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    posted a message on DartCraft Beta 0.2.20
    the use of batteries to regenerate the set armor resistance is great, however, it was forced to use "EU" of IC2, however, many popular mods used MJ (same Dartcraft also used) and there are now batteries MJ as having the mods Thermal expansion and mod "Ender IO", I think it could create an upgrade to use MJ, not necessarily have to be used that energy to repair armor, could be used to improve the power of wands or for the bow and arrows is powerfull..
    Posted in: Minecraft Mods
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    posted a message on LegendGear - Items and more, drawing inspiration from Zelda
    Quote from DismalAmoeba

    Here, let me help you with making this more readable.

    1. Update to 1.6, because it's a crime that such an excellent mod can't be played in 1.6 yet
    2. New enchantments:
    -XP Gain, increases percentage of XP gained
    -Potion Counter, gives Blindness or Poison to attackers
    3. Wither Medallion- can absorb energy from Wither Skeletons and the Wither, causes Blindness and/or Wither
    4. Amulet Armor- Armor can be combined with Amulets
    5. Configuration options to allow/disallow items and stuff

    Anyways, I hope this mod comes back. I have too much fun playing Tron with the Boomerang



    ok, I realize that my English is not bad ... is horrible! X3

    obviously did not say clearly the ideas so try to be more direct:

    I never suggested counter potions, which suggested were "defensive enchantments" that work just like the enchantment thorns, or in Fiery aura enchantment that exists in the mod "Twilight Forest", these new enchantments cause poison, or blindness in the enemy ,

    also suggested an enchantment similar to "Fortune" or "looting" which increases the amount of XP orb that one can obtain
    Posted in: Minecraft Mods
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    posted a message on LegendGear - Items and more, drawing inspiration from Zelda
    Hello, my name is Randou, and before proceeding I note that my English speak españolm and is very poor, that's why I have to use the google translator to write my posts, if I make any errors of orthography or Redaccion, I apologize and patience, thanks in advance.

    I would like to make several suggestions, some because some users have posted, others are perhaps more "ambitious" to say the least.:
    1. update the mod for use in the 1.6 version of minecraft. I really think a crime as excellent mod can not play in the current version of minecraft :huh:
    2. add new enchantments, one that would be useful to increase the amount of XP orbs that you can collect (though here look like crystals :D ) would be useful also to armor an enchantment that makes anyone who attacks you out poisoned or blindness
    3. create medallion of wither. black skeletons, and the boss wither have the ability to cause damage by irradiation, which is a similar ability to poison, but also causes blindness a medallion with these properties can be used with the ability to blindness if disposed, and used in a sword to cause blindness and/or irradiation., for making a medallion soulsand suggest such, and of course, is charged with the damage caused by black skeletons
    4. armor imbued with the power of amulets. protective amulets are useful, but it is difficult to use in combat, it would be great to have a fire absorbing armor as you fight against the blaze, or a armor that reflects the arrows while fighting against an army of skeletons, or fall a cliff and kill all the monsters by the impact without having to drop the sword. of course armor is damaged each time you use this ability. I suggest that only the chestplate may have this ability.
    5. configuration file that allows block or regulate the creation of some of the items of legendary gears. this mod is great, but in some servers certain items are not welcome, an example of this are the bombs, which are used by the grifers to cause harm, a serious alternative to flowers bombs did not spawned, and that Mystic Shrubs either they drop bombs when they are loaded.
    6. would also be helpful if you can point out what type of armor or swords can be imbued by a medallion or amulet, some believe that the swords of the mods thaumcraft, dartcraft, or twilight forest, and has too much power to be imbued with medallions ... or going the opposite case, it may happen that if want to be imbued with medallions ..
    again thanks for having the patience to read my suggestion.
    Posted in: Minecraft Mods
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    posted a message on DartCraft Beta 0.2.20
    Quote from tetkris

    how upgrade tome i have tier 1 write me "ready for advance" what i do now ? and where i find bottle enchanting , only villagers have this sometimes ?


    before proceeding I note that I speak Spanish. and my English is very bad, use the traducctor of google to communicate, if I make some mistakes, I ask apology and patience in advance.

    To gain tier, not enough to have points in the book, you have to investigate all related items at this level, in the case of tier 1 are sugar, claws, force logs and force nuggets. if you do not use these 4 items you can not get on tier 2
    Posted in: Minecraft Mods
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    posted a message on DartCraft Beta 0.2.20
    hello, my name is Randou, and before proceeding I note that my language is Spanish to write in English I have to use google translator, if I make any apologies misspelling and patience, as my knowledge of the English is very poor.

    first I want to make some suggestions, this mod is excellent, and would be ideal if you can add some additional features here mention some:

    Change properties of bleeding.
    This upgrade is very interesting, however is the first cause servers that dartcraft baneen parts or worse, to remove all the mod completely, the reason is that bleeding hurts even in non-PVP areas

    (note: the servers that I have visited are FTB unleashed which incorporate the mod "Dartcraft beta version 0.1.18")

    my suggestion is to change bleeding to penetrate armor. would be similar to a skill that has the rapier in the mod Tinker Construct and hope that in this way the mod will become more popular.

    Add Upgrade EMP
    This upgrade only works on armor and works very similar to Thorns spell, except that instead of returning the damage infrige the opponent, some EU subtracted to each piece of armor and / or weapon with each piece of armor that has the user with this upgrade.

    This ability would be enough to balance the power of armor set other mods, such as "Quantum armor" mod IC2 or "Power armor." mod "Modular Powersuits".

    Add upgrade Reinforcing
    This skill changes the properties of the armor force, so that instead of having the resistance of iron armor, resistance equals diamond armor., Of course if we use this upgrade only seven remain free slot in the infuser , but the sacrifice is worth it.

    Improve forestry Scoop (or instead create a force Scoop).
    The Scoop is one of the most used tools in the mod Forestry, is used to break hive and catch butterflies. but its duration is poor and the only enchantment that can be added is the
    unbreakable, (the hp of this tool is 15). but if somehow you can infuse more hp this tool or any special skills help a lot to beekeepers.
    Posted in: Minecraft Mods
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    posted a message on Tinkers' Construct Suggestions
    hi, before continuing Randou and I note that I speak Spanish , I am forced to use the google translator to communicate , if by chance I make any spelling or drafting error diisculpas ask in advance .

    New Weapons
    Since I've always liked exotic weapons 2 of my favorite weapons are nunchucks and tonfa , and this is my idea :

    Nunchucks : a weapon that can hit fast in an area hit stuns 3x3 ( combines the skills of the scythe and the rapier or the pan ) but their damage is even lower than the rapier and has poor durability requires 2 sticks and a string

    Tonfa : a defensive weapon with decent speed , has 2 skills while holding down the left mouse button and then release it builds to a powerful blow that besides Knockback cause a lot of damage with the right button type gasps melee attacks ( only melee) , is manufactured with a normal stick and thick stick .

    well that's my suggestion of weapons.

    Materials.

    another suggestion is more oriented materials , think they know the mod " Metallurgy " which has a variety of new metals my idea (if I admit is very ambitious ) is that you can combine both mods so they can make weapons with materials such as Mithril , Orichalcum and Adamantine, say some , these materials might not be as powerful as the Manyullyn , well maybe the adamantium whether it be as strong , but as of Metallurgy exotic metals have properties such as: the Tartarite which is a metal that protects you from fire , while burning enemies

    Set armors.

    last and if it's not too much to want to make a suggestion, create patterns to pads, and protective plates set of leather armor. My idea is simple , the leather armor is the only one that can be colored, but their defense is very poor, if it could be improved with some additional defenses could be as strong as iron armor ( or diamond if you prefer ) while preserving its colors for armor so have more personalized to suit the user

    in advance thanks for reading and being patient with me
    Posted in: Mods Discussion
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    posted a message on Biomes O' Plenty - Over 50 new biomes, with new trees, plants, mobs, and more!
    greetings to all readers, and especially to the creator of this mod, I congratulate you for making one of the most spectacular mods I've seen.

    Before I continue I want to clarify that I speak Spanish and I am forced to use the google translator to translate my posts, if I make some mistakes I apologize in advance...


    As I said before,This mod is amazing, however there Biomes that can be improved: to give an example:

    Cherry Blossom Grove. have too many cherry trees, many do not seem natural, I would add some trees of oak and birch with yellow leaves to give more variety (and incidentally reduce lag caused many cherry leaves).

    Promise land. biomes one of the most spectacular I've seen (and also the dimension skyland most spectacular I've seen so far) I would add occasionally some yellow birch trees and white and pink cherry to make it perfect.

    Icy Hills. biomes is one of the strangest I've seen, I like ice trees there, however do not have to be so literal, the logs may be icy, but may also have leaves they drop snowballs and sapling.

    Sacred Springs. this biome is very beautiful, but not enough to have the title of "sacred", though you can fix it if they add some giant tree (similar to giant trees that are in the Mod "Twilight forest"), another option would be oak trees that they drop golden apples instead of apples common

    Outback. biomes one of my favorites, reminds me of old western movies, now that minecraft version 1.6 has arrived, would be a good idea to increase the rate for horses and cows born in this biome.

    Garden. is supposed to be a place where giant flowers, and it is true, but I see roses and dandelions are not the only flowers, should be other giant flowers, sunflowers should be huge, like magical trees .

    Fungi Forest. biome as the garden, it is very exotico biome, but if there is more fungi such as blue cap, are these should not grow like normal yeast?

    Mystic Grove. ahhh one of my favorite biomes and expect more a headache when there are 7 or 8 witches attacking you at the same time. but that's not your fault, the fault lies mainly in that the only thing I have of magic are magic trees (wood only gives blue) and an abundance of witches, I would add some special dungeon one valuable prizes (eg : nether star)

    Ominous Woods. opposite version mystic grove, the place is great, evil, if it is true, but I myself would add great 2 details, the moss tree has thorns (yes, I know, is a forest excessively wicked as to give a more to kill you, but there are those who like challenges and moss tree with thorns has many uses >=D ) and some ocacional ghost mob, no, I do not mean zombies or skeletons, I suggest something like a specter or a headless horseman .

    Finally, I suggest more biomes, to promise land, I have several ideas as an area where shooting stars fall (in the style of the stars falling in the mod "Legendary Gears") Iridescence rocks (or Pearl rocks), and fruit trees whose fruit effects occur such as: nightvision, or speed.

    I would also like to add another dimension, if anyone has played with the mod "Dimensional Doors" should ever have come to Limbo, this dimension is the most creepy and cool that I have seen any mod (besides being very simple) and that is that by falling into that dimension you act like you're dead, like you're a ghost, do not pass through walls, but no matter how high you'll do no fall damage, and that's not good when you are in a world where an apple or bread is a hundred times more valuable than a diamond, when everything you build or planting is corrupted and becomes dark stone, in broad daylight when darkness reigns like night, and when you want to die, to return the overworld, and that's not possible.

    if they consider adding this dimension in Biomes O 'Plenty, let me know, I have some ideas for some biomes in this type of dimension.

    Post: There is a small bug that occurs with cobblestone stairs made of red and sky-cobblestone, break easily if hit with the hand
    Posted in: Minecraft Mods
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    posted a message on Grimoire of Gaia 3 (1.12.2) (1.7.1) (Updated 01/27/2020) - Mobs, Monsters, Monster Girls
    I've noticed that many of the creatures of this mod are female, I wonder if they are based on the catalog that is in this link:

    http://kurobine.sakura.ne.jp/mamonogirllover/zukan/

    if not it ... ok, now you have a new list that inspire XD

    and seriously, it strikes me that you can add the option for the player to have a feminine appearance, I say that many minecraft players are girls and are forced to use a man's body.

    There is already a mod that addresses the gender of the player, but frankly it is very difficult to install and the appearance of the girls are not at all attractive, your mod on the other hand has very nice creatures (especially the succubus and the Valkyrie XD) and also is easy to install, does not need additional API.

    well that's my proposal in favor of the girls that play minecraft :)


    Post:
    suggestions for new mobs:
    Weresheep (Pacific and merchant)
    thunder bird (Aggressive, and Jungle biome creature)
    Merrow (Pacific and merchant is such Mermaid)
    Unicorn (extremely rare, is similar to the centaurs but with teleportation skills)
    Alice (succubus domesticated)
    Weremouse (no attacks but is fast, small and steals items that are in the ground)
    matango (yes, I know, are small mushrooms, but I think the mushroom biome mob should also have a red cow)
    Jar demon (similar to mimic, but are disguised pot, like the weremouse, are small and steals items that are in the ground)
    Posted in: Minecraft Mods
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    posted a message on Grimoire of Gaia 3 (1.12.2) (1.7.1) (Updated 01/27/2020) - Mobs, Monsters, Monster Girls
    This mod is just great, every creature has an excellent graphic design, and the prizes they give are really valuable, the only thing wrong is that the level of difficulty increases exponentially with the number of new mob that adds, I highly recommend it for those who love adventures, it works fine without affecting other mods such as forest or eternal frost Twinight to give some example.
    Posted in: Minecraft Mods
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    posted a message on [1.5.2] Weeping Angels [V1.5.10 - 22, MAY,13] FORGE [SP/MP]
    ok ... of all the mods I've seen this is one of the most interesting, I do not care if you copied from doctor who, the mechanics you use, and the fact that only vulnerable to iron pickaxes (or diamond in high difficulty ) completely changes the game system, and I love that. the only flaw I see is that there is not for multiplayer.


    Post: would be great to add to the cherubim, do not do much damage, but they love off the torches (malevolent laughter)
    Posted in: Minecraft Mods
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    posted a message on Dimensional Doors v2.2.4
    Quote from stevenrs11

    Ill have to do some thinking about the suggestions, but for servers you can easily disable Iron Dim Door crafting to prevent people from spamming dimensions. And having lots of dims isnt really damaging to a server, not any more than exploring overworld terrain.


    thanks for the tip, I'm sure will be useful to the users of this mod
    Posted in: Minecraft Mods
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    posted a message on Dimensional Doors v2.2.4
    from my point of view, this mod in singleplayer is spectacular and very useful, but in multiplayer is not a good option, too many users who would use these "pocket dimensions" that end up damaging the server. the only exception is the limbo

    the dimension of Limbo, (and its unique features) is truly spectacular, scary, true but also spectacular. if I had the necessary skills they would add some details that would make the perfect limbo:

    1) mobs shadows, would be peaceful but would have the form of a player but completely dark and transparent, walk slowly, as if they felt tired and aimless, if one touches simply evaporate leaving a trail of smoke

    2) mobs clones. mobs would like shadows, only be observed in them the names and colors of the players on a server, also because the same team lead with these, as beings are treated like shadows can not Dropped items. simply evaporate if you touch

    3) would add one boss, this would be the reaper, this boss would attack not the players directly, first go killing all the shadows closest to him, if the player is closer to the reaper, it's your turn (malevolent laughter).


    So my advice is that you separate the dimension of Limbo on a separate mod.

    and pocket dimensions is a way to limit them. say you add a command to multiplayer in which the OP can decide a maximum of 20 pocket dimensions give an example.
    Posted in: Minecraft Mods
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    posted a message on (NEW)[1.5.2][SMP]Frozen Dimension Mod!|A whole new dimension!|Click to see more!|
    My first impression upon seeing the images is that there is a problem with the monitor or the creator of the mod suffers from color blindness. serious and without offense, your mod suffers from a lack of variety of color, not to mention that the tools are too similar to other mods.

    look at this mod, is also inspired by a similar theme to yours:

    http://www.minecraft...nd-mores-v16b2/

    as you can see, although the author of this mod uses cyan rather, it adds more color variety of plants, the sky, and water, (not to mention animals and villagers).

    another thing is to try to be more original creation tools, and weapons (and armor in the future) as axes, spades, shovels, or pickaxes, these already exist in the vanilla, better create new tools such as harpoon, spear, claws for climbing on ice, use your imagination.

    in short about giving color and variety to your mod does not have to be a flower garden, or be as monochromatic, but if it is a spectacle to behold, the user of the mod says, "this landscape is spectacular"
    Posted in: Minecraft Mods
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    posted a message on [searching for members] Melancraft (Multiworld)
    hace poco vi 2 mod que me gustarian que los implementaran en el server, son sencillos, pero muy utiles

    el primero es este:
    viewtopic.php?f=1032&t=247686
    vaya, quien no conoce el piston aesta alturas, de hecho en la version 1.6 piensan implementarlo, pero me temo qu noch esta algo ocupado asi que pasara un tiempo antes de que haga alguna actualizacion, pero me salgo del tema, lo cierto es que el piston es un bloque muy util que nos permite crear desde un simple trampolin, hasta puertas de metal, pasando por esclusas para el agua y la lava, puentes sumergibles etc, la version actual de este mod tiene 2 tipo de pistones, el piston comun de hierro y elpiston dorado el cual tiene la propiedad de mantener sujeto el bloque que empuja.

    el segundo mod que me gustaria que implementaran es este:
    viewtopic.php?f=1032&t=343851
    si le fuera a dar un nombre en español lo llamaria loto negro ( aunque es morado) el caso es que el Bellthorn no es una flor comun como las demas , para empezar esta flor es un mob pasivo, que puee sentir por su agudo olfato a todoaquel que se le acerca, y pese a ser pasivo, ataca a todos los mob (ya sean vacas, esqueletos creeper, zombies, slimes, cerdos , etc) y por su puesto a ti tambien, al unico mob que no ataca es a otro Bellsthorn, algunos diran, que si tambien le atacan a uno para que ponerlo, bueno es que esta planta tiene un truco, podemos pasar sin peligro frente a ella si primero conseguimos una de estas flores y las cargamos en la mano, el aroma de esta flor del dice al bellthorn que somos de la misma famila y no nos atacara :smile.gif:
    la ventaja es que tambien podemos plantarla como un sistema defensivo para alejar a los molestos patos de nustra granja, o para defender nuestra base de peligrosas arañas.

    lo mejor que tiene es que al ser un mob, esta flor se reproduce constantemente aunque eso si, esta habilidad pude llegar a convertirla en una especie de mala hierba, por fortuna solo crece sobre la grama asi que las zonas deserticas o nevadas no tendran problemas.


    ahora bien los requisitos para estos 2 mods es solo agregar el modloader, por lo demas no hay problema, y hasta la fecha no le he visto ningun bug o error grave a los 2

    por ultimo , me gustaria si es posible implementar algun mod que permita alrmas nuevas como boomerans o espadas encantadas, he vistos algunos, pero por desgracias son demasiado inestables o no funcionan correctamente, si veo alguno en especial lo posteara por este mismo medio
    Posted in: Minecraft Survival Servers (archive)
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