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    posted a message on Ars Magica 2 - Version 1.4.0.009 (Updated February 8, 2016)

    There's a 1.10.2 release for Ars Magica 2 on curse.

    Posted in: Minecraft Mods
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    posted a message on [1.6.x/1.7.x][forge 1286]Mimicry 1.7.10_1286_1.0.5 [mimic resources / automation support/modular resource]

    Under new ownership. Don't know when I'll have anything available as I'm still learning. I'm having to rewrite the mod entirely. I'll link to it when I do.

    Posted in: Minecraft Mods
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    posted a message on [1.5-1.11.2] Vein Miner - Quickly mine veins of ore

    lol. You're still a bit off. All I've done is report a bug. :P

    Posted in: Minecraft Mods
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    posted a message on [1.5-1.11.2] Vein Miner - Quickly mine veins of ore

    I think you mean PortableJim. My name shows up as orange because I have Curse Premium, not because I'm the author.

    Posted in: Minecraft Mods
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    posted a message on Ars Magica 2 - Version 1.4.0.009 (Updated February 8, 2016)

    The Caster block was removed. I can understand that there are issues with it, but is there any way to simulate what it did? Being able to have automated spell systems would be really nice.

    Posted in: Minecraft Mods
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    posted a message on [1.5-1.11.2] Vein Miner - Quickly mine veins of ore

    I'm getting a file can't be written error for 0.31.3 in 1.8.9.

    Posted in: Minecraft Mods
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    posted a message on Ars Magica 2 - Version 1.4.0.009 (Updated February 8, 2016)

    So I discovered something: don't do a 2 wall spell inside a group of target-able entities greater than 5 or so... each entity triggers the second wall cast and more than 5 or so can lag out your system really bad.

    Posted in: Minecraft Mods
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    posted a message on [1.6.x/1.7.x][forge 1286]Mimicry 1.7.10_1286_1.0.5 [mimic resources / automation support/modular resource]
    Quote from _1Xephos1_»
    I am making a public mod pack using the technic launcher. i wanted to ask for your permission to use it in the technic launcher.

    Was curious which modpack on the technic launcher your's was. Mine's Rensanity.

    Posted in: Minecraft Mods
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    posted a message on [1.6.x/1.7.x][forge 1286]Mimicry 1.7.10_1286_1.0.5 [mimic resources / automation support/modular resource]

    So.... Sparr just did this with the latest update:


    Fountain of Ore!


    Have fun Peeps!

    Posted in: Minecraft Mods
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    posted a message on Aroma1997s Mods (BetterChests, Mining World Mod, Aroma1997Core, CompactWindmills, AromaBackup, Portable Recharger)
    Question about BetterChests: is there a way to link an Adjustable Bag to an Adjustable Chest, similar to Ender Storage's Bags and Chests?
    Posted in: Minecraft Mods
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    posted a message on Backpacks! (by Brad16840)
    I seem to be getting an interesting crash when I load up a game with these mods:

    [19:41:02 INFO]: Client> [19:41:02] [Client thread/ERROR] [FML]: There was a critical exception handling a packet on channel bcmod
    [19:41:02 INFO]: Client> io.netty.handler.codec.DecoderException: brad16840.common.DynamicRecipes$DynamicRecipeException: Recipe doesn't have a ' > ' separator between input and output items
    [19:41:02 INFO]: Client> at io.netty.handler.codec.MessageToMessageDecoder.channelRead(MessageToMessageDecoder.java:99) ~[MessageToMessageDecoder.class:?]
    [19:41:02 INFO]: Client> at io.netty.handler.codec.MessageToMessageCodec.channelRead(MessageToMessageCodec.java:111) ~[MessageToMessageCodec.class:?]
    [19:41:02 INFO]: Client> at io.netty.channel.DefaultChannelHandlerContext.invokeChannelRead(DefaultChannelHandlerContext.java:337) ~[DefaultChannelHandlerContext.class:?]
    [19:41:02 INFO]: Client> at io.netty.channel.DefaultChannelHandlerContext.fireChannelRead(DefaultChannelHandlerContext.java:323) ~[DefaultChannelHandlerContext.class:?]
    [19:41:02 INFO]: Client> at io.netty.channel.DefaultChannelPipeline.fireChannelRead(DefaultChannelPipeline.java:785) ~[DefaultChannelPipeline.class:?]
    [19:41:02 INFO]: Client> at io.netty.channel.embedded.EmbeddedChannel.writeInbound(EmbeddedChannel.java:169) ~[EmbeddedChannel.class:?]
    [19:41:02 INFO]: Client> at cpw.mods.fml.common.network.internal.FMLProxyPacket.func_148833_a(FMLProxyPacket.java:77) [FMLProxyPacket.class:?]
    [19:41:02 INFO]: Client> at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:197) [ef.class:?]
    [19:41:02 INFO]: Client> at net.minecraft.client.multiplayer.PlayerControllerMP.func_78765_e(PlayerControllerMP.java:273) [biy.class:?]
    [19:41:02 INFO]: Client> at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1542) [azd.class:?]
    [19:41:02 INFO]: Client> at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:917) [azd.class:?]
    [19:41:02 INFO]: Client> at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:835) [azd.class:?]
    [19:41:02 INFO]: Client> at net.minecraft.client.main.Main.main(SourceFile:103) [Main.class:?]
    [19:41:02 INFO]: Client> at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.7.0_51]
    [19:41:02 INFO]: Client> at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.7.0_51]
    [19:41:02 INFO]: Client> at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.7.0_51]
    [19:41:02 INFO]: Client> at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.7.0_51]
    [19:41:02 INFO]: Client> at net.minecraft.launchwrapper.Launch.launch(Launch.java:134) [launchwrapper-1.9.jar:?]
    [19:41:02 INFO]: Client> at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.9.jar:?]

    I am using Forge build 1147. Other mods I play with require 1147.
    Posted in: Minecraft Mods
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    posted a message on Ex Nihilo (the Skyblock companion mod)
    Bug: Diamond Hammers have a very slow rate in 1.31(1.7.2).

    Edit: Looks like all hammers have the same rate; slow.
    Posted in: Minecraft Mods
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    posted a message on [1.7][1.6] DemoXin's Mods (Over 20k Downloads!)(FortuneOres (1.7!), MoreEnchants(1.7), Ender Pouch)
    Demoxin, I'm glad that the chunks are ore-dicted as the ores they come from, however there is a serious flaw with that. A user can then use various means of Ore Dictionary Conversion to convert them back into ores to re-fortune. Unfortunately, this is a flaw I cannot allow in my modpack or on my servers. If a user wishes to do this in ssp, I by no means can judge them for this. However, I will warn other admins to shy away from installing fortune ores on their servers as long as they have some sort of ore dictionary conversion in as well. (JABBA and Ore Dictionary Converter are two converters that I know of off the top of my head).
    Posted in: Minecraft Mods
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    posted a message on [1.7][1.6] DemoXin's Mods (Over 20k Downloads!)(FortuneOres (1.7!), MoreEnchants(1.7), Ender Pouch)
    I also need to report a bug for MoreEnchants v. 1.2.5; Harvest still sees stone as ore for me, and now it seems to grab other nearby ores as well and convert them. Oh, and the stone it grabs gets converted too. I end up with chests full of one ore after I'm done picking up the dropped items.
    Posted in: Minecraft Mods
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    posted a message on [1.7][1.6] DemoXin's Mods (Over 20k Downloads!)(FortuneOres (1.7!), MoreEnchants(1.7), Ender Pouch)
    using industrialcraft-2_2.0.384-experimental. Do you have a suggested version for this to work? I just need a 1.6.4 ic2 version installed for Dartcraft(latest versions pulled a dependency :/). I mostly ignore the mod otherwise.
    Posted in: Minecraft Mods
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