Decided to use an app to find items on my minecraft world everything works on the app but it doesnt give any y cords for mineshsfts but with 1.18 in full swing ive no idea if its up or down to find the mineshaft
Could we not have the crafting of an iron door done with more specifics. craft one way its got a window craft another its got iron bars craft one way it centers, craft another way it places on edge we have 9 blocks to craft in; that should surely gain enough variables to allow 2 items with two positions. Is it Too complicated?
Current lay out for an iron door is 6 iron ingots in the left and centered column the right column has nothing
Why not have it that you need to add a wooden door to the mix place it in the center of the middle column to have it centered place it on the right or left to have it on an edge. Want a window add a glass pane want bars add iron bars on the right hand side column?
FD: 1) want a door with a small window like a prison cell door door? add a button with the pane of glass.
Could we introduce coconuts and palm trees? It would allow Using the coconut as a food source or as a projectile weapon used either by hand or by cannon building. Lets make the shipwrecks on land more of a joy to find other than some maps and items
Just thinking it could at a new element of difficulty when playing esp for seasoned minecraft players easy feeds after rain for new players to the game
Im not sure if this exists in the game already or not but ive been working on a village ive decided to re populate and inhabit its a plains village which is kinda close to a to a spruce biome but ive decided to make giant spruce trees into a woodland on the far side of the village its like a walk through the Giant Forest of Sequoia National Park in Tulare County, in the U.S. state of California. Ideally The large trees if generated into a game as a biome would be a rare find as its max wood returns esp if attacked with a enchanted diamond axe but the woodland would be good for decorating esp if large oak biomes are included (large oaks are harder to harvest but equally as grand when placed in mass. With oak id prefer a similar 4 block trunk foot print with similar giant spruce height with no lower branches ((6 block minimum height before a branch is added)) i want the giant woods
to make the players feel small as they explore the giant woodlands)
So yeah thats the idea but im sure it will get complaints or objections for one reason or another. So lets talk and see where this idea could go.
Little side line from this idea but tracker paint arrows (3mins of glowing like a sea lantern) which causes a hostile mob to be the focus of other hostile mobs "and now the hunter has become the hunted"
After playing my world i began to think about how easy it is to spot pigs in worlds which is fine for easy feeds but could we introduce dirty mobs (mobs which are more camo in biomes) make the hunt for piggies more of a challenge rather than having neon pink critters on a green backdrop which makes it easy pickings.
Dirt or fur?
Dirt would be a darker colour of pink. pig jumps into water or rained apon is clean when it gets out of water or rain stops
Fur is a texture change think similar colour pattern to a wolfs colouring but in brown rather than gray
So woodland piggies could be pink/dark pink or brown ( full mud cover)(expansion to piggies could be woodland bores aka piggies with tusks,fur and attitude, tame with a mushroom find a secret in the woods could be an iron source, a dungeon, a coal source, a mushroom source, a treasure chest or ruin/portal.)
Desert piggies could be pink or white/yellow
Cross a desert piggy with a woodlands bore for a desert bore tame with a mushroom and happy hidden temple finding
What about poison arrows with different effects could make some interesting cupid style arrows for two hostile mobs rather than killing them it makes them multiply when you shoot two in close proximity (creeper breeding?) Confusion poison arrows shoot a hostile mob with a confusion poison arrow and they become hostile to their own side? Poison Glow arrows to tag a hostile mob at night (cant hide if it glows esp in the deep dark) multiple action arrow effects for examplr dead weight arrows imobilise hostile mobs to a stop for say 45 seconds but after the 45 seconds they have 30 seconds of ultra speed or with creepers they have a charged creeper effect explosion with any mob close by (dead weight with confusion)
What would the offering be? head of a mob? a value of an item stone,ore,meat, flowers? Or a craftable item such as a lamp? Oh i know they make noise why not gift them a note block or music disc?
I cant complain about the trader he gives me free leather and free leads every visit 😉 sometimes he does give you the conveniance items like drip leaf or bamboo sometimes its even just a drip stone spike to save me waiting on the drip stone generator producing the spike i need for the potion generator or the lava generator im making the little extra things you dont need to go searching for while building in survival.
Since 1.17 update my skins on bedrock have not been able to load they just spin stating loading but never load. I miss being a viking, now i can only be steve :-(
So in 1.19 we have cold frogs, hot frogs and frogs. My suggestion is when we pĺace a tadpole in a jungle to turn into a frog we get poison dart frogs couple of colours for potential different poisons or effects. if you kill the frog with an arrow (no flame) you can then collect the poison arrows.
...I like the idea of copper having more niche technological uses, but I'm not really feeling all of the specific ideas. A system of powercells could be interesting, but it would be kind of irritating if you had to wait for thunderstorms whenever you needed power. Similarly, if you have a ranged weapon that uses a lot of power, but is essentially just a dispenser, it's not really worth making. As for a helicopter... I can see some sort of copper version of single use elytra, maybe, but not really a full blown helicopter.
However, the basic idea is good. Copper really doesn't have too many practical uses at this point, considering how common it is.
Combine these ideas with the daylight sensor and have a copper solar pannel to trickle charge the cell or a storm to fast charge it
I like it. it could also work well with redstone dynamics to mob crush harder to kill mobs imagine a mob crusher that can take on the warden or those big mobs that spawn during a raid i forget their name, they drop saddles?
0
Decided to use an app to find items on my minecraft world everything works on the app but it doesnt give any y cords for mineshsfts but with 1.18 in full swing ive no idea if its up or down to find the mineshaft
0
Could we not have the crafting of an iron door done with more specifics. craft one way its got a window craft another its got iron bars craft one way it centers, craft another way it places on edge we have 9 blocks to craft in; that should surely gain enough variables to allow 2 items with two positions. Is it Too complicated?
Current lay out for an iron door is 6 iron ingots in the left and centered column the right column has nothing
Why not have it that you need to add a wooden door to the mix place it in the center of the middle column to have it centered place it on the right or left to have it on an edge. Want a window add a glass pane want bars add iron bars on the right hand side column?
FD: 1) want a door with a small window like a prison cell door door? add a button with the pane of glass.
0
Could we introduce coconuts and palm trees? It would allow Using the coconut as a food source or as a projectile weapon used either by hand or by cannon building. Lets make the shipwrecks on land more of a joy to find other than some maps and items
0
Just thinking it could at a new element of difficulty when playing esp for seasoned minecraft players easy feeds after rain for new players to the game
0
Im not sure if this exists in the game already or not but ive been working on a village ive decided to re populate and inhabit its a plains village which is kinda close to a to a spruce biome but ive decided to make giant spruce trees into a woodland on the far side of the village its like a walk through the Giant Forest of Sequoia National Park in Tulare County, in the U.S. state of California. Ideally The large trees if generated into a game as a biome would be a rare find as its max wood returns esp if attacked with a enchanted diamond axe but the woodland would be good for decorating esp if large oak biomes are included (large oaks are harder to harvest but equally as grand when placed in mass. With oak id prefer a similar 4 block trunk foot print with similar giant spruce height with no lower branches ((6 block minimum height before a branch is added)) i want the giant woods
to make the players feel small as they explore the giant woodlands)
So yeah thats the idea but im sure it will get complaints or objections for one reason or another. So lets talk and see where this idea could go.
0
Little side line from this idea but tracker paint arrows (3mins of glowing like a sea lantern) which causes a hostile mob to be the focus of other hostile mobs "and now the hunter has become the hunted"
0
After playing my world i began to think about how easy it is to spot pigs in worlds which is fine for easy feeds but could we introduce dirty mobs (mobs which are more camo in biomes) make the hunt for piggies more of a challenge rather than having neon pink critters on a green backdrop which makes it easy pickings.
Dirt or fur?
Dirt would be a darker colour of pink. pig jumps into water or rained apon is clean when it gets out of water or rain stops
Fur is a texture change think similar colour pattern to a wolfs colouring but in brown rather than gray
So woodland piggies could be pink/dark pink or brown ( full mud cover)(expansion to piggies could be woodland bores aka piggies with tusks,fur and attitude, tame with a mushroom find a secret in the woods could be an iron source, a dungeon, a coal source, a mushroom source, a treasure chest or ruin/portal.)
Desert piggies could be pink or white/yellow
Cross a desert piggy with a woodlands bore for a desert bore tame with a mushroom and happy hidden temple finding
0
What about poison arrows with different effects could make some interesting cupid style arrows for two hostile mobs rather than killing them it makes them multiply when you shoot two in close proximity (creeper breeding?) Confusion poison arrows shoot a hostile mob with a confusion poison arrow and they become hostile to their own side? Poison Glow arrows to tag a hostile mob at night (cant hide if it glows esp in the deep dark) multiple action arrow effects for examplr dead weight arrows imobilise hostile mobs to a stop for say 45 seconds but after the 45 seconds they have 30 seconds of ultra speed or with creepers they have a charged creeper effect explosion with any mob close by (dead weight with confusion)
0
What would the offering be? head of a mob? a value of an item stone,ore,meat, flowers? Or a craftable item such as a lamp? Oh i know they make noise why not gift them a note block or music disc?
0
I cant complain about the trader he gives me free leather and free leads every visit 😉 sometimes he does give you the conveniance items like drip leaf or bamboo sometimes its even just a drip stone spike to save me waiting on the drip stone generator producing the spike i need for the potion generator or the lava generator im making the little extra things you dont need to go searching for while building in survival.
0
Since 1.17 update my skins on bedrock have not been able to load they just spin stating loading but never load. I miss being a viking, now i can only be steve :-(
0
So in 1.19 we have cold frogs, hot frogs and frogs. My suggestion is when we pĺace a tadpole in a jungle to turn into a frog we get poison dart frogs couple of colours for potential different poisons or effects. if you kill the frog with an arrow (no flame) you can then collect the poison arrows.
0
Bud this sounds awesome minecraft 1.19: The industrial revolution update
Combine these ideas with the daylight sensor and have a copper solar pannel to trickle charge the cell or a storm to fast charge it
0
Combine this with the mincraft cog gear idea and we have a new game upgrade that is awesome on a whole new level.
0
I like it. it could also work well with redstone dynamics to mob crush harder to kill mobs imagine a mob crusher that can take on the warden or those big mobs that spawn during a raid i forget their name, they drop saddles?