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    posted a message on Luck Enchantment
    So, I had this idea for a Luck enchantment, which could be for swords, axes and pickaxes, and it will make the swords get rare drops a little less rare (even more so than Looting, which doesn't work all too well in my opinion), as well as get more Experience. And for the pickaxes it gives a chance to get more Experience when mining, as well as a chance to auto smelt the block (if Stone/Gold/Iron). Finally, the Axe. I kinda want this one to give Experience (very little) and have a chance to auto smelt the Wood. Once again, these are just minor ideas that do not have to be made. and thank you to Kaisa for pointing out the lack of explaining the specifics.
    Posted in: Requests / Ideas For Mods
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    posted a message on AleXndrTheGr8st's Mods (SimpleCore API, SimpleOres, Fusion, Netherrocks)
    I can't craft any of the chunks into Ingots, is this a universal error or is it just me?
    Posted in: Minecraft Mods
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    posted a message on Savage RPG - [1.7] [Custom Bosses with over 250 Unique Abilities!] [Diablo Style Loot] [Dungeons] [Quests] [Classes] [Towns] [Pv
    Your "IGN" (In Game Name): Raptorsaurous

    Age: 14

    Have you voted for Savage Realms at all 3 sites mentioned below?: No, because it wouldn't load.

    Any questions/concerns/comments? If not, that's ok. No questions, concerns or comments as of yet. :)
    Posted in: PC Servers
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    posted a message on How to Create Your Own Superflat Preset!(Basic)
    This helped a LOT. Here's a :Diamond: for you.
    Posted in: Discussion
  • 0

    posted a message on Roaming Map + Introduction [Zoo]
    Quote from ccjw2

    Add a survival part
    Please specify? It could mean anything, like you want to start in a abandoned Zoo, want it to be in survival mode or what?
    Posted in: Maps
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    posted a message on Roaming Map + Introduction [Zoo]
    Well, I have a map for y'all and I thought it'd be a great time to post here for the first time. This map is sort of a Zoo, literally.


    Pictures:
    Aerial View ^


    Cows


    Pigs


    Sheep


    Chickens


    Wolves/Ocelots


    Squids


    Soon to be added pool.



    Download: http://www.mediafire...ix4x0p6th5bwnh6


    INCOMING UPDATES:

    This is V.1.

    V.1.1: Pool, Bigger Zoo, Zombie Exhibit, Better landscape (River, Grass, etc), Underwater tunnel.

    V.1.2: Stands, Play area, Buildings (Can't be entered).

    V.1.3: Buildings (CAN be entered) [Possible, not positive], Zombie Pigman Exhibit, Iron Golem Exhibit.

    V.1.4: Bigger Exhibits, Field for the Ocelots.

    V.1.5: A different setting (As in the road won't be Glowstone, but there will be Glowstone lamps).

    V.1.6: Straight path (as in you can see the all by walking along the path), Another path with a train track (Minecart).

    V.1.7: TBA

    V.1.8: TBA

    V.1.9: TBA.

    V.2.0: A survival map based off of this map.

    ~~~~~

    BUG & SUGGESTIONS

    Known bug(s):

    Animals sometimes glitch out of the cages.

    Wolves eat the Sheep when freed and Ocelots disappear.


    !!HUGE EDIT!!:

    Due to a glitch with the animals, the updates are not precise, meaning that all animals will get a field now, plus there will be a new Employee's Only area. One thing I can say for certain is that the Zoo will be a lot different than Version 1.0 of the Zoo. The lamps will also be quicker than I expected, sorry for this drastic change.

    ~~~Leave suggestions for the 3 TBA updates?~~~
    Posted in: Maps
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