As the title says, a simple mod or a plugin that prevents the player to place blocks under his feet... it is sooo unrealistic
Or at least, a method to make it work with command blocks for minecraft 1.7.10
Hey, I was following the discussion and I tryed the mod too.
Nice idea but maybe it needs a config to adjust armors too so those can be balanced with weapons.
I've encountered this issue with this content pack: "BlackThorne Civilian Pack BETA 1.7.10-5.1.0-1.0.0" using Flan's 4.10.0 + Simple Parts 4.10.0 .. it keeps to crash because of a rendering problem, idk why...
Becuase the world contains chisel blocks, you will have to remove them with mcedit or use a new world
but actually, all the good mods are still in 1.7.10, there is no real reason to update if you're gonna miss the important contents... excpecially who makes a modpack with a specific goal, can't just "update", or the modpack would not be the same without important elements
Chisel is crashing, contact the mod author and remove it
Unfortunatly it seems that I can't remove the mod actually, otherwise, the world wont load anymore (I can't even decide to remove the chisel objects through "/FML confirm" :/ )
This happens only to this player.. at the beginning this happens only one time on 3/4 hours and after it happens more often.
Even if people are near him in the same place he is the only affected (for now) by these dc
a mod capable of scale mob/creatures entities for 1.7.10 that would work with possibly with any entity, but even only vanilla mobs would be great, and even only client side if necessary, but someone please, make this mod
Hello, I'm looking for someone able to make a simple mod that would allow to manage hostile mobs spawn at any level of Y between 0 and 256, the main idea is to force terrafirmacraft hostile mobs to spawn BELOW sea level, so they would only appear in caves but not in the surface.
Ah, I remember this! This is that crazy bug where it spawns copious amounts of pluckable chickens around the player, eventually breaking the game
oh, I'm not the only one to have issued this problem then!
ThatPolishKid99 do you had only better vanilla installed when this thing happened to you?
I'm asking so we can have it clear by now, (testing that for me means spend some couple of days, since the problem occurr randomly and not so often)
Hello we've encountered a problem on server side
After a while some chunk get overloaded by chickens but they are not vanilla chickens, they are your mod's entities and they became problematic and make the players to go at 0 fps in that area
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As the title says, a simple mod or a plugin that prevents the player to place blocks under his feet... it is sooo unrealistic
Or at least, a method to make it work with command blocks for minecraft 1.7.10
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Probably some line of text in the config with very basic explanations would be fine
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Hey, I was following the discussion and I tryed the mod too.
Nice idea but maybe it needs a config to adjust armors too so those can be balanced with weapons.
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I was looking at this mod too, very interesting!
If it is compatible with minetweaker then this will be a good addition for many modpack creators
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I've encountered this issue with this content pack: "BlackThorne Civilian Pack BETA 1.7.10-5.1.0-1.0.0" using Flan's 4.10.0 + Simple Parts 4.10.0 .. it keeps to crash because of a rendering problem, idk why...
http://pastebin.com/GwPvDbs2
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but actually, all the good mods are still in 1.7.10, there is no real reason to update if you're gonna miss the important contents... excpecially who makes a modpack with a specific goal, can't just "update", or the modpack would not be the same without important elements
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double posted for mistake...
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Unfortunatly it seems that I can't remove the mod actually, otherwise, the world wont load anymore (I can't even decide to remove the chisel objects through "/FML confirm" :/ )
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Here it is http://pastebin.com/j3UqTAmQ
This happens only to this player.. at the beginning this happens only one time on 3/4 hours and after it happens more often.
Even if people are near him in the same place he is the only affected (for now) by these dc
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http://pastebin.com/y3wPtbNm
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I'm looking for someone that is able to create a mod that implement the combat system of version 1.10/1.11 in the version of 1.7.10.
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a mod capable of scale mob/creatures entities for 1.7.10 that would work with possibly with any entity, but even only vanilla mobs would be great, and even only client side if necessary, but someone please, make this mod
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Hello, I'm looking for someone able to make a simple mod that would allow to manage hostile mobs spawn at any level of Y between 0 and 256, the main idea is to force terrafirmacraft hostile mobs to spawn BELOW sea level, so they would only appear in caves but not in the surface.
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oh, I'm not the only one to have issued this problem then!
ThatPolishKid99 do you had only better vanilla installed when this thing happened to you?
I'm asking so we can have it clear by now, (testing that for me means spend some couple of days, since the problem occurr randomly and not so often)
0
After a while some chunk get overloaded by chickens but they are not vanilla chickens, they are your mod's entities and they became problematic and make the players to go at 0 fps in that area
I don't know if it would be the same but we have installed JAS (just another spawner), I'm not sure if is that to interfere with it, I'm not even sure about how to track down this issue in details
https://cdn.discordapp.com/attachments/136917580039323648/222232244368965632/unknown.png