Imagine these errywhere and constantly commiting suicide off cliffs and whatever
I see you have the same problem I have.... too many spawn at once. I got major lag as soon as night fell.
what are your spawn settings? I find that if I play on peaceful and it is night my flying pigs spawn like mad. I am guessing that it has to do with the fact that I set my mob to spawn at an light level.
Exactly what I was thinking. I've noticed at night the peaceful mobs spawn near my house (where the most light is).
So I guess the light setting needs to be a certain minimum.
I am posting to watch this thread. I think I'm having the same problem as nadine so yeah, keeping an eye on this. I also noticed he has Windows 7 and so do I so maybe that has something to do with it. When I test game cmd it says "WARNING: Found unknown Windows version: Windows 7." I think thats something. Or maybe it's just a coincidence. Either way I hope this gets figured out or fixed.
Weird I'm running 7. Never encountered that.
Well happens to me D:
Theres a picture for you. Also another thing thats weird is how even when it says that it still lets me play Minecraft.
FAIL>>>> nevermind... happens to me too... xP (I just checked)
Shouldn't effect your mob though. Still works on mine.
I am posting to watch this thread. I think I'm having the same problem as nadine so yeah, keeping an eye on this. I also noticed he has Windows 7 and so do I so maybe that has something to do with it. When I test game cmd it says "WARNING: Found unknown Windows version: Windows 7." I think thats something. Or maybe it's just a coincidence. Either way I hope this gets figured out or fixed.
Weird I'm running 7. Never encountered that.
Edit: Then again that might be why I get errors like 40% of the time. Still a promising program just gonna wait for the kinks to work themselves out.
what do we need to do in order to get our Mob to spawn in Minecraft.
Heres what I did
1. tested in test_game.bat And saw my mob
2. re obfuscated EntityMob, RenderMob, ModelMob
4. it generated EntityMob.class, RenderMob.class, ModelMob.class, im.class, om.class, qk.class
3. put the class folders in my Minecraft.jar
4.deleted META-INF
5.started Minecraft
6.Ran around looking for flying pigs but couldn't find any :sad.gif:
Did you add it to the MobSpawnerBase class?
That sounds important so I have a look at that. thanks
found out you have to re obfuscate MobSpawnerBase.
but now my pigs are man shaped?
Okay heres my dalmation dog (bugged alot) high head because i mixed up in the 3d view when making the model i hope its gonna be transperant and bigger
when they are killed they throw out their chewed bones
i hope this program gets updated with these features:
Hostility
Sounds
More Spawn Conditions (biomes, block type, nether)
Pathing/Targeting
File Selector for Texture?
Flying/Swimming
diving
Save/Load of mob settings
bigger screen when making a mob and not a black screen a transperant one (not to mix with mob textures)
and abitlity to zoom in and out and rotate mob with the mouse not the keyboard arrows
itself it add the mob to MobSpawnerBase so we dont need to add it
then it would be greater :biggrin.gif:
rubix said it adds to the MobSpawnerBase by itself. I tested it, it's true. But I still cant figure out why the mobs don't appear in the game.
okay ive got an idea for not overwriting your mob , you can rename it yes you can ! in the rendermob.java and entitymob.java and modelmob.java just rename these file to the name you want like rendercat.java or entitiycat.java or modelcat.java then download notpad ++ open those java files and replace with mob the mob name you want then save easy as that ?
but i have a problem it wont view after the Obfuscation it wont show !! so i cant share it with people why :sad.gif:?
here is my mod in testgame : :biggrin.gif: (:sad.gif: if you work for normal minecraft the classes wont work) ill try to find a way to add them
sigh. You have to install MCP. Minecraft Coder Pack. You then must have all paths entered, then you must copy minecrafts bin resources folder to jars, and then I think start.java and gq.java from sources folder inside the mcp folder and copy it into the patches folder. . And then you copy the exe, dll, and all the stuff into the main Mcp folder, then start the exe, after your decompile it via the bat. Then check integration MCP, and if the skin on the lower right corner of the exe is still their, everything is working. Do your ****, press save, then start the recompile.bat and if their is errors, either you or the Mob Maker ****ed up/bugged, if no errors, good! Then start the start test game bat file, and explore.
Don't understand? No simpler way to explain it so gain some simple computer knowledge.
I did all of this but when I do test_game It says I didnt recmpile, but I did...
it said that because you have errors in your mob as he said either its bad , corrupted or anything more that i might not know :tongue.gif: im going to make a very easy step by step on how to make you mob with that program :biggrin.gif:
Lol. Way ahead of you it's on page 3... but i guess no one'll see it unless it's in OP. <3
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Something I just slapped together for a banner.
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Exactly what I was thinking. I've noticed at night the peaceful mobs spawn near my house (where the most light is).
So I guess the light setting needs to be a certain minimum.
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I see you have the same problem I have.... too many spawn at once. I got major lag as soon as night fell.
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FAIL>>>> nevermind... happens to me too... xP (I just checked)
Shouldn't effect your mob though. Still works on mine.
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Slang for more. LOL
Example: Mo' Creatures (Slang)
More Creatures (Proper)
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Weird I'm running 7. Never encountered that.
Edit: Then again that might be why I get errors like 40% of the time. Still a promising program just gonna wait for the kinks to work themselves out.
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Post a pic?
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You mean added only Rendermanager?
If so, that makes it ten times easier.
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After you recompile you have to go into the "conf" folder and edit the "conf_obfuscation.txt" file and erase everything.
Then type in this :
EntityMob
Rendermob
Modelmob
MobSpawnerBase
RenderManager
Then Re-obfuscate and it should show up in the normal game.
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Nice, Thanks for that i got it!!
My mini cow... lol
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rubix said it adds to the MobSpawnerBase by itself. I tested it, it's true. But I still cant figure out why the mobs don't appear in the game.
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LMAO It has two faces.
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Lol. Way ahead of you it's on page 3... but i guess no one'll see it unless it's in OP. <3
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