental annoyance.
Given they've already enough on their plate, Mojang isn't going to do this.
Now there were mods for "HDR Avatars", but last I looked they have been discontinued. https://minelittlepony-mod.com/ As far as I know, the MLP mod is still active and supports "HDR Pony" skins. But I don't think it likely that any higher resolution player skins is going to be a "thing". Anyone offering to support HDR skins is going to be held liable in a court of law for distributing pornography, and it is unlikely anyone with the *means* to mod it in will do so without consulting a lawyer telling them, "Aw hell no!"
So while I like the idea, and I'd really love to have ANY better resolution skin for my ferret avatar, it is unfortunate people suck and make nice things impossible.
Mar 4, 2019Posted in: Minecraft Tools
It looks like that specific link is dead to it.
My suggestion at this point is to look at https://www.desmos.com/calculator/1lfpgnpoko (or search for "catenary arch graphing calculator"). The specific link lets you turn off the graph, axis, and numbers. Make the line for about what you want, and then do an image copy.
Put the image into GIMP (or other such software) and then "shrink" the image bitmap to about the size you want of "so many blocks high/ so many blocks long".
This isn't a perfect solution AT ALL, but it's one that will work. https://www.kevblog.co.uk/ has not been active for a long time, but I note on https://www.plotz.co.uk/ the copyright has been updated to 2019. It would be beautiful if someone could convince Kevin Reynolds to add "catenary arch" to his selection, but I don't think it likely.
EDIT: I posted on where Reynolds used his web page to build a sphere on Fortnite. That video was seven months ago, and I'm not sure how interested he would be to respond. But it might be worth the polite attempt to suggest adding catenary arch blocks in as a model. Maybe. Who knows?
Feb 19, 2019Romaq posted a message on Oracle wants a money slice of that big ol' Java pie. Will this affect Minecraft Java Edition?Posted in: Discussion
Cool, thank you! As long as the powers-that-be at Mojang are aware and are comfortable with it. This still seems like a timey-whimey-wibbly-wobbly ball of "stuff" it would take a lawyer to go through, but instabilities like this do stress the importance of being "flexible" and aware of Minecraft Bedrock Edition issues. MCJE does have strengths and a unique place within the overall community, but reliance on Java under the control of someone else other than Mojang is definitely a weakness.
Feb 18, 2019Romaq posted a message on Oracle wants a money slice of that big ol' Java pie. Will this affect Minecraft Java Edition?Posted in: Discussion
I do hope you are right, but if anyone comes across this has seen a twitter or other statement on how this plays it, it would definitely be useful.
Feb 17, 2019Romaq posted a message on Oracle wants a money slice of that big ol' Java pie. Will this affect Minecraft Java Edition?Posted in: Discussion
I guess it depends on how badly Oracle wants to put people in the position of "Use Java and pony up, or switch to C#/ Mono instead."
Feb 17, 2019Posted in: Discussion
I'm a big fan of #MinecraftParity, but last I heard from the Devs, "Two development teams with two different histories for two different audiences" translated as "Minecraft Parity on details isn't a priority, and may not be ever."
It also makes clear the Stockholm team is of a different mindset from the Redmond team. HD Minecraft? Optifine for Java (possible ONLY because "Java".
From to "Nobody's made a massive thread about it on the feedback site."
Java is special because of people like Tango Tek: "What if villagers where MUCH better?" You are not going to get that in closed-source C++ Bedrock. You *could* get that, at least I think you can, in MC:JE made into MC:C#. Maybe.
Silent Whisper covers in a series "Bugrock" problems where Bedrock has serious flaws compared to Java Edition. The Dev response seems to be, "Oh, well we are too busy and the Technical Community is such a small slice of the player base, we don't have time for that right now. If ever."
The Stockholm team seems to be working on a different game from Redmond, and it shows for people who play both versions at a more serious level. This could be a huge problem should the Java version be dropped rather than switched to C#, if it were to become an issue.
Feb 17, 2019Posted in: Discussion
"As of January 2019, Oracle will require a subscription for businesses to continue getting updates to Java SE 8... For PCs, the price starts at $2.50 per month per user, again with volume discounts... If users do not renew a subscription, they lose rights to any commercial software downloaded during the subscription... Oracle recommends that those choosing not to renew transition to OpenJDK binaries from the company, offered under the GPL, before their subscription ends. Doing so will let users keep running applications uninterrupted."
There is MUCH MORE detail in the article, and I think you have to be a lawyer to read https://www.oracle.com/technetwork/java/javaseproducts/overview/javasesubscriptionfaq-4891443.html.
Has Mojang mentioned any of this somewhere? *IS* MCJE entirely under the "OpenJDK" binaries? I don't see any possible way Minecraft is going to fork over the ph4t l33t to Oracle when C# is already a direct competitor to Java, and Microsoft can do whatever the hell they want with C# *and* Minecraft.
https://www.businessinsider.com/microsoft-minecraft-100-year-brand-2016-9 Quote: Microsoft bought Minecraft for $2.5 billion to make sure it's around for the next 100 years. Oracle can certainly force a change to how MC:JE moves forward, and it won't be MC:JE anymore.
Jan 1, 2019Romaq posted a message on Taking a closer look at the community and how it ended up this way! (+ a vote on should the game be easier or harder)Posted in: Discussion
Size matters. After a certain point, the community has to fragment just for one group of people to make sense of themselves around a particular idea or issue. There is overlap between the various groups, but I wouldn't expect Grian to make sense of Minecraft topics that are the focus of Gnembon, for instance, or those who particularly follow them on YouTube. YouTube... even that, there are those playing Bedrock Edition exclusively, and it has a different technical background than Java Edition.
I chat and follow here, and not so much on YouTube these days. I work a full-time job and I'm so busy I simply can't keep up with HermitCraft. While I love the idea and I'd love the time to watch Season 6, I simply can't manage. And how many people actively participating in the YouTube discussion bother with this forum *here*? If Mumbo, Grian, Gnembon, Logdotzip, or any of the others I'm familiar with bother posting here, I've not seen it. I follow Minecraft discussions on Twitter and on the SpigotMC.Org forums, and I don't often see any people from *there* posting here either.
The number of people involved as content creators and content consumers, the various forms the content take (Maps, YouTube videos, PlanetMinecraft maps, DataPacks) is simply staggering. If anyone still thinks it is somehow possible to only have "One MC Community", your vision of the World of Minecraft is simply too damned small. Think bigger.
Dec 24, 2018Posted in: Suggestions
Another wrinkle is that slime blocks, pistons, cauldrons, even now "wood" for "woodstone circuits" (using leaf blocks to transmit signals) are now a "thing", and you would also have to use adaptors to fit circuits input and output of signals. Chests can be used with comparators for detecting when a single block moves through a chest. There are all kinds of "interesting" effects between blocks not strictly "redstone" and redstone signal effects in ways that are not immediately obvious.
http://wiki.sk89q.com/wiki/CraftBook/Integrated_circuits#Programmable_logic_controllers offers "Perlstone" where you can program a block to actually work off a Perl script. You really can't shoehorn much more complexity than that into a single block. If you wish to stick with Vanilla, you have datapacks that allow for some major command-block scripting that can fit into a single "block". To some extent, between "Perlstone" and datapacks, having Redstone "miniaturized" would be a step backwards. I would prefer to hack text code from https://xisumavoid.com/vanillatweaks/ data packs than try to make sense of redstone 10-30x smaller than a traditional redstone circuit. Some redstone is so complex, even to try to dink with things at 1 block = 1 meter cubed, there is very little space to get inside and make sense of things.
I would encourage you to keep thinking of things, but something that would be seriously useful is a way to take redstone "Quasi-Connectivity" (QC) circuits and figure out how to make a redstone block that obeys very specific input conditions to make very specific output conditions that are consistent and understandable the way BUD switches are largely (but not completely) replaced by Observer Blocks. If we could have a block that acts "QC" without "Somehow a signal transfers through air and does some effect" then we could have this "QC" block in Bedrock, and Java would have a new, much easier to grapple with redstone block so QC can just go away.
Nov 12, 2018Romaq posted a message on Lightning Rod suggestion applies directly to the Villager updatePosted in: Suggestions
I really only went "base idea." Details, I'm not clear what to base details on.
- To post a comment, please login.
Jun 4, 2017Posted in: News
There's no "WINNER" button on this comment, but yeah. Even Mojang tends to be pretty tight-lipped about release dates because "stuff happens."
I would much prefer a delayed release date for 1.12 than to see 1.12.1 ooops, we meant 1.12.3, sorry my-bad 1.12.5. Minor release versions make plugin and mod support a nightmare. People who know better how this ought to work really ought to get involved in creating and shipping a reasonably complex mod and show everyone else how to do it right.
May 23, 2017Posted in: News
Yeah... that's a rant with no substance, a wild accusation that is irrelevant.
As Mojang has already stated, the Windows 10/ MCPE and console environment is a different "ecosystem". I played SimCity BuildIt for a while, but I got tired of the way that particular game played out, and I wasn't interested in spending money on it. But micro-payments are a "thing" there. I'm playing MCPE instead where I can keep what I spend attached to that account. I'm cool with that.
I've also paid for the GriefProtection plugin on Spigots, and the developer abandoned the plugin until another developer stepped in and made the plugin available free. I've paid for other plugins, maps, and various things that either didn't pan out, or I kept using it because the paid plugin was worth it. But I *PAID*, because that is how these things *work*.
Nothing in life is free. Anyone who says otherwise is selling you something. If you don't like paying for things, enjoy what you get when you get it. That's life. Get over it.
As far as Minecraft Java/PC edition, there may be a day when Mojang stops development on it, HOWEVER when they do, they will lose control over the product, which would be a bad thing AND Spigot will CONTINUE development of it the same way Linux and various distributions of it keep moving forward. These "free" products are paid for by a great deal of time invested by volunteers and the Minecraft community at large. It's also a great way to shove Minecraft into an Open Source environment where Microsoft on longer has control. Microsoft may be greedy, but they ain't stupid.
So at some point you'll grow up, get over your Microsoft hate, figure out you get what you pay for, one way or another, and that server VIP status you paid for really isn't any different from XBox Micro Payments for MCPE "stuff", and those payments are *necessary* and *moral* as a form of compensation to cover the cost of bringing you the Minecraft you enjoy.
May 23, 2017Posted in: News
Yeah, I'm confused by the "every version" thing too. I'm inclined to file the Mythology Mashup under Mojang Pranks.
As to the "Minecraft is Dead" because they "only added a few new blocks, takes six months for a new release" thing... I think I need some cheese to go with the whine.
They plan to extend block IDs to allow more blocks. It is a big change in the code, it takes time. Get over it. Mojang did make a significant change that doesn't seem to get much notice. Rather than command blocks occupying space in a world, Minecraft now has function files in text that can be called. I look forward to seeing complex "command block" creations with the heavy lifting being done in .mcfunction files. No more problems trying to find huge space in spawn chunks for an ugly command block monster. Do you want more mobs? The Tempest Box adds them. http://jragoncommands.weebly.com/tempests-box.html
Seriously... Minecraft is just getting started.
May 10, 2017Posted in: News
Yeah, people just post because reading the comments to see if anyone ELSE has experienced this problem simply doesn't make sense. Anyway, looks like this bug is quashed on the next release... hopefully tomorrow? We are rolling back out Vanilla server on my wife's orders.
Apr 24, 2017Posted in: News
I started playing with minigame maps such as the http://www.minecraftmaps.com/game-maps/minigame-advent-calendar. Rather than go "OMG stupid waste of time hint boxes and recipe books", I thought of MCTSTS and others who create minigame maps. I'm hyped and looking forward to seeing what kind of minigame maps and full-on adventure game maps will be made using the new tech. It seems pretty narrow-minded to think only of "Minecraft -The Game" when it has already been stated, and we are already seeing Minecraft as "The Game PLATFORM". From that perspective, these changes make a great deal of sense. And again, I look forward to seeing what turns up as a result.
Apr 21, 2017Posted in: News
Maybe. I'm watching MCPE/ Win10 closely. My wife strongly prefers VoxelMap which is a LiteLoader mod. Ain't gonna happen with Win10/ MCPE. But supporting mods and plugins on my tiny server takes up time I don't have to spare while still enjoying the game for myself. Anything that makes the game "I don't have to deal with supporting this" is something I'm strongly in favor of. If MCPE does this for MCPC-Java, yay me! And if MCPC-Java stuff makes its way back to Win10/MCPE, I'm strongly in favor of getting to parity.
Apr 21, 2017Posted in: News
Yes, and I think these PC updates are going back to MCPE/ Windows 10 which will be great for that platform. Us geezers do need help. And an important consideration, we have *MONEY*, and I think Micro$oft wants a cut of that.
Apr 21, 2017Posted in: News
How many times I've been asked by my wife, "How do you make 'X' thing again?" "I don't know honey, I always look it up on the wiki."
Maybe some bored kid in high-school has time to memorize all that. I sure don't. I have a 55 hr work week this week. Memorizing obscure recipes isn't on my list of things to do. Looking it up via web is just a pain. And yes, call me a "st00p1d n3wb" is just fine, but I don't mind at all using a recipe book to combine coal into coal blocks. I could be spending my free time building and adventuring, but "oh no, I don't want to be called a n3wb, so I'll just combine all this stuff in the crafting table so people I don't know and will never care how I do it will think better of me."
I'm not too worried about what someone I don't even know thinks of me, but I *like* being able to avoid tedium and getting on with the game.
Apr 21, 2017Posted in: News
"I want Mojang to stop updating and just let modders take over, they can do a better job!" You mean, you only play 1.7.2 and that's good enough for you. Good then! Enjoy 1.7.2.
"People who need tutorials shouldn't be playing Minecraft!" You mean, you want Mojang/ Microsoft to turn away market share? Hrm... you should be playing Dwarf Fortress, that's more your style.
"There shouldn't be a Marketplace!" You mean, you prefer ad links misleading "n3wbs" into downloading malware and stupid crap, or having developers continue to beg for scraps so you don't have to pay a few quarters here & there for what you want. Stick to the Java PC edition. Marketplace is only for the Windows10/ MCPE where getting mods and resource by adlinks doesn't work, and the last thing you really want is people hacking their own phone just to get a resource pack. Oh sure, github is fine and all on your PC, but you are going to complain about marketplace on a cell phone? Nope... nope... nope.
Try earning money. It does create a sense of perspective. One player on my server wants to play MC with his dad who is in his 70's. You want to keep your precious game where my friend can't play with his father so they can both enjoy their time together? You have a problem. If Minecraft loses market share to your types, good riddance. Go play Dwarf Fortress... on your cell phone... by your lonely self because you're too l33t to enjoy a game for ALL ages on ALL devices that allows people to spend money on it.
Mar 31, 2017Posted in: News
Name display, particularly for beacons is that you can have "RomaqRosher's Beacon" alongside "homchi's Beacon", and we'll know who's beacon belongs to whom. It appears this has been a problem on SMP servers where friends share resources, and while it's not an issue with two beacons, it becomes one when you have three or four people pooling together six beacons.
- To post a comment, please login.