On many forums and websites (this one perhaps included, I'm not sure), when a user goes inactive for a period of time (six months, a year, whatever), their account is temporarily deactivated, and they simply have to verify through email if they wish to reactivate after a period of inactivity. I've noticed lots that people will manage to dig up topics that are anywhere from 8 months to 3 years old (where that was the age of the last post before theirs), and it will make it to the front page; nothing will be contributed to the topic except for"The download doesn't work" or"Can I use this [build/texture map/mod] in my YouTube video?" thus making this anecro-post.
My suggestion is simply to have an auto-lock feature that temporarily locks a thread when the last post was created six months ago; if the OP wishes to unlock their post, they simply have to open the topic and hit a button that says to unlock it, thus allowing it to be relevant again.
This idea would be wonderful in my opinion, as it would:
Spare members frustration who get unnecessary notifications about topics that were all but dead
Allow newer, more relevant topics to shine on the front page, instead of having tons of topics filled with old information, and then"Can I use this in my Let's Play?"
Save mods from having to manually lock posts because people decided to necro-post; this would get rid of it all together, for the most part.
Does this "model change" of item textures will affect items like they are now? I mean, if I draw all textures of items and after that I realize they're unusable, I will certainly be angry...
I hope not. If it does, chances are there will be a basic converter.
Hey guys, which tall grass do you prefer? (also new brick texture)
1 is the current/old texture, 2 is a remake of that texture with a bit more contrast, 3 is a version of 2 but with softer edges/more anti-aliasing on the tips of the grass
I like No.3 the best. It seems like a nice compromise between the other 2.
Thanks guys! If y'all wouldn't mind heading over to my WIP pack thread (here), downloading, and giving me further feedback, I would really really appreciate it.
This double posting thing should stop; don't expect help, just be happy for it. How many tiles do you actually have? If you only have three tiles in the folder, and specify 0-6, then the mod will fill in the valve checkerboard pattern for tiles 3-6 since they don't exist in the folder.
Second, since you're renaming the file "grass_top.properties", you don't need to include "faces=top" in the properties file (since the tile that you're applying CTM to is already just a top tile).
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On many forums and websites (this one perhaps included, I'm not sure), when a user goes inactive for a period of time (six months, a year, whatever), their account is temporarily deactivated, and they simply have to verify through email if they wish to reactivate after a period of inactivity. I've noticed lots that people will manage to dig up topics that are anywhere from 8 months to 3 years old (where that was the age of the last post before theirs), and it will make it to the front page; nothing will be contributed to the topic except for"The download doesn't work" or"Can I use this [build/texture map/mod] in my YouTube video?" thus making this anecro-post.
My suggestion is simply to have an auto-lock feature that temporarily locks a thread when the last post was created six months ago; if the OP wishes to unlock their post, they simply have to open the topic and hit a button that says to unlock it, thus allowing it to be relevant again.
This idea would be wonderful in my opinion, as it would:
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I don't see the differences... Wait, I found it. I actually kinda like it. It seems more streamlined.
EDIT: Why in the new Beta has the TAU thread been deleted?
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I hope not. If it does, chances are there will be a basic converter.
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Beat me to it.
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I like No.3 the best. It seems like a nice compromise between the other 2.
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EDIT: Are you sure? Check this out:
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Thanks guys! If y'all wouldn't mind heading over to my WIP pack thread (here), downloading, and giving me further feedback, I would really really appreciate it.
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Changelog:
New Textures:
Revised Textures:
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I don't see it. Yeah, like if a 3-year-old made a jack-o-lantern then maybe.
EDIT: Although I could totally use it for a jack-o-lantern face, since the current one I'm using is pretty bad.
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My hero! Thank you very much.
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This double posting thing should stop; don't expect help, just be happy for it. How many tiles do you actually have? If you only have three tiles in the folder, and specify 0-6, then the mod will fill in the valve checkerboard pattern for tiles 3-6 since they don't exist in the folder.
Second, since you're renaming the file "grass_top.properties", you don't need to include "faces=top" in the properties file (since the tile that you're applying CTM to is already just a top tile).
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Yes please. Also, new grass texture (and random CTM for it):
Opinions?