Quote from jhit930
I got this working using Repeatist's instructions from post #11211. I am using the KoP 1.3 V1 Photo Realism 128 texture pack, which i edited according to the youtube video linked to by 0Marty_McFly0 in post #11109. I also edited the block breaking part of the terrain.png so the background was transparent behind the cracks so that the blocks don't look strange when breaking. I also had to add the light maps from the sues adjusted pack to correct the brightness issues, and delete the custom water animations from the anim folder for the water shader to work. I, however, can not get godrays to work. Are they missing from the download that Repeatist linked to? I assume that is v10.
Windows Vista x64 (Ack! but its what i have right now)
AMD Phenom II x4 940
Asus GeForce 9800GTX+
1440x900 res (native for my display)
I get 18-22fps, playable by my standards for a game such as this.
I disabled motion blur (ugly anyway in my opinion) and SSAO.
I was seeing 9-12fps with them enabled.
The ray in this shot is part of the texture pack, not rendered fwiw.
almost forgot, Minecraft ver 1.3.2
As far as I know V10 RC3 - the latest stable update - does not have a working godray feature. Unless of course, I am horribly mistaken and someone had made their own patch without my knowledge? In that case someone should link it right away.
You could give V10 RC4 a try, although it is only compatible with 1.3.1 at the moment.