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    posted a message on [1.6.4] [Forge] Light Processing
    Hey everyone, I thought I'd give a nice little bump and welcome anyone reading to give us ANY critique you'd like! We'll take anything, good or bad, and welcome any and all suggestions or requests!

    Until then, have a sneak peek at a new machine, the Stabilizer!




    Posted in: WIP Mods
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    posted a message on Mod Request: Command Saver
    look into AutoHotkey. It's pretty easy to make macro and shortcut type things. You could even make a little gui for it, if you wanted to. lol
    Posted in: Requests / Ideas For Mods
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    posted a message on [1.6.4] [Forge] Light Processing
    You can contact me via MCF or email by [email protected]!
    Posted in: WIP Mods
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    posted a message on Snapshot 14w20b Ready for Tesla!
    Quote from Xannot

    And why piston and beacon's textures are still glitched in inventory? Why do they not fix the most obvious bug?


    Sometimes it's not as easy as all of that. I'm sure they're aware the bug exists, but the current way for them to fix it could be causing issues elsewhere, you never know. Better some glitched textures than a completely unworking game.
    Posted in: Minecraft News
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    posted a message on Community Tutorial - Making a Bomb-Proof Chest
    I was under the impression that this was rather old news....
    Posted in: Minecraft News
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    posted a message on Snapshot 14w11b Ready for Testing
    Quote from BlueNinja64

    3D block option


    The 3D blocks are the result of resource packs, so the option to turn them off is to not download them (or disable them).
    Posted in: Minecraft News
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    posted a message on Snapshot 14w11b Ready for Testing
    Quote from elgatuno

    Put all the files together! and voila!


    Actually, thanks to the resource pack system, you just download them, put them in the folder, and activate them. They will all work together without having to put them in one folder. :)
    Posted in: Minecraft News
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    posted a message on Snapshot 14w05a Ready for Testing!
    Quote from Faboloose

    Barrier block should have a "visible" gamerule like.... /gamerule seeBarrierBlock true


    This. Also would be nice to have an option to disable the visible hitbox of barriers!
    Posted in: Minecraft News
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    posted a message on Saturday with Sach: Whats In a Name
    My older IGN's have always been Rellik55, which is "Killer" backward. It was made up in college when my room mates and I would play Halo 2 all the time. Moving on with my life, I've since adopted "Meoco" as a handle, which is "Meow Cow" without the w's, an inside joke from my wife and I being silly when we had first gotten together. :D
    Posted in: Minecraft News
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    posted a message on [Forge 1.6.2] Block/Model Rotation/Direction
    So yeah... I followed along with this, and it works fine, except every instance is rotating to match. Did I miss something? lol
    Posted in: Modification Development
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    posted a message on 1.7.2 Changing The World: Update and Play Now!
    Now for 1.8! The new Adventure Update! :P
    Posted in: Minecraft News
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    posted a message on My minecraft is glitching out, help?
    I'd try updating both Java and your GPU's drivers, if you haven't already. If clearing your .minecraft didn't help, there's a chance it's not Minecraft messing up at all, but rather your video card.
    Posted in: Java Edition Support
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    posted a message on The New Minecraft Launcher: What Does It Mean For Minecraft?
    So, something that I could have sworn I heard about in the past, and haven't heard a single word about since was the move from item/block ID numbers to a naming system, effectively removing ID limits and conflicts... Any news on that at all?
    Posted in: Minecraft News
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    posted a message on Snapshot 13w16a Ready For Testing!
    Here are my suggestions for the new features:

    -Instead of a "leash," make it a lasso, with a mechanic similar to fishing poles, so you can catch mobs from afar.
    -Make horses run away from you, similar to ocelots, making using a lasso more interesting
    -I feel like 2 entire wool blocks should make more than 1 tiny fragment of a block (crafting needs more balance)
    -Make all mobs compatible with the lead/leash
    -Slow the horses down, and give them a sprinting capability instead of just always being fast
    -leash/lasso should be crafted from rope, made from string, because the current leashing mechanic is too OP to have it be something simple (walking a mob from one place to another without worrying so much about losing it like with wheat should be a privilege. :P )

    This is all just opinion, obviously, but I think some others may agree. I also like the boat/anchor idea!

    Also, for anyone curious, the .jar is in .minecraft/versions! I saw a post wondering, but didn't see a post answering, so there you go. lol
    Posted in: Minecraft News
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    posted a message on Why multiplayer?
    I've met some great friends through Minecraft servers. I found a server listing on the forums, joined the server, and now I have a mod development team of friends that I trust, and we all have lots of fun working together, even if development is slow. lol
    Posted in: Discussion
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