hello everyone. i am not sure if this is the write place to post this but ill do it anyways. anyhow, i can wear mob heads in the creative inventory but when i get mob heads by /give (like /give @p skull 1 3 {SkullOwner:"MHF_Cow"} ) i can place it and see the texture and wear it but when i wear it, i cant see the texture. is there a way to see the texture?
Hello everyone.i need help with command blocks. i am trying to make it so when i drop a blaze rod it will tp a fireball to it so i can hit it. i can summon it and sometimes it will work but normally it wont. whats not happening is that it will summon the fireball but it will not tp it to the blaze rod. anyways heres my codes and setup. clock (my clock is a cb clock/setblock ~1 ~ ~ minecraft:redstone_block 0 destroy /setblock ~-1 ~ ~ minecraft:air}) the output is /testfor @e[type=Item] {Item:{id:minecraft:blaze_rod}}
comparator powering: /kill @e[type=Item,id=385]
/summon Fireball ~ ~3 ~ {ExplosionPower:0,direction:[1.0,0.0,0.0]}
/tp @e[type=Fireball] @p
cbs
so anyways if you see anything wrong with me code could you help me? thx
Hello everyone.i am trying to figure out how to test for a specific item is dropped and a fireball to teleport to it. i am making an rpg minigame with my friends and we want to make classes. one will be a pyro guy and when he drops say a red flower it will summon a fireball to him. i know how to do this with /tellraw but i think that it takes to long. i would really appreciate it if someone could help me with it. thx
Great work on this map. this is the best map ive ever played. no arguing. but there is one problem, and that is when i loaded the endgame it crashed. i thought it was optifine but that was not true. im not sure if its a problem you can fix but if it is, can you? anyways great work
Challenges
Plant a tree
Make a cobblestone generator
Make a house
Expand the island
kill a creeper,skeleton,zombie,enderman,pig,cow,sheep and chicken
make a bed
make leather armor
make every kind of tool aka pickaxe, axe,shovel,sword, and hoe
make a giant red and brown mushroom
plant pumpkins and melons
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clock (my clock is a cb clock/setblock ~1 ~ ~ minecraft:redstone_block 0 destroy
/setblock ~-1 ~ ~ minecraft:air})
the output is /testfor @e[type=Item] {Item:{id:minecraft:blaze_rod}}
comparator powering:
/kill @e[type=Item,id=385]
/summon Fireball ~ ~3 ~ {ExplosionPower:0,direction:[1.0,0.0,0.0]}
/tp @e[type=Fireball] @p
cbs
so anyways if you see anything wrong with me code could you help me? thx
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Hello everyone.i am trying to figure out how to test for a specific item is dropped and a fireball to teleport to it. i am making an rpg minigame with my friends and we want to make classes. one will be a pyro guy and when he drops say a red flower it will summon a fireball to him. i know how to do this with /tellraw but i think that it takes to long. i would really appreciate it if someone could help me with it. thx
0
1
Rules!!!
1. no item cheats or single player commands/flying stuff like that.
thats about it. :l
Download
Adcraft https://adcraft.co/7mn5bx
Challenges
Plant a tree
Make a cobblestone generator
Make a house
Expand the island
kill a creeper,skeleton,zombie,enderman,pig,cow,sheep and chicken
make a bed
make leather armor
make every kind of tool aka pickaxe, axe,shovel,sword, and hoe
make a giant red and brown mushroom
plant pumpkins and melons
Comment on what i should add
Heres some pictureshttp://i1191.photobu...ng?t=1322362590