Quote fromCan toggle blocks cause item cloning when you destroy a changer block then the control block? Also are toggle blocks and controller blocks compatible?
There doesn't seem to be an item cloning issue - if you break the changer, it drops any items inside, if you break the controller, it drops all the items for all remaining changers under its control and removes the changers. So, you can't get the same item dropped twice.
Compatibility: When I checked Toggle Blocks out, I created a fresh world and didn't have Controller Blocks enabled, so I can't be certain. They're both "pure" ModLoader mods, in that they don't override any Minecraft classes, so there's no conflict there, and they use distinct block IDs. So, the only conflict I'd anticipate is between recipes - the default iron-based medium toggle-block recipe is the same as the controller block recipe (8 iron surrounding a redstone dust). Both mods allow you to edit a property file to change the recipes, however, so it should be possible to disentangle them.
Do you and Jstar collaborate, are there any new features planned for controllerblocks?
Also do you know anything about the "case 2" "case 4" message I got with the class file Jstar sent me?
Some collaboration, yes - I sent him my code changes with the features I listed earlier in this thread, and he incorporated them into his version, and then he asked me to do the updates for ControllerBlock while he was away. I don't know of any new features planned, though.
I don't know anything about the diagnostic print statements, sorry.