♦ A premium server hosting 24/7 - work whenever you want, timezones don't matter!
♦ Well-thought about and detailed idea - no inconstancy whatsoever!
♦ An absolutely new, attractive concept to work with - no more boredom!
The idea
As the title says - MODERN factions. Think of guns, new enchantments, new armor, weapons, and technology. Ever wanted to defend your base with a turret? Check! Make interesting traps for your enemies? Check! Wanted to fight your enemies with CS: GO guns and awesome explosives? CHECK!
Now, how do you obtain those? Pretty simple: the first step is getting blueprints, using in-game currency or obtaining shards (dropped by hostile mobs). Blueprints unlock custom recipes for the items mentioned above.
Also, ever heard of hackers? Probably. Well, these dumdums don't exist in our server. Premium cheat detection plugins, anti-exploit system, anti-x-ray, and custom tools for an effective rule-breaker detection experience! No more griefs, insults, and headaches!
How to apply?
Thank you for reading this far. If you are thinking about applying to our server, please note, that we are looking for mature, reliable, professional, active and kind people;
The time has come... For another LUCKY BLOCK RACE!
This is a nice one, believe me. INCLUDES ALREADY PLACED AND SET-UP 123 (246 IN TOTAL) LUCKY BLOCKS FROM 20+ ADDONS! CRAZINESS! OP KITS TO START WITH!
You and your enemy will have to go through 3 dimmensions: The Overworld, The End and The Nether! In the end you will trade your beacons, nether stars, tnt blocks, horse armor, sponges (even the wet ones!!!) and dragon eggs for some insane armor, if you don't get any during the race (depends on your... Luck!)! Then you will battle to DEATH! Improvise on this one. Take a look:
The map is mainly based on PopularMMOS and GamingWithJen's "Lucky block race" series, also not forgetting PrestonPlayz! Thank you guys! YOU ARE THE BEST!!!
java.lang.NoSuchMethodError: mezz.jei.runtime.JeiRuntime.getItemListOverlay()Lmezz/jei/gui/overlay/ItemListOverlay;
at codechicken.nei.jei.JEIIntegrationManager.getTextFieldFilter(JEIIntegrationManager.java:120)
at codechicken.nei.jei.gui.ContainerEventHandler.onGuiMouseEventpre(ContainerEventHandler.java:40)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_366_ContainerEventHandler_onGuiMouseEventpre_Pre.invoke(.dynamic)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90)
at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:185)
at net.minecraft.client.gui.GuiScreen.func_146269_k(GuiScreen.java:509)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1695)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1056)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:372)
at net.minecraft.client.main.Main.main(SourceFile:124)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Thread: Client thread
Stacktrace:
at codechicken.nei.jei.JEIIntegrationManager.getTextFieldFilter(JEIIntegrationManager.java:120)
at codechicken.nei.jei.gui.ContainerEventHandler.onGuiMouseEventpre(ContainerEventHandler.java:40)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_366_ContainerEventHandler_onGuiMouseEventpre_Pre.invoke(.dynamic)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90)
at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:185)
at net.minecraft.client.gui.GuiScreen.func_146269_k(GuiScreen.java:509)
-- Affected screen --
Details:
Screen name: net.minecraft.client.gui.GuiMainMenu
Stacktrace:
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1695)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1056)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:372)
at net.minecraft.client.main.Main.main(SourceFile:124)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
GL info: ' Vendor: 'ATI Technologies Inc.' Version: '4.5.13399 Compatibility Profile Context 15.201.1151.1008' Renderer: 'AMD Radeon HD 5570'
nei Invalid Fingerprint Reports: - No invalid fingerprints.:
Launched Version: 1.11.2-forge1.11.2-13.20.0.2228
LWJGL: 2.9.4
OpenGL: AMD Radeon HD 5570 GL version 4.5.13399 Compatibility Profile Context 15.201.1151.1008, ATI Technologies Inc.
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs:
Current Language: English (US)
Profiler Position: N/A (disabled)
CPU: 4x AMD Athlon(tm) II X4 640 Processor
OptiFine Version: OptiFine_1.11.2_HD_U_C1
Render Distance Chunks: 5
Mipmaps: 4
Anisotropic Filtering: 1
Antialiasing: 0
Multitexture: false
Shaders: null
OpenGlVersion: 4.5.13399 Compatibility Profile Context 15.201.1151.1008
OpenGlRenderer: AMD Radeon HD 5570
OpenGlVendor: ATI Technologies Inc.
CpuCount: 4
How do I fix this without uninstalling my mods? I just can't run my game without more RAM, because if I do 1GB it uses 100% of it every ~7 seconds and freezes for 3 secs. !
And- when I use another PC, it works on singleplayer, but when I try to connect to a game in LAN, it says the same.
Agreed. And again (not for you, jcm2606, for the thread writer)- OptiFine is not the problem of low fps. It BOOSTS them. But that still means that you need to change some settings, and, if your fps are low even WITHOUT optifine, definitely remove shaders!
Is the version really 1.5.2? Sometimes version in mod's name can mean it's own version, not the GAME version... Best place to download these mods is curse.com ... It always has biggest selection of versions and has game version correctly specified...
Hello! As the title says, I would like to please you to try create me a skin (I would prefer a free one, but can do some little things, like link you in my signature etc.). I would like a vampire, grey, black and white outfit, hood as helmet (with a little shadow on face). Blood should not be easily spotted, dark or light, but definitely not bright! Eyes- opposite, bright creepy red. Fangs- bright white, easily visible. I know- that's very much from you, so- BIG BIIIGGG thank you!
~Rapolviolin (ImNotDead_ly)
P.S.: Attachment of what I would not want to get .
P.P.S.: Yes, word "definately" is wrong, misspeled, I didn't know that
Do people not even listen anymore?
The Minecraft Forum may be dying, with the community moving on. But Minecraft isn't! You can say 1.12 ruined the game, and not its dying. Just like 1.11 and 1.10, and 1.9, and 1.8, 1.7, 1.6, 1.5, 1.4 ,1.3, and almost every version. The thing is, the game is not getting worse. You are just getting bored. Most people think it's dying because it got so popular and so many new players that now it must be dying because they are bored. The game is 90% improving I took the 10% cause the 1.9 combat update seriously ruined survival and PvP. But look at everything new! The new blocks are amazing! They have such nice textures and fit in perfectly! The new commands! Custom recipes! Custom world generation! Command blocks! Redstone! It's all getting better, except since it's not that big of an update, you just aren't satisfied. Plus microsoft spend so much money on Minecraft, they wouldn't just let it flop. In conclusion: Get over it you big babies! The new games are amazing! Minecraft is not dead or dying!
THAT's the spirit! Totally agree with ya. Minecraft really changed from the 1.5.2 version when I started to play... But that does not mean it got worse!
0
ImNotDead_ly#0683
0
1
You and your enemy will have to go through 3 dimmensions: The Overworld, The End and The Nether! In the end you will trade your beacons, nether stars, tnt blocks, horse armor, sponges (even the wet ones!!!) and dragon eggs for some insane armor, if you don't get any during the race (depends on your... Luck!)! Then you will battle to DEATH! Improvise on this one. Take a look:
The map is mainly based on PopularMMOS and GamingWithJen's "Lucky block race" series, also not forgetting PrestonPlayz! Thank you guys! YOU ARE THE BEST!!!
DOWNLOAD (Google drive)
DOWNLOAD (Mediafire)
0
Bump. Please?
0
Bump. Need help.
0
Hello! Thank you for opening my help request!
Basically, I just want to allocate more memory to my minecraft via jvm arguments in the launcher. But when I try
-Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=16M
or
-Xmx2G -Xms2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=16M
, or maybe even 3/4 GB of RAM, minecraft crashes without even launching the GUI or interface and my crash report says:
---- Minecraft Crash Report ----
WARNING: coremods are present:
CCLCorePlugin (CodeChickenLib-1.11.2-2.6.0.254-universal.jar)
Inventory Tweaks Coremod (InventoryTweaks-1.62.jar)
ShetiPhian-ASM (shetiphiancore-1.11.0-3.4.8.jar)
MicdoodlePlugin (MicdoodleCore-1.11.2-4.0.0.106.jar)
NEICorePlugin (NotEnoughItems-1.11.2-2.2.0.216-universal.jar)
MalisisCorePlugin (MalisisCore-1.11.2.jar)
IC2core (industrialcraft-2-2.7.81-ex111.jar)
Contact their authors BEFORE contacting forge
// Daisy, daisy...
Time: 11/1/17 1:43 PM
Description: Updating screen events
java.lang.NoSuchMethodError: mezz.jei.runtime.JeiRuntime.getItemListOverlay()Lmezz/jei/gui/overlay/ItemListOverlay;
at codechicken.nei.jei.JEIIntegrationManager.getTextFieldFilter(JEIIntegrationManager.java:120)
at codechicken.nei.jei.gui.ContainerEventHandler.onGuiMouseEventpre(ContainerEventHandler.java:40)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_366_ContainerEventHandler_onGuiMouseEventpre_Pre.invoke(.dynamic)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90)
at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:185)
at net.minecraft.client.gui.GuiScreen.func_146269_k(GuiScreen.java:509)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1695)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1056)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:372)
at net.minecraft.client.main.Main.main(SourceFile:124)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Thread: Client thread
Stacktrace:
at codechicken.nei.jei.JEIIntegrationManager.getTextFieldFilter(JEIIntegrationManager.java:120)
at codechicken.nei.jei.gui.ContainerEventHandler.onGuiMouseEventpre(ContainerEventHandler.java:40)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_366_ContainerEventHandler_onGuiMouseEventpre_Pre.invoke(.dynamic)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90)
at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:185)
at net.minecraft.client.gui.GuiScreen.func_146269_k(GuiScreen.java:509)
-- Affected screen --
Details:
Screen name: net.minecraft.client.gui.GuiMainMenu
Stacktrace:
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1695)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1056)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:372)
at net.minecraft.client.main.Main.main(SourceFile:124)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.11.2
Operating System: Windows 10 (x86) version 10.0
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 159338776 bytes (151 MB) / 1073741824 bytes (1024 MB) up to 1073741824 bytes (1024 MB)
JVM Flags: 8 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=16M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP 9.38 Powered by Forge 13.20.0.2228 Optifine OptiFine_1.11.2_HD_U_C1 45 mods loaded, 45 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHIJA minecraft{1.11.2} [Minecraft] (minecraft.jar)
UCHIJA mcp{9.19} [Minecraft Coder Pack] (minecraft.jar)
UCHIJA FML{8.0.99.99} [Forge Mod Loader] (forge-1.11.2-13.20.0.2228.jar)
UCHIJA forge{13.20.0.2228} [Minecraft Forge] (forge-1.11.2-13.20.0.2228.jar)
UCHIJA Micdoodlecore{} [Micdoodle8 Core] (minecraft.jar)
UCHIJA ccl-entityhook{1.0} [ccl-entityhook] (CodeChickenLib-1.11.2-2.6.0.254-universal.jar)
UCHIJA mercurius_updater{1.0} [mercurius_updater] (MercuriusUpdater-1.11.jar)
UCHIJA baubles{1.4.6} [Baubles] (Baubles-1.11-1.4.6.jar)
UCHIJA botania{r1.9-345} [Botania] (Botania r1.9-345.jar)
UCHIJA cfm{4.1.2} [MrCrayfish's Furniture Mod] (cfm-4.1.2-mc1.11.2.jar)
UCHIJA codechickenlib{2.6.0.254} [CodeChicken Lib] (CodeChickenLib-1.11.2-2.6.0.254-universal.jar)
UCHIJA cmm{1.0.1} [MrCrayfish's Runic Spells Mod] (crsm-1.0.1-mc1.11.2.jar)
UCHIJA customnpcs{1.11.2} [CustomNPCs] (CustomNPCs_1.11.2(21jul17).jar)
UCHIJA deltarpg{[0.6]} [Delta RPG] (DeltaRPG [0.6][1.11.2].jar)
UCHIJA dldungeonsjdg{1.10.0} [Doomlike Dungeons] (DoomlikeDungeons-1.10.0-MC1.11.2.jar)
UCHIJA infinitylib{1.11.2-1.12.1} [InfinityLib] (infinitylib-1.12.1.jar)
UCHIJA elemental_invocations{1.12.0} [Elemental Invocations] (elemental_invocations-1.12.0.jar)
UCHIJA elementaria{3.0.2} [Elementaria] (Elementaria 3.0.2.jar)
UCHIJA ic2{2.7.81-ex111} [IndustrialCraft 2] (industrialcraft-2-2.7.81-ex111.jar)
UCHIJA inventorypets{1.4.9.5} [Inventory Pets] (inventorypets-1.11.2-1.4.9.5.jar)
UCHIJA inventorytweaks{1.62+release.90.40cf8fc} [Inventory Tweaks] (InventoryTweaks-1.62.jar)
UCHIJA jei{4.5.0.295} [Just Enough Items] (jei_1.11.2-4.5.0.295.jar)
UCHIJA lucky{7.4.0} [Lucky Block] (Lucky-Block-Mod-1.11.2.zip)
UCHIJA malisiscore{1.11.2-5.0.1} [MalisisCore] (MalisisCore-1.11.2.jar)
UCHIJA malisisdoors{1.11.2-6.0.0} [MalisisDoors] (MalisisDoors-Mod-1.11.2.jar)
UCHIJA metamorph{1.1.2} [Metamorph] (MetaMorph-Mod-1.11.2.jar)
UCHIJA moreplayermodels{1.11.2} [MorePlayerModels] (MorePlayerModels_1.11.2(16jul17).jar)
UCHIJA morpheus{1.11.2-3.2.14} [Morpheus] (Morpheus-1.11.2-3.2.14.jar)
UCHIJA nei{${mod_version}} [Not Enough Items] (NotEnoughItems-1.11.2-2.2.0.216-universal.jar)
UCHIJA omlib{3.0.0-119} [OMLib] (omlib-1.11.2-3.0.0-119.jar)
UCHIJA openmodularturrets{3.0.0-196} [Open Modular Turrets] (openmodularturrets-1.10.2-3.0.0-196.jar)
UCHIJA rafradek_blocklauncher{2.1.1} [Block Launcher] (rafradek_blocklauncher-1.11.2-2.1.1.jar)
UCHIJA roguelike{1.6.5} [Roguelike Dungeons] (RoguelikeDungeons-1.11.2-1.6.5.jar)
UCHIJA roots{0.025} [Roots 2] (roots-2-0.025.jar)
UCHIJA shetiphiancore{3.4.8} [ShetiPhian-Core] (shetiphiancore-1.11.0-3.4.8.jar)
UCHIJA skyislandscreator{1.3} [Sky Islands Creator] (SkyIslandsCreator-1.11.2-1.3.jar)
UCHIJA soulshardstow{1.11-2.6.6-47} [Soul Shards - The Old Ways] (SoulShards-TOW-1.11-2.6.6-47.jar)
UCHIJA terraqueous{1.3.15} [Terraqueous] (terraqueous-1.11.0-1.3.15.jar)
UCHIJA tesla{1.3.0.52} [TESLA] (Tesla-1.11-1.3.0.52.jar)
UCHIJA treechopper{1.1.2} [Tree Chopper] (TreeChopper-1.11.2-1.1.2.jar)
UCHIJA treespirit{1.11.2} [Tree Spirit] (treespirit-1.11.2-1.1.1-build-T33.jar)
UCHIJA worldedit{6.1.6} [WorldEdit] (worldedit-forge-mc1.11-6.1.6-dist.jar)
UCHIJA xaerominimap{1.13} [Xaero's Minimap] (Xaeros_Minimap_1.13_Forge_1.11.jar)
UCHIJA xaeroworldmap{1.9} [Xaero's World Map] (XaerosWorldMap_b1.9_Forge_1.11.jar)
UCHIJA ytluckyblocks{6.1.2} [YouTuber's Lucky Blocks Mod] (Youtubers Lucky Block v6.1.2 Universal 1.11.2 BETA.jar)
Loaded coremods (and transformers):
CCLCorePlugin (CodeChickenLib-1.11.2-2.6.0.254-universal.jar)
codechicken.lib.asm.ClassHierarchyManager
codechicken.lib.asm.CCL_ASMTransformer
Inventory Tweaks Coremod (InventoryTweaks-1.62.jar)
invtweaks.forge.asm.ContainerTransformer
ShetiPhian-ASM (shetiphiancore-1.11.0-3.4.8.jar)
shetiphian.core.asm.ClassTransformer
MicdoodlePlugin (MicdoodleCore-1.11.2-4.0.0.106.jar)
micdoodle8.mods.miccore.MicdoodleTransformer
NEICorePlugin (NotEnoughItems-1.11.2-2.2.0.216-universal.jar)
codechicken.nei.asm.NEITransformer
MalisisCorePlugin (MalisisCore-1.11.2.jar)
net.malisis.core.util.chunkcollision.ChunkCollisionTransformer
net.malisis.core.util.chunkblock.ChunkBlockTransformer
net.malisis.core.renderer.transformer.MalisisRendererTransformer
net.malisis.core.renderer.icon.asm.TextureMapTransformer
net.malisis.core.util.clientnotif.ClientNotifTransformer
IC2core (industrialcraft-2-2.7.81-ex111.jar)
GL info: ' Vendor: 'ATI Technologies Inc.' Version: '4.5.13399 Compatibility Profile Context 15.201.1151.1008' Renderer: 'AMD Radeon HD 5570'
nei Invalid Fingerprint Reports: - No invalid fingerprints.:
Launched Version: 1.11.2-forge1.11.2-13.20.0.2228
LWJGL: 2.9.4
OpenGL: AMD Radeon HD 5570 GL version 4.5.13399 Compatibility Profile Context 15.201.1151.1008, ATI Technologies Inc.
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs:
Current Language: English (US)
Profiler Position: N/A (disabled)
CPU: 4x AMD Athlon(tm) II X4 640 Processor
OptiFine Version: OptiFine_1.11.2_HD_U_C1
Render Distance Chunks: 5
Mipmaps: 4
Anisotropic Filtering: 1
Antialiasing: 0
Multitexture: false
Shaders: null
OpenGlVersion: 4.5.13399 Compatibility Profile Context 15.201.1151.1008
OpenGlRenderer: AMD Radeon HD 5570
OpenGlVendor: ATI Technologies Inc.
CpuCount: 4
How do I fix this without uninstalling my mods? I just can't run my game without more RAM, because if I do 1GB it uses 100% of it every ~7 seconds and freezes for 3 secs. !
And- when I use another PC, it works on singleplayer, but when I try to connect to a game in LAN, it says the same.
Thanks for help!
~Rapolviolin
0
Oh, now I get it
!
0
Bump.
0
Agreed. And again (not for you, jcm2606, for the thread writer)- OptiFine is not the problem of low fps. It BOOSTS them. But that still means that you need to change some settings, and, if your fps are low even WITHOUT optifine, definitely remove shaders!
0
Is the version really 1.5.2? Sometimes version in mod's name can mean it's own version, not the GAME version... Best place to download these mods is curse.com ... It always has biggest selection of versions and has game version correctly specified...
0
Incorrect- Lucky Block mod is .zip file, but does not need to be extracted. I have it installed, It works
0
Please take a look of my request
! : HERE
0
Hello! As the title says, I would like to please you to try create me a skin (I would prefer a free one, but can do some little things, like link you in my signature etc.). I would like a vampire, grey, black and white outfit, hood as helmet (with a little shadow on face). Blood should not be easily spotted, dark or light, but definitely not bright! Eyes- opposite, bright creepy red. Fangs- bright white, easily visible. I know- that's very much from you, so- BIG BIIIGGG thank you!
~Rapolviolin (ImNotDead_ly)
P.S.: Attachment of what I would not want to get
.
P.P.S.: Yes, word "definately" is wrong, misspeled, I didn't know that
0
Yeah, totally true. That's what I was talking about
1