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    posted a message on Tinkers Construct
    What on earth is Mantle?
    Posted in: Minecraft Mods
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    posted a message on Dimensional Doors v2.2.4
    How much damage does the rift blade do? And what's its durability?
    Posted in: Minecraft Mods
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    posted a message on Tinkers Construct
    Does anyone know any good modpacks with TC natura and mech works? 1.6 plz
    Posted in: Minecraft Mods
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    posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]
    I think that sounds like a great idea.



    Quote from Hyxaru

    Azanor, before you do the grand update, can you do a quick 4.1.0h update, which may include the following:

    -Redstone comparators can now read the ammount of essentia in a container, giving redstone strenght for each 8 essentia. Why? This will allow you to make more contraptions, especialy with an essentia valve + container combo, to fill it only when not full, but more important for me, it might make succesfull essentiapumps. This is done by a buffer, with bellows on the sides. Comparator reads that the buffer has 8 essentia in it, that it can suck from great distances, and then turn of the bellows. The suction gets dropped to 1, becomes the weakest and the buffer is overpowered by a different suction front, looses its essentia, and the bellows gain power again to suck again. Ofcourse this would also require directional essentia tubes to prevent it from flowing back, and the fact that it will suck again right at 7 essentia in the buffer, but you get the idea.

    -Thaumostatic harness might ignore hungry node gravity pull.
    -Silk touch can be infusion enchanted on shears.
    -brain in a jar and maybe adv. golems stare at villagers too.
    -angry zombies are hard to find, and brains are a key to advanced golems. Let looting increase drop rate to up to 100% or more brains on death (screw that, a zombie cant have more then one brain or it ate someone else's brain.)
    -Empty golems can now also use precise and any amount modes, allowing you empty a chest exept 1 item or more (better thrashcan potentail)
    -As mentioned many times, gather golems only want to pick up items they can reach.

    I would like this very much, but I also like to hear from you if these things are possible/good ideas.
    Posted in: Minecraft Mods
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    posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]
    Am I the only one getting bored of humanoid golems? What about a flying dragon golem that follows you shooting a less powerful version of the fire focus? Just throwing ideas around, tell me what you think.
    Posted in: Minecraft Mods
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    posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]
    Quote from CaerMaster

    On the subject of altar paraphernalia, sigh ... it's such a shame you can't put a candle or a torch on top of a skull.

    Or, what would be REALLY cool, a skull over a torch or candle. Skull-O-lantern! :)

    Maybe we could have a recipe to craft a skull-O-lantern from skeleton skulls and tallow candles?

    Skull-O-lanterns sound good to me, if there not added someone should make torchs a rp2 multipart. ;)
    Posted in: Minecraft Mods
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    posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]
    Quote from Thyrllann



    Just a stab in the dark here, but if TC3 works, I'd assume that you are using the wrong version of Minecraft - TC4 runs on 1.6.4. Otherwise, delete the config files for TC3, load up TC4 and see if that works

    Sorry, I didn't make that clear, TC3 works in 1.5.2, I'm using 1.6.4 for TC4, new .minecraft, no old configs, big fan of your work Azanon, and click on my dragon! :) I
    \/
    Posted in: Minecraft Mods
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    posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]
    Problem, if I install thaumcraft4 and try to load (or create) a world, the game freezes after about 3 seconds, tried almost every version of thaumcraft I can... HELP ME!!!! (Problem does not occur using thaumcraft3)
    Posted in: Minecraft Mods
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