Enchanting stacks of enchanted books is not working as it should. I got a stack of 19 Sharpness I enchanted books after putting a stack of 19 books in the enchanter.
Hey, I'm a developer for IndustrialCraft, and one user has complained that Treecapitator's connected destruction feature is not respecting:
public boolean onBlockDestroyed(ItemStack par1ItemStack, World par2World, int par3, int par4, int par5, int par6, EntityLiving par7EntityLiving)
in the axe item, and directly damaging the axe instead. This breaks our chainsaws, which use metadata for display (damage bar) and do everything else in NBT, with the onBlockDestroyed hook for properly discharging when a block is mined. Standard tools respond to that hook by adding 1 to the damage value, as normal.
I am aware about chunks unloading but I couldn't reproduce any of the issues anyone gave, nor they gave me a crash report (they should know how to!) - holding off updating it to 1.2.5 because of that.
java.lang.NullPointerException
at SdkTools.isFlammable(SdkTools.java:372)
at SdkEntityBulletLaser.I_(SdkEntityBulletLaser.java:200)
at wz.a(World.java:2141)
at wz.f(World.java:2112)
at wz.n(World.java:1998)
at net.minecraft.client.Minecraft.k(Minecraft.java:1878)
at net.minecraft.client.Minecraft.x(Minecraft.java:842)
at net.minecraft.client.Minecraft.run(Minecraft.java:747)
at java.lang.Thread.run(Unknown Source)
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> [1.3.2]ReiMinimap_v3.2_05.zip
What is this I don't even.
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in the axe item, and directly damaging the axe instead. This breaks our chainsaws, which use metadata for display (damage bar) and do everything else in NBT, with the onBlockDestroyed hook for properly discharging when a block is mined. Standard tools respond to that hook by adding 1 to the damage value, as normal.
Can Treecapitator be fixed to respect that hook?
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EDIT: Ninja update fixing the lighting glitch when exiting menus, thanks to Exalm! Gotta admit I like your mods.
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EmkMage: Took me 5 minutes. Also, known, read the main post.
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The crash also takes your world with it.
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