• 0

    posted a message on Reika's Mods (Tech, WorldGen, Civilization, and more)
    The Magnetizing Unit appears to only be able to accept redstone input from one side, if facing the machine from the front, (opposite the power input face) , it's the left face (side) and only the left side that can accept the RS input.

    edit: Sorry, false claim, Rs signal was being generated by a 2 tick comparator loop, the Rs signal failed to fall to 0 due to my design, it was falling to one. Appologies.
    Posted in: Minecraft Mods
  • 0

    posted a message on Reika's Mods (Tech, WorldGen, Civilization, and more)
    There appears to be a bug with magnetostatic engines in 1.7.10: if i set the engine to it's tier's maximum output, the output fluctuates wildly as if i'm not supplying it with enough energy to keep it running, I've tried a great deal of RF E-nets to no avail to alleviating this problem, i think the issue in the way you've setup the internal capacitors, with just enough to give the engine the power that it consumes in one tick at a particular tier's maximum. (Ie 4 internal rf storage at tier 1, 12 at tier 2, 25 at tier 3. ect.). I believe the simplest fix would be to increase each tier's maxima by a factor of 20 times, so that the engine has enough energy to run for a full second before it varies and/or sputters out to a halt.
    Posted in: Minecraft Mods
  • 0

    posted a message on New Public Direwolf 20 1.5.2 v1.1.6 All Mods Hardcore 24/7 PvP
    In-game name:

    Retovath

    Age:

    15

    Something about yourself:
    Ive always been a fan of quite a few sports, i enjoy technical challenges and am a halfway decent programmer/techie

    What will you bring to the server?:

    An active social member and i already have a group of friends who are joining/or are attempting to join because of a recent server shut down

    Do you work well in Minecraft communities?:

    Generally yes

    I agree to ALL of the above listed rules: Yes

    Have you actually read all the rules?: Yes


    Quick sub question, do you allow custom forage modloders? i modified mine to give increased performance due to annoying frame-rates with a decent computer
    Posted in: PC Servers
  • 0

    posted a message on AoA--25 New Dimensions• 330 Mobs• 27 Bosses• Skills• Quests• 600+Items [LARGE Bugfix Update, May 2018]
    Quote from swgeek11

    Wait so are you putting divineRPG in the corrmods folder cause it goes in the mods folder. Also the crash report says you have forge version 4.7.4.520
    4.7.4.520 is 6.6.0.479
    Minecraft Forge 6.6.0 Changelog:
    ============================================================================
    Updated to FML v1.4.7-4.7.3.519
    Updated to Minecraft v1.4.7
    Posted in: Minecraft Mods
  • 0

    posted a message on AoA--25 New Dimensions• 330 Mobs• 27 Bosses• Skills• Quests• 600+Items [LARGE Bugfix Update, May 2018]
    Quote from swgeek11

    When you reinstalled, did you get a fresh minecraft.jar first?
    Indeed i did, i then proceeded to removeall of the java files from the coremods folder, then tested, it worked fine, i dropped in divine rpg and it keeps crashing giving me the error at string 5
    Posted in: Minecraft Mods
  • 0

    posted a message on AoA--25 New Dimensions• 330 Mobs• 27 Bosses• Skills• Quests• 600+Items [LARGE Bugfix Update, May 2018]
    Quote from swgeek11

    The slash goes at the beginning not the end, and only put the slash one the one at the end. Also get forge version 6.6.0.497.

    i did download 6.6.0.479, and that's what i have installed, i know i did the install correctly, but im still having the same issue.
    Ive re installed twice with no change
    2013-02-07 20:43:43 [INFO] [ForgeModLoader] Forge Mod Loader version 4.7.4.520 for Minecraft 1.4.7 loading
    2013-02-07 20:43:43 [FINEST] [ForgeModLoader] All core mods are successfully located
    2013-02-07 20:43:43 [FINEST] [ForgeModLoader] Discovering coremods
    2013-02-07 20:43:43 [FINEST] [ForgeModLoader] Found a candidate coremod CodeChickenCore 0.7.1.0.jar
    2013-02-07 20:43:43 [FINEST] [ForgeModLoader] Loading coremod CodeChickenCore 0.7.1.0.jar
    2013-02-07 20:43:43 [FINEST] [ForgeModLoader] Loaded coremod CodeChickenCore 0.7.1.0.jar
    2013-02-07 20:43:43 [FINEST] [ForgeModLoader] Found a candidate coremod DivineRPG1.2.7.jar
    2013-02-07 20:43:46 [INFO] [STDERR] Exception in thread "Thread-5" java.lang.RuntimeException: java.lang.NullPointerException
    2013-02-07 20:43:46 [INFO] [STDERR] at cpw.mods.fml.relauncher.FMLRelauncher.setupHome(FMLRelauncher.java:175)
    2013-02-07 20:43:46 [INFO] [STDERR] at cpw.mods.fml.relauncher.FMLRelauncher.relaunchApplet(FMLRelauncher.java:242)
    2013-02-07 20:43:46 [INFO] [STDERR] at cpw.mods.fml.relauncher.FMLRelauncher.appletEntry(FMLRelauncher.java:212)
    2013-02-07 20:43:46 [INFO] [STDERR] at net.minecraft.client.MinecraftApplet.init(MinecraftApplet.java:25)
    2013-02-07 20:43:46 [INFO] [STDERR] at net.minecraft.Launcher.replace(Launcher.java:143)
    2013-02-07 20:43:46 [INFO] [STDERR] at net.minecraft.Launcher$1.run(Launcher.java:87)
    2013-02-07 20:43:46 [INFO] [STDERR] Caused by: java.lang.NullPointerException
    2013-02-07 20:43:46 [INFO] [STDERR] at cpw.mods.fml.relauncher.RelaunchLibraryManager.discoverCoreMods(RelaunchLibraryManager.java:318)
    2013-02-07 20:43:46 [INFO] [STDERR] at cpw.mods.fml.relauncher.RelaunchLibraryManager.handleLaunch(RelaunchLibraryManager.java:103)
    2013-02-07 20:43:46 [INFO] [STDERR] at cpw.mods.fml.relauncher.FMLRelauncher.setupHome(FMLRelauncher.java:155)
    2013-02-07 20:43:46 [INFO] [STDERR] ... 5 more
    Posted in: Minecraft Mods
  • 0

    posted a message on AoA--25 New Dimensions• 330 Mobs• 27 Bosses• Skills• Quests• 600+Items [LARGE Bugfix Update, May 2018]
    Im not sure what im doing wrong at this point

    2013-02-07 20:29:24 [INFO] [ForgeModLoader] Forge Mod Loader version 4.7.4.520 for Minecraft 1.4.7 loading
    2013-02-07 20:29:24 [FINEST] [ForgeModLoader] All core mods are successfully located
    2013-02-07 20:29:24 [FINEST] [ForgeModLoader] Discovering coremods
    2013-02-07 20:29:24 [FINEST] [ForgeModLoader] Found a candidate coremod CodeChickenCore 0.7.1.0.jar
    2013-02-07 20:29:24 [FINEST] [ForgeModLoader] Loading coremod CodeChickenCore 0.7.1.0.jar
    2013-02-07 20:29:24 [FINEST] [ForgeModLoader] Loaded coremod CodeChickenCore 0.7.1.0.jar
    2013-02-07 20:29:24 [FINEST] [ForgeModLoader] Found a candidate coremod DivineRPG1.2.7.jar
    2013-02-07 20:29:26 [INFO] [STDERR] Exception in thread "Thread-5" java.lang.RuntimeException: java.lang.NullPointerException
    2013-02-07 20:29:26 [INFO] [STDERR] at cpw.mods.fml.relauncher.FMLRelauncher.setupHome(FMLRelauncher.java:175)
    2013-02-07 20:29:26 [INFO] [STDERR] at cpw.mods.fml.relauncher.FMLRelauncher.relaunchApplet(FMLRelauncher.java:242)
    2013-02-07 20:29:26 [INFO] [STDERR] at cpw.mods.fml.relauncher.FMLRelauncher.appletEntry(FMLRelauncher.java:212)
    2013-02-07 20:29:26 [INFO] [STDERR] at net.minecraft.client.MinecraftApplet.init(MinecraftApplet.java:25)
    2013-02-07 20:29:26 [INFO] [STDERR] at net.minecraft.Launcher.replace(Launcher.java:143)
    2013-02-07 20:29:26 [INFO] [STDERR] at net.minecraft.Launcher$1.run(Launcher.java:87)
    2013-02-07 20:29:26 [INFO] [STDERR] Caused by: java.lang.NullPointerException
    2013-02-07 20:29:26 [INFO] [STDERR] at cpw.mods.fml.relauncher.RelaunchLibraryManager.discoverCoreMods(RelaunchLibraryManager.java:318)
    2013-02-07 20:29:26 [INFO] [STDERR] at cpw.mods.fml.relauncher.RelaunchLibraryManager.handleLaunch(RelaunchLibraryManager.java:103)
    2013-02-07 20:29:26 [INFO] [STDERR] at cpw.mods.fml.relauncher.FMLRelauncher.setupHome(FMLRelauncher.java:155)
    2013-02-07 20:29:26 [INFO] [STDERR] ... 5 more
    Posted in: Minecraft Mods
  • 0

    posted a message on Risugami's Mods - Updated.
    I had Ugocraft in my mods folder ... Thank you for the help ^.=.^
    Posted in: Minecraft Mods
  • 0

    posted a message on Risugami's Mods - Updated.
    Im not sure why i keep crashing but here's my error report



    Minecraft has crashed!
    ----------------------

    Minecraft has stopped running because it encountered a problem; Exception occured in ModLoader

    A full error report has been saved to C:\Users\David 2\AppData\Roaming\.minecraft\crash-reports\crash-2012-12-01_13.02.16-client.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash :(



    --- BEGIN ERROR REPORT c09f56d4 --------
    Full report at:
    C:\Users\David 2\AppData\Roaming\.minecraft\crash-reports\crash-2012-12-01_13.02.16-client.txt
    Please show that file to Mojang, NOT just this screen!

    Generated 12/1/12 1:02 PM

    -- System Details --
    Details:
    Minecraft Version: 1.4.5
    Operating System: Windows 7 (amd64) version 6.1
    Java Version: 1.7.0_06, Oracle Corporation
    Java VM Version: Java HotSpot™ 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 401269304 bytes (382 MB) / 514523136 bytes (490 MB) up to 954466304 bytes (910 MB)
    JVM Flags: 2 total; -Xms512m -Xmx1024m
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Suspicious classes: ModLoader, EntityRendererProxy, ModTextureStatic]
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    ModLoader: Mods loaded: 1
    ModLoader 1.4.5


    java.lang.NoClassDefFoundError: BaseModMp
    at java.lang.ClassLoader.defineClass1(Native Method)
    at java.lang.ClassLoader.defineClass(Unknown Source)
    at java.security.SecureClassLoader.defineClass(Unknown Source)
    at java.net.URLClassLoader.defineClass(Unknown Source)
    at java.net.URLClassLoader.access$100(Unknown Source)
    at java.net.URLClassLoader$1.run(Unknown Source)
    at java.net.URLClassLoader$1.run(Unknown Source)
    at java.security.AccessController.doPrivileged(Native Method)
    at java.net.URLClassLoader.findClass(Unknown Source)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at ModLoader.addMod(ModLoader.java:366)
    at ModLoader.readFromModFolder(ModLoader.java:1380)
    at ModLoader.init(ModLoader.java:900)
    at ModLoader.addAllRenderers(ModLoader.java:215)
    at bbj.<init>(RenderManager.java:93)
    at bbj.<clinit>(RenderManager.java:14)
    at net.minecraft.client.Minecraft.a(SourceFile:259)
    at net.minecraft.client.Minecraft.run(SourceFile:515)
    at java.lang.Thread.run(Unknown Source)
    Caused by: java.lang.ClassNotFoundException: BaseModMp
    at java.net.URLClassLoader$1.run(Unknown Source)
    at java.net.URLClassLoader$1.run(Unknown Source)
    at java.security.AccessController.doPrivileged(Native Method)
    at java.net.URLClassLoader.findClass(Unknown Source)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    ... 20 more
    --- END ERROR REPORT 459c90ca ----------
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.6.X] Portal Gun - Reconstructed [v1] - Rewritten... again.
    problem with instalation, i install modloder, modloder mp, sourceforage 1.3.1(because of 1.3.2 not working) and then extract the portal mod to the mods folder, just the contents of the portal gun mod folder, and install tmi, but when i go to boot up minecraft i see none of the items, i also checked the cfg file, it says that parts 0, 1, 2 are enabled... but none of the objects show up (as in the portal gun, the emancapation grids, long fall boots ect ect
    Posted in: Minecraft Mods
  • 0

    posted a message on [FUN] Settlers of Minecraftia!
    bump
    Posted in: Maps
  • 0

    posted a message on [FUN] Settlers of Minecraftia!
    Catan? been long time since ive played, glad you posted the rules
    Posted in: Maps
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