For the not recompiled error when testing game. You might need to add the path to the JDK to your PATH and then run find JDK in the MCP folder. Thats how I fixed it.
Hey, one thing I cant figure out is how to (crap I forget the name of what this is called lol) essentially how to make it into classes and such to work with normal mc. (So I can play it on my normal worlds with the mods I use lol)
Cool, I'm glad someone is taking a shot at this. I'll watch this project. :smile.gif:
Oh, and ignore the other idiots in this thread - I've seen a lot of really appropriate comments.
How dare you do something for free in your spare time and it not be 100% perfect, instantly, right?
You, Sir, deserve a medal for your level-headedness and common sense. (No sarcasm intended)
And for everyone who's complaining about only being able to make pigs, It's still in early development so calm the eff down.... at least he's making one unlike some of the other threads who say they're making one and don't.....
Then open up MCMobMaker.exe. Check the MCP Integration box.
When you click save, all of the needed java files will be generated and edited in there proper folders, so
all you have to do is run the normal recompile/reobfuscate routines from MCP.
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Reobfuscate?
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You, Sir, deserve a medal for your level-headedness and common sense. (No sarcasm intended)
And for everyone who's complaining about only being able to make pigs, It's still in early development so calm the eff down.... at least he's making one unlike some of the other threads who say they're making one and don't.....
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The pigs thank you
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Not too difficult if you follow the steps.
Requirements
1. Java Development Kit 6 (JDK6)
2. Minecraft Coder Pack (Latest)
3. MC Mob Maker folder (Of Course...)
Intructions
Download the minecraft coder pack (MCP) and Java Development Kit (JDK)
Extract the ZIP to a directory on your computer, for this example; C:\MCP
Install the JDK
Copy the whole .minecraft/bin and .minecraft/resources directories to C:\MCP\jars\
To find your bin and resource folder type this in the address bar :
C:\Users\"User"\AppData\Roaming\.minecraft
*Replace "User" with your user profile
Extract the files in the MCMob Maker folder to your Main MCP folder, with all of the .bat files for MCP.
Here's a pic of where:
http://i807.photobucket.com/albums/yy358/MintoSoldier/Capture-3.png
Run decompile.bat
Then open up MCMobMaker.exe. Check the MCP Integration box.
When you click save, all of the needed java files will be generated and edited in there proper folders, so
all you have to do is run the normal recompile/reobfuscate routines from MCP.
Go here if you dont know how to recomp/reobf your file theres an entire thread dedicated to it:
http://www.minecraftforum.net/viewtopic.php?f=25&t=103030#p1531779
The textures are drawn from the temp/minecraft/mob directory in MCP, so put textures there if you're adding a new one
As for adding a mob to the spawn list go here:
http://www.minecraftforum.net/viewtopic.php?f=25&t=103030&start=30#p1573814