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    posted a message on What Minecraft Player Are You?

    Basic is fine, it all about lag.

    Posted in: Discussion
  • 0

    posted a message on What Minecraft Player Are You?

    Adventuring, collecting and mining.


    While i could love building, i feel lazy to do so. Redstone is probably my worst nightmare.

    Posted in: Discussion
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    posted a message on SSP Unplayable. Internal server lag spike and loading issue.

    The DxDiag I've posted is the actual PC im using. The spec between parenthesis is just from my previous computer.

    Posted in: Java Edition Support
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    posted a message on Bug or Intended Feature? Wolf attacking Rabbit.

    I just discover that a couple of minute ago, when generating a new world in 1.8.9, seeing wolf killing rabbit around. I decided to recreate this on creative and once i've spawned a rabbit, the wolf became aggressive at it.


    Posted in: Discussion
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    posted a message on SSP Unplayable. Internal server lag spike and loading issue.

    Hello, I've tried to get some support about this issue for a while but no answer so far, so i hope getting an answer this time.


    When creating a world, it take about 10 to 20 second for chunk to start appearing and slowly generating around me. In the meantime, huge lag spike and low fps for the first of couple of minute. Still it all depend what generating, it can be faster for certain world, or worser. I've noticed getting this message once or frequently: Can't keep up! Did the system time change, or is the server overloaded? Running X ms behind, skipping X tick(s).

    After some time, it seem to run normal, with few lag spike over time. Still generating new land will cause some lag spike.


    This is something that bother me, as i didnt have this issue with my previous computer, with was weaker than this one (AMD Athlon(tm) II X2 235e Processor (2 CPUs), ~2.7GHz, 2Go RAM, Integrated: NVIDIA GeForce 7025 / NVIDIA nForce 630a). I've tried allocating more RAM, reducing view distance, optifine, reinstalling and updating some program and didnt help at all. Only change in performance was by changing a wireless mouse/keyboard, swithing GPU and disasbling Vsync. I've also tryed older version of minecraft, or atleast 1.6.4 to 1.9. Lastest release seem to be worst for SSP.


    For the moment, im only able to play multiplayer fine with those setting : 2go Allocated, Fast, Render 10, VBO on, Average 100 Fps.


    Spec and DxDiag Log:

    http://pastebin.com/fdKN2WcP

    Java 1.8.0_77 b03 64-Bit

    Posted in: Java Edition Support
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    posted a message on SSP WorldGen and Chunk Loading lag Issue.

    Bump. No one here to give help to my issue?

    Posted in: Java Edition Support
  • 0

    posted a message on SSP WorldGen and Chunk Loading lag Issue.

    Hello, recently i've got a new computer. While everything else seem to run fine, minecraft seem to run crappy only in SSP. Is not really Fps problem as im able to play SMP without any issue at all. The issue seem to be related with chunk generating/loading. When i generate or load a world, it pretty run at 1fps or freeze for the first 10 seconde, then lag and have low fps for a minute or two as chunk take a bit of time to appear. Once loaded, performance come back to normal... until when i start moving around or generating new chunk, it will jump (mouse jump migth be include too) and fps drop (Ex: 60˅10˄60˅10) until loaded. In contrary to my older computer, while i had low fps, world generation was smooth, even when playing modded.

    As it a new computer, there not much install on it and everything is up to date, Also i've tried Optifine, but not really much changed. Assigned more RAM didnt help too.

    I dont know what the causing the issue, something to do with internal server maybe? Have any idea how i can fix it? Java argument maybe.

    Spec:

    Older Computer:
    AMD Athlon(tm) II X2 235e Processor (2 CPUs), ~2.7GHz
    2Go RAM
    Integrated: NVIDIA GeForce 7025 / NVIDIA nForce 630a
    1024 x 768 (16 bit)
    Windows 7 Édition Familiale Premium 32-bit
    Java 1.8.0_73-b02 32-bit
    http://pastebin.com/G9dYKkgU

    Newer Computer:
    Intel(R) Core(TM)2 Duo CPU E7400 @ 2.80GHz (2 CPUs), ~2.8GHz
    4Go RAM
    ASUS EAH5450 Series 1Go DDR3
    1920 x 1080 (32 bit)
    Windows 7 Édition Familiale Premium 64-bit
    Java 1.8.0_73-b02 64-bit
    http://pastebin.com/JCnfvThm

    Posted in: Java Edition Support
  • 0

    posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)
    Quote from grimallq»

    They waren't working. The GUI buttons just wern't locked.

    That strange that the option were toggleable before, i've noticed it even not working anymore in 1.8.9 HD U G9 for lazy chunk loading. Smooth world work fine as the description change to local world and not single core anymore.
    Posted in: Minecraft Mods
  • 0

    posted a message on CraftGuide v1.7.1.1

    I decided to replace NEI with this mod as im getting lag and stuff, unfortunatly it crash when opening the crafting book with Optifine. Would you check what wrong and fix it if you can?


    Crash log: http://pastebin.com/uyqy6yBh

    Posted in: Minecraft Mods
  • 0

    posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)
    Quote from grimallq»


    Those options work only on Singe Core CPUs. Here's a challenge: find ANY modern(ish) PC with a Single Core CPU.


    So if those options for Single core only, why they where working before? Im being using those from when they where added.
    Posted in: Minecraft Mods
  • 0

    posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)

    SmoothWorld and LazyChunkLoading option are stuck to Off, can't change it.


    Im using Forge 10.13.4.1614-1.7.10 and Optifine 1.7.10 HC U C1.

    Posted in: Minecraft Mods
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    posted a message on OpenGl error @Post Render 1281: Invalid Value

    I've forgot to disasble cover and other forgemicroblock from Thermal dynamics, extraUtilies etc in the config. Now it seem stable and im able to load up my world without any open gl error.


    Honestly, it would be nice if i can remove Forge micro block, it will probably help alot with performance and maybe i can add some mod without issue. In ftblite 3, it seem disasble at it not showing at the NEI but still can see Saw and cut block recipe when left/rigth clicking some item. Bit sad is "force" implemented with forge/cofh.


    If you happen to know how to permanently disasble microblock, let me know.

    Posted in: Java Edition Support
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    posted a message on OpenGl error @Post Render 1281: Invalid Value

    Seem it only affect minecraft 1.7.10+ as i never got these error before. It happen sometime when im playing a MP game called Dwarves vs Zombie in 1.8.8, but F3+S normaly fix it. Oh well, cant do much about it with that ancient stuff lol.

    Posted in: Java Edition Support
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    posted a message on OpenGl error @Post Render 1281: Invalid Value

    Well, i just found out the guilty mod causing the issue, JABBA. I've noticed multiple [Client thread/WARN]: JABBA-Debug Problem loading texture: extrautils:bw_(obsidian) before ending loading and giving me that OpenGl error. So that must be it, how to fix it? Idk. Anyway Thermal expansion cache do the same, so i deleted it. But i found it funny that the mod has been working fine for the last 4 days.


    Thank for the answer, but an another question, what would cause OpenGl error 1285: Out of memory (and crash) then? I've got that when testing these mod :

    Opis, MapWritter, Journey Map, Rei Minimap, ATG, Biome of Plenty ( only like 15% of the time? ), Project Red and Chisel 2.

    Posted in: Java Edition Support
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    posted a message on OpenGl error @Post Render 1281: Invalid Value

    Been a week now, im building a modpack using FTB Lite 3. I've got some issue with OpenGl 1285: Out of memory in the beginning by adding certain mods but now i was able to build a pack without having this issue. I've past the last 3 day adding/removing/configuring mod and at my last world test, everything was working fine, been able to play for hour without issue. So after testing, i finaly decided with mod and config i kept, so i've deleted a couple of mod and deleted my entire config file to reset in fresh, as it was a bit chaotic. After reconfiguring, my first test run fine for about 2 hour until minecraft program not responding while rigth clicking a recipe in NEI, with was Pig Iron. Forced to manually close minecraft, no crash log. Now for no reason at all, every time i start up minecraft, this error spam in the log and some texture are blank.


    Im using MultiMc 5 - Version 0.4.7

    Java 8 Update 31 (Build 1.8.0_31-b13)

    Minecraft Log: http://pastebin.com/Nns4w4KH

    DxDiag Log: http://pastebin.com/G9dYKkgU

    Mods List ( 1.7.10, 65 Mod ):


    Antique Atlas 4.2.10
    BDlib 1.9.1.97
    BiblioCraft v1.11.4 and forestry addons
    Carpenter's Blocks v3.3.8_dev_r4
    CodeChickenCore 1.0.6.43 universal
    CoFHCore 3.0.3-303
    CookieCore 1.4.0-11
    D3Core 1.1.0.30
    ExtraUtilities 1.2.10
    Fastcraft 1.21
    Forestry 4.2.0.47
    ForgeMultipart 1.2.0.345 Universal
    IguanaTweak 2.1.5
    INpureCore 1.0.0B9-62
    InventoryTweaks 1.59 Dev152
    Jabba 1.2.1a
    Mantle 0.3.2
    MineFactoryReloaded 2.8.0-104
    neiaddons 1.12.11.36
    NotEnoughtItem 1.0.4.107 Universal
    NotEnoughKey 1.0.0b29
    OpenBlocks 1.4.4
    OpenModsLib 0.8
    Optifine HD C1
    SimplyJetpack 1.5.1
    SolarFlux 0.8b
    Tconstruct 1.8.5
    ThermalDynamics 1.1.0-161
    ThermalExpansion 4.0.3B1-218
    ThermalFoundation 1.2.0-102
    TiCTooltips 1.2.5
    Waila 1.5.10
    Witchery 0.24.1

    Mods i've deleled before the issue :

    ExNihilo, ExAstris, Tinker SteelWork, IronChest, BetterFps, Redstone Arsenal and AgriCraft.


    So i dont know what got wrong as i simply modified these config:

    InguanaTinkerTweak, Forestry and Tinker construct for Tin/Copper and sligthy increase Beehive and Slime islands spawn rate.


    I hope the problem can be found. As it was working fine before and now im done with testing, it cant be played.

    Posted in: Java Edition Support
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