Features
- All of Minecraft Classic features, including original physics.
- Improved hack detection and prevention.
- New commands: /ops, /bring, /paint, /water, /lava, /grass, /physics, etc.
- New configuration options for physics and security.
- Optional player whitelist.
- Load map files from .dat or .lvl format without needing to restart.
- Improved event logging.
- Reduced memory and CPU use.
- Supports email accounts and Classic Protocol Extensions.
> FemtoCraft 1.35 (for .NET 3.5) 51.5 KB, 2013-10-27
> FemtoCraft 1.35 (for .NET 4.0) 51.6 KB, 2013-10-27
There are no functional differences between the two versions. FemtoCraft requires either Microsoft .NET Framework 3.5 or 4.0 to run (client profile is sufficient), or Mono 2.10+.
Commands & Configuration
Please refer to FemtoCraft's website for detailed information
FAQ
- How do I make myself op? If you are just starting a fresh server, either type "/op YourName" in console, or add your name to admins.txt before starting up.
- How to create maps? FemtoCraft by itself can only generate flat-grass maps, or load maps from files. If you would like to have realistic terrain, use Notch's original server software, Omen map editor, ZOMG map generator, or fCraft's map generator. FemtoCraft can import DAT and LVL map files.
- Do you plan to add more features? No more features are planned at the moment. I'd like to stick to original Minecraft Classic feel, circa 2009.
- Does FemtoCraft include any Mojang's code? No. FemtoCraft does not make use of any code, assets, or any other files from original Minecraft.
- What's up with the logo? I ran out of ideas, so... Scootaloo's eye?
- Isn't Minecraft Classic dead? I beg to differ.
- 1.35 (2013-10-27) Fixed ops being checked against max-connections setting, instead of op-max-connections setting.
- 1.28 (2013-09-01) Added optional support for two Classic Protocol Extensions: CustomBlocks and BlockPermission.
- 1.06 (2013-08-18) Added heartbeat-url configuration option, for ClassiCube.net support.
- 1.03 (2012-06-14) Fixed excessive "Map saved to ___" messages popping up every minute.
- 1.00 (2012-03-02) Added /gen (realistic terrain) and /genflat (flatgrass) commands, for creating new map files.
- 0.92 (2012-02-27) Added "reveal-ops" config key.
- 0.87 (2012-02-27) /ops, /whitelist, and /players now sort players by name.
- 0.82 (2012-02-26) Added feedback messages to /save
- 0.77 (2012-01-23) Initial release
Added a config option to allow Mojanged (email-only) player names.
Fixed occasional unnecessary line-wrapping in messages.
Improved logging of sign-in problems.
Added protocol-extension and physics-snow configuration options.
Ported LineWrapper fixes and improvements from fCraft to FemtoCraft.
Added new configuration options to control whether guests/ops can use solid, water, lava, and grass blocks.
Added a packet-throttling system to prevent client disconnects during particularly huge floods.
Fixed /solid, /water, /lava, and /grass being usable from console.
Fixed generated tree appearance to match Minecraft Classic more closely.
Fixed stairs not stacking when physics are off.
Fixed server re-sending the packet back to client when deleting blocks.
Fixed a bug that sometimes redirected commands to the caller instead of the target.
Fixed an offset error in /setspawn.
Map will now only be auto-saved if it has been modified since last save.
Fixed server announcing departure of players who haven't fully connected yet.
/Players is now automatically called for newly-connected players.
Fixed /save not working from console (thanks Hellenion)
Fixed /players (thanks Hellenion)
Fixed /setspawn not preserving look angle.
Fixed leading/trailing whitespace not getting stripped from commands typed in from console.
Added a slightly more graceful way to shut down the server - Ctrl+D in console (Ctrl+Z on Windows).
Added /players command
Fixed "/physics off" not working
Fixed a typo in /UnbanIP (thanks Moose)
Capped packet sending rate at 100/tick
Fixed "invalid cross-device link" error under Mono (thanks Hellenion)
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